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authorAndrei Karas <akaras@inbox.ru>2013-09-30 14:03:48 +0300
committerAndrei Karas <akaras@inbox.ru>2013-09-30 14:03:48 +0300
commit25d77892d72d455f8a89372687db45aefbc61cec (patch)
treede03cb1af09eebf6db853a6585b953884bcca3b2 /src/gui/skilldialog.h
parent05c22dd1a69fe90da67188c74a6995ee3747e937 (diff)
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move windows classes to windows directory.
Diffstat (limited to 'src/gui/skilldialog.h')
-rw-r--r--src/gui/skilldialog.h109
1 files changed, 0 insertions, 109 deletions
diff --git a/src/gui/skilldialog.h b/src/gui/skilldialog.h
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--- a/src/gui/skilldialog.h
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@@ -1,109 +0,0 @@
-/*
- * The ManaPlus Client
- * Copyright (C) 2004-2009 The Mana World Development Team
- * Copyright (C) 2009-2010 The Mana Developers
- * Copyright (C) 2011-2013 The ManaPlus Developers
- *
- * This file is part of The ManaPlus Client.
- *
- * This program is free software; you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation; either version 2 of the License, or
- * any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
-
-#ifndef GUI_SKILLDIALOG_H
-#define GUI_SKILLDIALOG_H
-
-#include "gui/widgets/window.h"
-
-#include <guichan/actionlistener.hpp>
-
-const int SKILL_MIN_ID = 200000;
-const unsigned int SKILL_VAR_MIN_ID = 1000000;
-
-class Button;
-class Label;
-class SkillModel;
-class Tab;
-class TabbedArea;
-
-struct SkillInfo;
-
-/**
- * The skill dialog.
- *
- * \ingroup Interface
- */
-class SkillDialog final : public Window, public gcn::ActionListener
-{
- public:
- SkillDialog();
-
- A_DELETE_COPY(SkillDialog)
-
- ~SkillDialog();
-
- /**
- * Called when receiving actions from widget.
- */
- void action(const gcn::ActionEvent &event) override;
-
- /**
- * Update the given skill's display
- */
- std::string update(const int id);
-
- /**
- * Update other parts of the display
- */
- void update();
-
- void clearSkills();
-
- void loadSkills();
-
- bool updateSkill(const int id, const int range, const bool modifiable);
-
- void addSkill(const int id, const int level, const int range,
- const bool modifiable);
-
- SkillInfo* getSkill(const int id) const A_WARN_UNUSED;
-
- SkillInfo* getSkillByItem(const int itemId) const A_WARN_UNUSED;
-
- bool hasSkills() const A_WARN_UNUSED
- { return !mSkills.empty(); }
-
- void widgetResized(const gcn::Event &event) override;
-
- void useItem(const int itemId) const;
-
- void updateTabSelection();
-
- void updateQuest(const int var, const int val);
-
- void playUpdateEffect(const int id) const;
-
- private:
- typedef std::map<int, SkillInfo*> SkillMap;
- SkillMap mSkills;
- TabbedArea *mTabs;
- std::list<Tab*> mDeleteTabs;
- Label *mPointsLabel;
- Button *mUseButton;
- Button *mIncreaseButton;
- SkillModel *mDefaultModel;
-};
-
-extern SkillDialog *skillDialog;
-
-#endif // GUI_SKILLDIALOG_H