diff options
author | Andrei Karas <akaras@inbox.ru> | 2011-01-02 01:48:38 +0200 |
---|---|---|
committer | Andrei Karas <akaras@inbox.ru> | 2011-01-02 02:41:24 +0200 |
commit | 3eeae12c498d1a4dbe969462d2ba841f77ee3ccb (patch) | |
tree | ff8eab35e732bc0749fc11677c8873a7b3a58704 /src/gui/socialwindow.cpp | |
download | manaverse-3eeae12c498d1a4dbe969462d2ba841f77ee3ccb.tar.gz manaverse-3eeae12c498d1a4dbe969462d2ba841f77ee3ccb.tar.bz2 manaverse-3eeae12c498d1a4dbe969462d2ba841f77ee3ccb.tar.xz manaverse-3eeae12c498d1a4dbe969462d2ba841f77ee3ccb.zip |
Initial commit.
This code based on mana client http://www.gitorious.org/mana/mana
and my private repository.
Diffstat (limited to 'src/gui/socialwindow.cpp')
-rw-r--r-- | src/gui/socialwindow.cpp | 1306 |
1 files changed, 1306 insertions, 0 deletions
diff --git a/src/gui/socialwindow.cpp b/src/gui/socialwindow.cpp new file mode 100644 index 000000000..7e86e4d9c --- /dev/null +++ b/src/gui/socialwindow.cpp @@ -0,0 +1,1306 @@ +/* + * The Mana Client + * Copyright (C) 2010 The Mana Developers + * + * This file is part of The Mana Client. + * + * This program is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2 of the License, or + * any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see <http://www.gnu.org/licenses/>. + */ + +#include "gui/socialwindow.h" + +#include "actorspritemanager.h" +#include "guild.h" +#include "keyboardconfig.h" +#include "localplayer.h" +#include "log.h" +#include "map.h" +#include "party.h" + +#include "gui/confirmdialog.h" +#include "gui/okdialog.h" +#include "gui/outfitwindow.h" +#include "gui/setup.h" +#include "gui/textdialog.h" +#include "gui/theme.h" + +#include "gui/widgets/avatarlistbox.h" +#include "gui/widgets/browserbox.h" +#include "gui/widgets/button.h" +#include "gui/widgets/chattab.h" +#include "gui/widgets/container.h" +#include "gui/widgets/label.h" +#include "gui/widgets/layouthelper.h" +#include "gui/widgets/linkhandler.h" +#include "gui/widgets/popup.h" +#include "gui/widgets/scrollarea.h" +#include "gui/widgets/tab.h" +#include "gui/widgets/tabbedarea.h" + +#include "net/net.h" +#include "net/guildhandler.h" +#include "net/partyhandler.h" + +#include "utils/dtor.h" +#include "utils/gettext.h" +#include "utils/stringutils.h" + +class SocialTab : public Tab +{ +protected: + friend class SocialWindow; + + SocialTab(): + mInviteDialog(0), + mConfirmDialog(0), + mScroll(0), + mList(0) + {} + + virtual ~SocialTab() + { + // Cleanup dialogs + if (mInviteDialog) + { + mInviteDialog->close(); + mInviteDialog->scheduleDelete(); + mInviteDialog = NULL; + } + + if (mConfirmDialog) + { + mConfirmDialog->close(); + mConfirmDialog->scheduleDelete(); + mConfirmDialog = NULL; + } + } + + virtual void invite() = 0; + + virtual void leave() = 0; + + virtual void updateList() = 0; + + virtual void updateAvatar(std::string name) = 0; + + virtual void resetDamage(std::string name) = 0; + + virtual void selectIndex(unsigned num _UNUSED_) + { } + + TextDialog *mInviteDialog; + ConfirmDialog *mConfirmDialog; + ScrollArea *mScroll; + AvatarListBox *mList; +}; + +class GuildTab : public SocialTab, public gcn::ActionListener +{ +public: + GuildTab(Guild *guild): + mGuild(guild) + { + setCaption(_("Guild")); + + setTabColor(&Theme::getThemeColor(Theme::GUILD_SOCIAL_TAB)); + + mList = new AvatarListBox(guild); + mScroll = new ScrollArea(mList); + + mScroll->setHorizontalScrollPolicy(gcn::ScrollArea::SHOW_AUTO); + mScroll->setVerticalScrollPolicy(gcn::ScrollArea::SHOW_ALWAYS); + } + + ~GuildTab() + { + delete mList; + mList = 0; + delete mScroll; + mScroll = 0; + } + + void action(const gcn::ActionEvent &event) + { + if (event.getId() == "do invite") + { + std::string name = mInviteDialog->getText(); + Net::getGuildHandler()->invite(mGuild->getId(), name); + + if (localChatTab) + { + localChatTab->chatLog(strprintf( + _("Invited user %s to guild %s."), + name.c_str(), mGuild->getName().c_str()), BY_SERVER); + } + mInviteDialog = 0; + } + else if (event.getId() == "~do invite") + { + mInviteDialog = 0; + } + else if (event.getId() == "yes") + { + Net::getGuildHandler()->leave(mGuild->getId()); + if (localChatTab) + { + localChatTab->chatLog(strprintf(_("Guild %s quit requested."), + mGuild->getName().c_str()), BY_SERVER); + } + mConfirmDialog = 0; + } + else if (event.getId() == "~yes") + { + mConfirmDialog = 0; + } + } + + void updateList() + { + } + + void updateAvatar(std::string name _UNUSED_) + { + } + + void resetDamage(std::string name _UNUSED_) + { + } + +protected: + void invite() + { + // TODO - Give feedback on whether the invite succeeded + mInviteDialog = new TextDialog(_("Member Invite to Guild"), + strprintf(_("Who would you like to invite to guild %s?"), + mGuild->getName().c_str()), + socialWindow); + mInviteDialog->setActionEventId("do invite"); + mInviteDialog->addActionListener(this); + } + + void leave() + { + mConfirmDialog = new ConfirmDialog(_("Leave Guild?"), + strprintf(_("Are you sure you want to leave guild %s?"), + mGuild->getName().c_str()), + socialWindow); + + mConfirmDialog->addActionListener(this); + } + +private: + Guild *mGuild; +}; + +class PartyTab : public SocialTab, public gcn::ActionListener +{ +public: + PartyTab(Party *party): + mParty(party) + { + setCaption(_("Party")); + + setTabColor(&Theme::getThemeColor(Theme::PARTY_SOCIAL_TAB)); + + mList = new AvatarListBox(party); + mScroll = new ScrollArea(mList); + + mScroll->setHorizontalScrollPolicy(gcn::ScrollArea::SHOW_AUTO); + mScroll->setVerticalScrollPolicy(gcn::ScrollArea::SHOW_ALWAYS); + } + + ~PartyTab() + { + delete mList; + mList = 0; + delete mScroll; + mScroll = 0; + } + + void action(const gcn::ActionEvent &event) + { + if (event.getId() == "do invite") + { + std::string name = mInviteDialog->getText(); + Net::getPartyHandler()->invite(name); + + if (localChatTab) + { + localChatTab->chatLog(strprintf(_("Invited user %s to party."), + name.c_str()), BY_SERVER); + } + mInviteDialog = NULL; + } + else if (event.getId() == "~do invite") + { + mInviteDialog = NULL; + } + else if (event.getId() == "yes") + { + Net::getPartyHandler()->leave(); + if (localChatTab) + { + localChatTab->chatLog(strprintf(_("Party %s quit requested."), + mParty->getName().c_str()), BY_SERVER); + } + mConfirmDialog = NULL; + } + else if (event.getId() == "~yes") + { + mConfirmDialog = NULL; + } + } + + void updateList() + { + } + + void updateAvatar(std::string name _UNUSED_) + { + } + + void resetDamage(std::string name _UNUSED_) + { + } + +protected: + void invite() + { + // TODO - Give feedback on whether the invite succeeded + mInviteDialog = new TextDialog(_("Member Invite to Party"), + strprintf(_("Who would you like to invite to party %s?"), + mParty->getName().c_str()), + socialWindow); + mInviteDialog->setActionEventId("do invite"); + mInviteDialog->addActionListener(this); + } + + void leave() + { + mConfirmDialog = new ConfirmDialog(_("Leave Party?"), + strprintf(_("Are you sure you want to leave party %s?"), + mParty->getName().c_str()), + socialWindow); + + mConfirmDialog->addActionListener(this); + } + +private: + Party *mParty; +}; + +/*class BuddyTab : public SocialTab +{ + // TODO? +};*/ + + +class BeingsListModal : public AvatarListModel +{ +public: + BeingsListModal() + { + } + + ~BeingsListModal() + { + delete_all(mMembers); + mMembers.clear(); + } + + std::vector<Avatar*> *getMembers() + { + return &mMembers; + } + + virtual Avatar *getAvatarAt(int index) + { + return mMembers[index]; + } + + int getNumberOfElements() + { + return static_cast<int>(mMembers.size()); + } + + std::vector<Avatar*> mMembers; +}; + +class PlayersTab : public SocialTab +{ +public: + PlayersTab(std::string name) + { + mBeings = new BeingsListModal(); + + mList = new AvatarListBox(mBeings); + mScroll = new ScrollArea(mList); + + mScroll->setHorizontalScrollPolicy(gcn::ScrollArea::SHOW_AUTO); + mScroll->setVerticalScrollPolicy(gcn::ScrollArea::SHOW_ALWAYS); + +// mBeings->getMembers().push_back(new Avatar("test")); + updateList(); + setCaption(name); + } + + ~PlayersTab() + { + delete mList; + mList = 0; + delete mScroll; + mScroll = 0; + delete mBeings; + mBeings = 0; + } + + void updateList() + { + getPlayersAvatars(); + } + + void updateAvatar(std::string name) + { + if (!actorSpriteManager) + return; + + Avatar *avatar = findAvatarbyName(name); + if (!avatar) + return; + if (Party::getParty(1)) + { + PartyMember *pm = Party::getParty(1)->getMember(name); + if (pm && pm->getMaxHp() > 0) + { + avatar->setMaxHp(pm->getMaxHp()); + avatar->setHp(pm->getHp()); + } + } + Being* being = actorSpriteManager->findBeingByName( + name, Being::PLAYER); + if (being) + { + avatar->setDamageHp(being->getDamageTaken()); + avatar->setLevel(being->getLevel()); + avatar->setGender(being->getGender()); + avatar->setIp(being->getIp()); + } + } + + void resetDamage(std::string name) + { + if (!actorSpriteManager) + return; + + Avatar *avatar = findAvatarbyName(name); + if (!avatar) + return; + avatar->setDamageHp(0); + Being* being = actorSpriteManager->findBeingByName( + name, Being::PLAYER); + + if (being) + being->setDamageTaken(0); + } + + Avatar* findAvatarbyName(std::string name) + { + std::vector<Avatar*> *avatars = mBeings->getMembers(); + if (!avatars) + return 0; + + Avatar *ava = 0; + std::vector<Avatar*>::iterator i = avatars->begin(); + while (i != avatars->end()) + { + ava = (*i); + if (ava && ava->getName() == name) + return ava; + ++i; + } + ava = new Avatar(name); + ava->setOnline(true); + avatars->push_back(ava); + return ava; + } + + void getPlayersAvatars() + { + std::vector<Avatar*> *avatars = mBeings->getMembers(); + if (!avatars) + return; + + if (actorSpriteManager) + { +// std::list<Being*> beings = actorSpriteManager->getAll(); + std::vector<std::string> names; + actorSpriteManager->getPlayerNames(names, false); + + std::vector<Avatar*>::iterator ai = avatars->begin(); + while (ai != avatars->end()) + { + bool finded = false; + Avatar *ava = (*ai); + if (!ava) + break; + + std::vector<std::string>::iterator i = names.begin(); + while (i != names.end()) + { + if (ava->getName() == (*i) && (*i) != "") + { + finded = true; + break; + } + ++i; + } + + if (!finded) + avatars->erase(ai); + else + ++ai; + } + + std::vector<std::string>::iterator i = names.begin(); + + while (i != names.end()) + { + if ((*i) != "") + updateAvatar(*i); + ++i; + } + } + } + +protected: + void invite() + { + } + + void leave() + { + } + +private: + BeingsListModal *mBeings; +}; + + +class NavigationTab : public SocialTab +{ + +public: + NavigationTab() + { + mBeings = new BeingsListModal(); + + mList = new AvatarListBox(mBeings); + mScroll = new ScrollArea(mList); + + mScroll->setHorizontalScrollPolicy(gcn::ScrollArea::SHOW_AUTO); + mScroll->setVerticalScrollPolicy(gcn::ScrollArea::SHOW_ALWAYS); + + setCaption(_("Nav")); + + } + + ~NavigationTab() + { + delete mList; + mList = 0; + delete mScroll; + mScroll = 0; + delete mBeings; + mBeings = 0; + } + + void invite() + { + } + + void leave() + { + } + + void updateList() + { + if (!socialWindow || !player_node) + return; + + Map* map = socialWindow->getMap(); + if (!map) + return; + + if (socialWindow->getProcessedPortals()) + return; + + std::vector<Avatar*> *avatars = mBeings->getMembers(); + std::list<MapItem*> portals = map->getPortals(); + + std::list<MapItem*>::iterator i = portals.begin(); + SpecialLayer *specialLayer = map->getSpecialLayer(); + + avatars->clear(); + + int idx = 0; + while (i != portals.end()) + { + MapItem *portal = *i; + if (!portal) + continue; + + int x = portal->getX(); + int y = portal->getY(); + + std::string name = strprintf("%s [%d %d]", + portal->getComment().c_str(), x, y); + + Avatar *ava = new Avatar(name); + if (player_node) + ava->setOnline(player_node->isReachable(x, y, 0)); + else + ava->setOnline(false); + ava->setLevel(-1); + ava->setType(portal->getType()); + ava->setX(x); + ava->setY(y); + avatars->push_back(ava); + + if (config.getBoolValue("drawHotKeys") && idx < 80 && outfitWindow) + { + Being *being = actorSpriteManager->findPortalByTile(x, y); + if (being) + { + being->setName(keyboard.getKeyShortString( + outfitWindow->keyName(idx))); + } + + if (specialLayer) + { + portal = specialLayer->getTile(ava->getX(), ava->getY()); + if (portal) + { + portal->setName(keyboard.getKeyShortString( + outfitWindow->keyName(idx))); + } + } + } + + i++; + idx ++; + } + if (socialWindow) + socialWindow->setProcessedPortals(true); + } + + + virtual void selectIndex(unsigned num) + { + if (!player_node) + return; + + std::vector<Avatar*> *avatars = mBeings->getMembers(); + if (!avatars || avatars->size() <= num) + return; + + Avatar *ava = avatars->at(num); + if (ava && player_node) + player_node->navigateTo(ava->getX(), ava->getY()); + } + + void updateNames() + { + if (!socialWindow) + return; + + std::vector<Avatar*> *avatars = mBeings->getMembers(); + if (!avatars) + return; + + Map *map = socialWindow->getMap(); + if (!map) + return; + + Avatar *ava = 0; + std::vector<Avatar*>::iterator i = avatars->begin(); + while (i != avatars->end()) + { + ava = (*i); + if (!ava) + break; + + MapItem *item = map->findPortalXY(ava->getX(), ava->getY()); + if (item) + { + std::string name = strprintf("%s [%d %d]", + item->getComment().c_str(), item->getX(), item->getY()); + ava->setName(name); + ava->setOriginalName(name); + } + + ++i; + } + } + + int getPortalIndex(int x, int y) + { + if (!socialWindow) + return -1; + + std::vector<Avatar*> *avatars = mBeings->getMembers(); + if (!avatars) + return -1; + + Map *map = socialWindow->getMap(); + if (!map) + return 01; + + Avatar *ava = 0; + std::vector<Avatar*>::iterator i = avatars->begin(); + unsigned num = 0; + while (i != avatars->end()) + { + ava = (*i); + + if (!ava) + break; + + if (ava->getX() == x && ava->getY() == y) + return num; + + ++i; + num ++; + } + return -1; + } + + void addPortal(int x, int y) + { + if (!socialWindow || !player_node) + return; + + Map* map = socialWindow->getMap(); + if (!map) + return; + + std::vector<Avatar*> *avatars = mBeings->getMembers(); + + if (!avatars) + return; + + MapItem *portal = map->findPortalXY(x, y); + if (!portal) + return; + + std::string name = strprintf("%s [%d %d]", + portal->getComment().c_str(), x, y); + + Avatar *ava = new Avatar(name); + if (player_node) + ava->setOnline(player_node->isReachable(x, y, 0)); + else + ava->setOnline(false); + ava->setLevel(-1); + ava->setType(portal->getType()); + ava->setX(x); + ava->setY(y); + avatars->push_back(ava); + } + + void removePortal(int x, int y) + { + if (!socialWindow || !player_node) + return; + + Map* map = socialWindow->getMap(); + if (!map) + return; + + std::vector<Avatar*> *avatars = mBeings->getMembers(); + + std::vector<Avatar*>::iterator i = avatars->begin(); + + if (!avatars) + return; + + while (i != avatars->end()) + { + Avatar *ava = (*i); + + if (!ava) + break; + + if (ava && ava->getX() == x && ava->getY() == y) + { + avatars->erase(i); + return; + } + + ++ i; + } + } + + void updateAvatar(std::string) + { + } + + void resetDamage(std::string) + { + } + +private: + BeingsListModal *mBeings; + +protected: +// friend class SocialWindow; +}; + + +class CreatePopup : public Popup, public LinkHandler +{ +public: + CreatePopup(): + Popup("SocialCreatePopup") + { + mBrowserBox = new BrowserBox; + mBrowserBox->setPosition(4, 4); + mBrowserBox->setHighlightMode(BrowserBox::BACKGROUND); + mBrowserBox->setOpaque(false); + mBrowserBox->setLinkHandler(this); + + if (Net::getGuildHandler()->isSupported()) + mBrowserBox->addRow(strprintf("@@guild|%s@@", _("Create Guild"))); + mBrowserBox->addRow(strprintf("@@party|%s@@", _("Create Party"))); + mBrowserBox->addRow("##3---"); + mBrowserBox->addRow(strprintf("@@cancel|%s@@", _("Cancel"))); + + add(mBrowserBox); + + setContentSize(mBrowserBox->getWidth() + 8, + mBrowserBox->getHeight() + 8); + } + + void handleLink(const std::string &link, gcn::MouseEvent *event _UNUSED_) + { + if (link == "guild" && socialWindow) + { + socialWindow->showGuildCreate(); + } + else if (link == "party" && socialWindow) + { + socialWindow->showPartyCreate(); + } + + setVisible(false); + } + + void show(gcn::Widget *parent) + { + if (!parent) + return; + + int x, y; + parent->getAbsolutePosition(x, y); + y += parent->getHeight(); + setPosition(x, y); + setVisible(true); + requestMoveToTop(); + } + +private: + BrowserBox* mBrowserBox; +}; + +SocialWindow::SocialWindow() : + Window(_("Social")), + mGuildInvited(0), + mGuildAcceptDialog(0), + mPartyAcceptDialog(0), + mMap(0), + mLastUpdateTime(0), + mNeedUpdate(false), + mProcessedPortals(false) +{ + setWindowName("Social"); + setVisible(false); + setSaveVisible(true); + setResizable(true); + setSaveVisible(true); + setCloseButton(true); + setMinWidth(120); + setMinHeight(55); + setDefaultSize(590, 200, 150, 120); + setupWindow->registerWindowForReset(this); + + mCreateButton = new Button(_("Create"), "create", this); + mInviteButton = new Button(_("Invite"), "invite", this); + mLeaveButton = new Button(_("Leave"), "leave", this); + mTabs = new TabbedArea; + + place(0, 0, mCreateButton); + place(1, 0, mInviteButton); + place(2, 0, mLeaveButton); + place(0, 1, mTabs, 4, 4); + + widgetResized(NULL); + + mCreatePopup = new CreatePopup(); + + loadWindowState(); + + mPlayers = new PlayersTab("P"); + mTabs->addTab(mPlayers, mPlayers->mScroll); + + mNavigation = new NavigationTab(); + mTabs->addTab(mNavigation, mNavigation->mScroll); + + if (player_node && player_node->getParty()) + addTab(player_node->getParty()); + + if (player_node && player_node->getGuild()) + addTab(player_node->getGuild()); + + updateButtons(); +} + +SocialWindow::~SocialWindow() +{ + // Cleanup invites + if (mGuildAcceptDialog) + { + mGuildAcceptDialog->close(); + mGuildAcceptDialog->scheduleDelete(); + mGuildAcceptDialog = NULL; + + mGuildInvited = 0; + } + + if (mPartyAcceptDialog) + { + mPartyAcceptDialog->close(); + mPartyAcceptDialog->scheduleDelete(); + mPartyAcceptDialog = NULL; + + mPartyInviter = ""; + } + delete mCreatePopup; + mCreatePopup = 0; + delete mPlayers; + mPlayers = 0; +} + +bool SocialWindow::addTab(Guild *guild) +{ + if (mGuilds.find(guild) != mGuilds.end()) + return false; + + GuildTab *tab = new GuildTab(guild); + mGuilds[guild] = tab; + + mTabs->addTab(tab, tab->mScroll); + + updateButtons(); + + return true; +} + +bool SocialWindow::removeTab(Guild *guild) +{ + GuildMap::iterator it = mGuilds.find(guild); + if (it == mGuilds.end()) + return false; + + mTabs->removeTab(it->second); + delete it->second; + mGuilds.erase(it); + + updateButtons(); + + return true; +} + +bool SocialWindow::addTab(Party *party) +{ + if (mParties.find(party) != mParties.end()) + return false; + + PartyTab *tab = new PartyTab(party); + mParties[party] = tab; + + mTabs->addTab(tab, tab->mScroll); + + updateButtons(); + + return true; +} + +bool SocialWindow::removeTab(Party *party) +{ + PartyMap::iterator it = mParties.find(party); + if (it == mParties.end()) + return false; + + mTabs->removeTab(it->second); + delete it->second; + mParties.erase(it); + + updateButtons(); + + return true; +} + +void SocialWindow::action(const gcn::ActionEvent &event) +{ + const std::string &eventId = event.getId(); + + if (event.getSource() == mPartyAcceptDialog) + { + // check if they accepted the invite + if (eventId == "yes") + { + if (localChatTab) + { + localChatTab->chatLog( + strprintf(_("Accepted party invite from %s."), + mPartyInviter.c_str())); + } + Net::getPartyHandler()->inviteResponse(mPartyInviter, true); + } + else if (eventId == "no") + { + if (localChatTab) + { + localChatTab->chatLog( + strprintf(_("Rejected party invite from %s."), + mPartyInviter.c_str())); + } + Net::getPartyHandler()->inviteResponse(mPartyInviter, false); + } + + mPartyInviter = ""; + mPartyAcceptDialog = NULL; + } + else if (event.getSource() == mGuildAcceptDialog) + { + // check if they accepted the invite + if (eventId == "yes") + { + if (localChatTab) + { + localChatTab->chatLog( + strprintf(_("Accepted guild invite from %s."), + mPartyInviter.c_str())); + } + Net::getGuildHandler()->inviteResponse(mGuildInvited, true); + } + else if (eventId == "no") + { + if (localChatTab) + { + localChatTab->chatLog( + strprintf(_("Rejected guild invite from %s."), + mPartyInviter.c_str())); + } + Net::getGuildHandler()->inviteResponse(mGuildInvited, false); + } + + mGuildInvited = 0; + mGuildAcceptDialog = NULL; + } + else if (event.getId() == "create") + { + if (Net::getGuildHandler()->isSupported()) + { + if (mCreatePopup) + mCreatePopup->show(mCreateButton); + } + else + { + showPartyCreate(); + } + } + else if (event.getId() == "invite" && mTabs->getSelectedTabIndex() > -1) + { + if (mTabs->getSelectedTab()) + static_cast<SocialTab*>(mTabs->getSelectedTab())->invite(); + } + else if (event.getId() == "leave" && mTabs->getSelectedTabIndex() > -1) + { + if (mTabs->getSelectedTab()) + static_cast<SocialTab*>(mTabs->getSelectedTab())->leave(); + } + else if (event.getId() == "create guild") + { + std::string name = mGuildCreateDialog->getText(); + + if (name.size() > 16) + { + // TODO : State too many characters in input. + return; + } + + Net::getGuildHandler()->create(name); + if (localChatTab) + { + localChatTab->chatLog(strprintf(_("Creating guild called %s."), + name.c_str()), BY_SERVER); + } + + mGuildCreateDialog = NULL; + } + else if (event.getId() == "~create guild") + { + mGuildCreateDialog = NULL; + } + else if (event.getId() == "create party") + { + std::string name = mPartyCreateDialog->getText(); + + if (name.size() > 16) + { + // TODO : State too many characters in input. + return; + } + + Net::getPartyHandler()->create(name); + if (localChatTab) + { + localChatTab->chatLog(strprintf(_("Creating party called %s."), + name.c_str()), BY_SERVER); + } + + mPartyCreateDialog = NULL; + } + else if (event.getId() == "~create party") + { + mPartyCreateDialog = NULL; + } +} + +void SocialWindow::showGuildCreate() +{ + mGuildCreateDialog = new TextDialog(_("Guild Name"), + _("Choose your guild's name."), this); + mGuildCreateDialog->setActionEventId("create guild"); + mGuildCreateDialog->addActionListener(this); +} + +void SocialWindow::showGuildInvite(const std::string &guildName, + const int guildId, + const std::string &inviterName) +{ + // check there isnt already an invite showing + if (mGuildInvited != 0) + { + if (localChatTab) + { + localChatTab->chatLog(_("Received guild request, but one already " + "exists."), BY_SERVER); + } + return; + } + + std::string msg = strprintf(_("%s has invited you to join the guild %s."), + inviterName.c_str(), guildName.c_str()); + if (localChatTab) + localChatTab->chatLog(msg, BY_SERVER); + + // show invite + mGuildAcceptDialog = new ConfirmDialog(_("Accept Guild Invite"), + msg, false, false, this); + mGuildAcceptDialog->addActionListener(this); + + mGuildInvited = guildId; +} + +void SocialWindow::showPartyInvite(const std::string &partyName, + const std::string &inviter) +{ + // check there isnt already an invite showing + if (mPartyInviter != "") + { + if (localChatTab) + { + localChatTab->chatLog(_("Received party request, but one already " + "exists."), BY_SERVER); + } + return; + } + + std::string msg; + if (inviter.empty()) + { + if (partyName.empty()) + { + msg = _("You have been invited you to join a party."); + } + else + { + msg = strprintf(_("You have been invited to join the %s party."), + partyName.c_str()); + } + } + else + { + if (partyName.empty()) + { + msg = strprintf(_("%s has invited you to join their party."), + inviter.c_str()); + } + else + { + msg = strprintf(_("%s has invited you to join the %s party."), + inviter.c_str(), partyName.c_str()); + } + } + + if (localChatTab) + localChatTab->chatLog(msg, BY_SERVER); + + // show invite + mPartyAcceptDialog = new ConfirmDialog(_("Accept Party Invite"), + msg, false, false, this); + mPartyAcceptDialog->addActionListener(this); + + mPartyInviter = inviter; +} + +void SocialWindow::showPartyCreate() +{ + if (!player_node) + return; + + if (player_node->getParty()) + { + new OkDialog(_("Create Party"), + _("Cannot create party. You are already in a party"), + this); + return; + } + + mPartyCreateDialog = new TextDialog(_("Party Name"), + _("Choose your party's name."), this); + mPartyCreateDialog->setActionEventId("create party"); + mPartyCreateDialog->addActionListener(this); +} + +void SocialWindow::updateActiveList() +{ + mNeedUpdate = true; +} + +void SocialWindow::logic() +{ + unsigned int nowTime = cur_time; + if (nowTime - mLastUpdateTime > 1 && mNeedUpdate) + { + mPlayers->updateList(); + mNeedUpdate = false; + mLastUpdateTime = nowTime; + } + else if (nowTime - mLastUpdateTime > 5) + { + mPlayers->updateList(); + mNeedUpdate = false; + mLastUpdateTime = nowTime; + } + + Window::logic(); +} + +void SocialWindow::updateAvatar(std::string name) +{ + mPlayers->updateAvatar(name); +} + +void SocialWindow::resetDamage(std::string name) +{ + mPlayers->resetDamage(name); +} + +void SocialWindow::updateButtons() +{ + if (!mTabs) + return; + + bool hasTabs = mTabs->getNumberOfTabs() > 0; + mInviteButton->setEnabled(hasTabs); + mLeaveButton->setEnabled(hasTabs); +} + +void SocialWindow::updatePortals() +{ + if (mNavigation) + mNavigation->updateList(); +} + +void SocialWindow::updatePortalNames() +{ + if (mNavigation) + static_cast<NavigationTab*>(mNavigation)->updateNames(); +} + +void SocialWindow::selectPortal(unsigned num) +{ + if (mNavigation) + mNavigation->selectIndex(num); +} + +int SocialWindow::getPortalIndex(int x, int y) +{ + if (mNavigation) + return static_cast<NavigationTab*>(mNavigation)->getPortalIndex(x, y); + else + return -1; +} + +void SocialWindow::addPortal(int x, int y) +{ + if (mNavigation) + static_cast<NavigationTab*>(mNavigation)->addPortal(x, y); +} + +void SocialWindow::removePortal(int x, int y) +{ + if (mNavigation) + static_cast<NavigationTab*>(mNavigation)->removePortal(x, y); +} + +void SocialWindow::nextTab() +{ + if (!mTabs) + return; + + int tab = mTabs->getSelectedTabIndex(); + + tab++; + if (tab == mTabs->getNumberOfTabs()) + tab = 0; + + mTabs->setSelectedTab(tab); +} + +void SocialWindow::prevTab() +{ + if (!mTabs) + return; + + int tab = mTabs->getSelectedTabIndex(); + + if (tab == 0) + tab = mTabs->getNumberOfTabs(); + tab--; + + mTabs->setSelectedTab(tab); +}
\ No newline at end of file |