diff options
author | Andrei Karas <akaras@inbox.ru> | 2015-12-20 23:57:32 +0300 |
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committer | Andrei Karas <akaras@inbox.ru> | 2015-12-20 23:57:32 +0300 |
commit | e576b8a204e2c8be2733acd121d036ab14a70646 (patch) | |
tree | e55c1ac4ebd6cff1db87a93675c2bd65a2da2dec /src/gui/shortcut | |
parent | 8cd4bfe47ea8ace9fc1f0ecf0eb68c844ab7a326 (diff) | |
download | manaverse-e576b8a204e2c8be2733acd121d036ab14a70646.tar.gz manaverse-e576b8a204e2c8be2733acd121d036ab14a70646.tar.bz2 manaverse-e576b8a204e2c8be2733acd121d036ab14a70646.tar.xz manaverse-e576b8a204e2c8be2733acd121d036ab14a70646.zip |
Move shortcuts files into gui/shortcut directory.
Diffstat (limited to 'src/gui/shortcut')
-rw-r--r-- | src/gui/shortcut/dropshortcut.cpp | 169 | ||||
-rw-r--r-- | src/gui/shortcut/dropshortcut.h | 69 | ||||
-rw-r--r-- | src/gui/shortcut/emoteshortcut.cpp | 84 | ||||
-rw-r--r-- | src/gui/shortcut/emoteshortcut.h | 128 | ||||
-rw-r--r-- | src/gui/shortcut/itemshortcut.cpp | 240 | ||||
-rw-r--r-- | src/gui/shortcut/itemshortcut.h | 165 | ||||
-rw-r--r-- | src/gui/shortcut/shortcutbase.cpp | 129 | ||||
-rw-r--r-- | src/gui/shortcut/shortcutbase.h | 139 | ||||
-rw-r--r-- | src/gui/shortcut/spellshortcut.cpp | 62 | ||||
-rw-r--r-- | src/gui/shortcut/spellshortcut.h | 88 |
10 files changed, 1273 insertions, 0 deletions
diff --git a/src/gui/shortcut/dropshortcut.cpp b/src/gui/shortcut/dropshortcut.cpp new file mode 100644 index 000000000..e9264e9c3 --- /dev/null +++ b/src/gui/shortcut/dropshortcut.cpp @@ -0,0 +1,169 @@ +/* + * The ManaPlus Client + * Copyright (C) 2009 The Mana World Development Team + * Copyright (C) 2009-2010 Andrei Karas + * Copyright (C) 2011-2015 The ManaPlus Developers + * + * This file is part of The ManaPlus Client. + * + * This program is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2 of the License, or + * any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see <http://www.gnu.org/licenses/>. + */ + +#include "gui/shortcut/dropshortcut.h" + +#include "inventory.h" +#include "item.h" +#include "settings.h" + +#include "being/localplayer.h" +#include "being/playerinfo.h" + +#include "net/packetlimiter.h" + +#include "debug.h" + +static const int DROP_SHORTCUT_ITEMS = 16; + +DropShortcut *dropShortcut = nullptr; + +DropShortcut::DropShortcut() : + ShortcutBase("drop", "dropColor", DROP_SHORTCUT_ITEMS), + mLastDropIndex(0) +{ + clear(false); + load(); +} + +DropShortcut::~DropShortcut() +{ +} + +void DropShortcut::dropFirst() const +{ + if (!localPlayer) + return; + + if (!PacketLimiter::limitPackets(PacketType::PACKET_DROP)) + return; + + const int itemId = getItem(0); + const ItemColor itemColor = getItemColor(0); + if (PlayerInfo::isItemProtected(itemId)) + return; + + if (itemId > 0) + { + const Item *const item = PlayerInfo::getInventory() + ->findItem(itemId, itemColor); + if (item && item->getQuantity()) + { + const int cnt = settings.quickDropCounter; + if (localPlayer->isServerBuggy()) + { + PlayerInfo::dropItem(item, cnt, Sfx_true); + } + else + { + for (int i = 0; i < cnt; i++) + PlayerInfo::dropItem(item, 1, Sfx_false); + } + } + } +} + +void DropShortcut::dropItems(const int cnt) +{ + if (!localPlayer) + return; + + if (localPlayer->isServerBuggy()) + { + dropItem(settings.quickDropCounter); + return; + } + + int n = 0; + const int sz = settings.quickDropCounter; + for (int f = 0; f < 9; f++) + { + for (int i = 0; i < sz; i++) + { + if (!PacketLimiter::limitPackets(PacketType::PACKET_DROP)) + return; + if (dropItem()) + n++; + } + if (n >= cnt) + break; + } +} + +bool DropShortcut::dropItem(const int cnt) +{ + const Inventory *const inv = PlayerInfo::getInventory(); + if (!inv) + return false; + + int itemId = 0; + ItemColor itemColor = ItemColor_one; + while (mLastDropIndex < DROP_SHORTCUT_ITEMS && + itemId < 1) + { + if (!PlayerInfo::isItemProtected(itemId)) + { + itemId = getItem(mLastDropIndex); + itemColor = getItemColor(mLastDropIndex); + } + mLastDropIndex ++; + } + + if (itemId > 0) + { + const Item *const item = inv->findItem(itemId, itemColor); + if (item && + item->getQuantity() > 0) + { + PlayerInfo::dropItem(item, cnt, Sfx_true); + return true; + } + } + if (mLastDropIndex >= DROP_SHORTCUT_ITEMS) + mLastDropIndex = 0; + + if (itemId < 1) + { + while (mLastDropIndex < DROP_SHORTCUT_ITEMS && + itemId < 1) + { + if (!PlayerInfo::isItemProtected(itemId)) + { + itemId = getItem(mLastDropIndex); + itemColor = getItemColor(mLastDropIndex); + } + mLastDropIndex++; + } + if (itemId > 0) + { + const Item *const item = inv->findItem(itemId, itemColor); + if (item && item->getQuantity() > 0) + { + PlayerInfo::dropItem(item, cnt, Sfx_true); + return true; + } + } + if (mLastDropIndex >= DROP_SHORTCUT_ITEMS) + mLastDropIndex = 0; + } + return false; +} diff --git a/src/gui/shortcut/dropshortcut.h b/src/gui/shortcut/dropshortcut.h new file mode 100644 index 000000000..5fc84623c --- /dev/null +++ b/src/gui/shortcut/dropshortcut.h @@ -0,0 +1,69 @@ +/* + * The ManaPlus Client + * Copyright (C) 2009 The Mana World Development Team + * Copyright (C) 2009-2010 Andrei Karas + * Copyright (C) 2011-2015 The ManaPlus Developers + * + * This file is part of The ManaPlus Client. + * + * This program is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2 of the License, or + * any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see <http://www.gnu.org/licenses/>. + */ + +#ifndef GUI_SHORTCUT_DROPSHORTCUT_H +#define GUI_SHORTCUT_DROPSHORTCUT_H + +#include "gui/shortcut/shortcutbase.h" + +#include "localconsts.h" + +/** + * The class which keeps track of the item shortcuts. + */ +class DropShortcut final : public ShortcutBase +{ + public: + /** + * Constructor. + */ + DropShortcut(); + + A_DELETE_COPY(DropShortcut) + + /** + * Destructor. + */ + ~DropShortcut(); + + /** + * Drop first item. + */ + void dropFirst() const; + + /** + * Drop all items in cicle. + */ + void dropItems(const int cnt = 1); + + private: + /** + * Drop item in cicle. + */ + bool dropItem(const int cnt = 1); + + int mLastDropIndex; +}; + +extern DropShortcut *dropShortcut; + +#endif // GUI_SHORTCUT_DROPSHORTCUT_H diff --git a/src/gui/shortcut/emoteshortcut.cpp b/src/gui/shortcut/emoteshortcut.cpp new file mode 100644 index 000000000..03361f3f2 --- /dev/null +++ b/src/gui/shortcut/emoteshortcut.cpp @@ -0,0 +1,84 @@ +/* + * The ManaPlus Client + * Copyright (C) 2009 Aethyra Development Team + * Copyright (C) 2011-2015 The ManaPlus Developers + * + * This file is part of The ManaPlus Client. + * + * This program is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2 of the License, or + * any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see <http://www.gnu.org/licenses/>. + */ + +#include "gui/shortcut/emoteshortcut.h" + +#include "configuration.h" + +#include "being/localplayer.h" + +#include "resources/db/emotedb.h" + +#include "debug.h" + +EmoteShortcut *emoteShortcut = nullptr; + +EmoteShortcut::EmoteShortcut() : + mEmoteSelected(0) +{ + for (int i = 0; i < SHORTCUT_EMOTES; i++) + mEmotes[i] = 0; +} + +EmoteShortcut::~EmoteShortcut() +{ + save(); +} + +void EmoteShortcut::load() +{ + for (unsigned char i = 0, j = 0, + sz = static_cast<unsigned char>(EmoteDB::getLast()); + i <= sz && j < SHORTCUT_EMOTES; + i++) + { + const EmoteSprite *const sprite = EmoteDB::getSprite(i, true); + if (sprite) + { + mEmotes[j] = static_cast<unsigned char>(i + 1); + j ++; + } + } +} + +void EmoteShortcut::save() const +{ + for (int i = 0; i < SHORTCUT_EMOTES; i++) + { + const unsigned char emoteId = mEmotes[i] ? mEmotes[i] + : static_cast<unsigned char>(0); + serverConfig.setValue("emoteshortcut" + toString(i), + static_cast<unsigned int>(emoteId)); + } +} + +void EmoteShortcut::useEmote(const int index) const +{ + if (!localPlayer) + return; + + if (index > 0 && + index <= SHORTCUT_EMOTES) + { + if (mEmotes[index - 1] > 0) + localPlayer->emote(mEmotes[index - 1]); + } +} diff --git a/src/gui/shortcut/emoteshortcut.h b/src/gui/shortcut/emoteshortcut.h new file mode 100644 index 000000000..bd4eed7f1 --- /dev/null +++ b/src/gui/shortcut/emoteshortcut.h @@ -0,0 +1,128 @@ +/* + * The ManaPlus Client + * Copyright (C) 2009 Aethyra Development Team + * Copyright (C) 2011-2015 The ManaPlus Developers + * + * This file is part of The ManaPlus Client. + * + * This program is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2 of the License, or + * any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see <http://www.gnu.org/licenses/>. + */ + +#ifndef GUI_SHORTCUT_EMOTESHORTCUT_H +#define GUI_SHORTCUT_EMOTESHORTCUT_H + +#include "const/emoteshortcut.h" + +#include "localconsts.h" + +/** + * The class which keeps track of the emote shortcuts. + */ +class EmoteShortcut final +{ + public: + /** + * Constructor. + */ + EmoteShortcut(); + + A_DELETE_COPY(EmoteShortcut) + + /** + * Destructor. + */ + ~EmoteShortcut(); + + /** + * Load the configuration information. + */ + void load(); + + /** + * Returns the shortcut Emote ID specified by the index. + * + * @param index Index of the shortcut Emote. + */ + unsigned char getEmote(const int index) const A_WARN_UNUSED + { return mEmotes[index]; } + + /** + * Returns the amount of shortcut Emotes. + */ + static unsigned int getEmoteCount() A_WARN_UNUSED + { return SHORTCUT_EMOTES; } + + /** + * Returns the emote ID that is currently selected. + */ + unsigned char getEmoteSelected() const A_WARN_UNUSED + { return mEmoteSelected; } + + /** + * Adds the selected emote ID to the emotes specified by the index. + * + * @param index Index of the emotes. + */ + void setEmote(const int index) + { mEmotes[index] = mEmoteSelected; } + + /** + * Adds a emoticon to the emotes store specified by the index. + * + * @param index Index of the emote. + * @param emoteId ID of the emote. + */ + void setEmotes(const int index, const unsigned char emoteId) + { mEmotes[index] = emoteId; } + + /** + * Set the Emote that is selected. + * + * @param emoteId The ID of the emote that is to be assigned. + */ + void setEmoteSelected(const unsigned char emoteId) + { mEmoteSelected = emoteId; } + + /** + * A flag to check if the Emote is selected. + */ + bool isEmoteSelected() const A_WARN_UNUSED + { return mEmoteSelected; } + + /** + * Remove a Emote from the shortcut. + */ + void removeEmote(const int index) + { if (index >= 0 && index < SHORTCUT_EMOTES) mEmotes[index] = 0; } + + /** + * Try to use the Emote specified by the index. + * + * @param index Index of the emote shortcut. + */ + void useEmote(const int index) const; + + private: + /** + * Save the configuration information. + */ + void save() const; + + unsigned char mEmotes[SHORTCUT_EMOTES]; // The emote stored. + unsigned char mEmoteSelected; // The emote held by cursor. +}; + +extern EmoteShortcut *emoteShortcut; + +#endif // GUI_SHORTCUT_EMOTESHORTCUT_H diff --git a/src/gui/shortcut/itemshortcut.cpp b/src/gui/shortcut/itemshortcut.cpp new file mode 100644 index 000000000..7d6aec8f1 --- /dev/null +++ b/src/gui/shortcut/itemshortcut.cpp @@ -0,0 +1,240 @@ +/* + * The ManaPlus Client + * Copyright (C) 2007-2009 The Mana World Development Team + * Copyright (C) 2009-2010 The Mana Developers + * Copyright (C) 2011-2015 The ManaPlus Developers + * + * This file is part of The ManaPlus Client. + * + * This program is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2 of the License, or + * any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see <http://www.gnu.org/licenses/>. + */ + +#include "gui/shortcut/itemshortcut.h" + +#include "configuration.h" +#include "inventory.h" +#include "item.h" +#include "spellmanager.h" + +#include "being/playerinfo.h" + +#include "const/spells.h" + +#include "gui/windows/skilldialog.h" + +#include "const/resources/skill.h" + +#include "debug.h" + +ItemShortcut *itemShortcut[SHORTCUT_TABS]; + +ItemShortcut::ItemShortcut(const int number) : + mItemSelected(-1), + mItemColorSelected(ItemColor_one), + mNumber(number) +{ + load(); +} + +ItemShortcut::~ItemShortcut() +{ + logger->log1("ItemShortcut::~ItemShortcut"); +} + +void ItemShortcut::load(const bool oldConfig) +{ + std::string name; + std::string color; + const Configuration *cfg; + if (oldConfig) + cfg = &config; + else + cfg = &serverConfig; + + if (mNumber) + { + name = std::string("shortcut").append(toString(mNumber)).append("_"); + color = std::string("shortcutColor").append( + toString(mNumber)).append("_"); + } + else + { + name = "shortcut"; + color = "shortcutColor"; + } + for (unsigned int i = 0; i < SHORTCUT_ITEMS; i++) + { + const int itemId = cfg->getValue(name + toString(i), -1); + const ItemColor itemColor = fromInt( + cfg->getValue(color + toString(i), 1), + ItemColor); + + mItems[i] = itemId; + mItemColors[i] = itemColor; + } +} + +void ItemShortcut::save() const +{ + std::string name; + std::string color; + if (mNumber) + { + name = std::string("shortcut").append(toString(mNumber)).append("_"); + color = std::string("shortcutColor").append( + toString(mNumber)).append("_"); + } + else + { + name = "shortcut"; + color = "shortcutColor"; + } + + logger->log("save %s", name.c_str()); + + for (unsigned int i = 0; i < SHORTCUT_ITEMS; i++) + { + const int itemId = mItems[i] ? mItems[i] : -1; + const int itemColor = (mItemColors[i] != ItemColor_zero) ? + toInt(mItemColors[i], int) : 1; + if (itemId != -1) + { + serverConfig.setValue(name + toString(i), itemId); + serverConfig.setValue(color + toString(i), itemColor); + } + else + { + serverConfig.deleteKey(name + toString(i)); + serverConfig.deleteKey(color + toString(i)); + } + } +} + +void ItemShortcut::useItem(const int index) const +{ + const Inventory *const inv = PlayerInfo::getInventory(); + if (!inv) + return; + + const int itemId = mItems[index]; + const ItemColor itemColor = mItemColors[index]; + if (itemId >= 0) + { + if (itemId < SPELL_MIN_ID) + { + const Item *const item = inv->findItem(itemId, itemColor); + if (item && item->getQuantity()) + PlayerInfo::useEquipItem(item, Sfx_true); + } + else if (itemId < SKILL_MIN_ID && spellManager) + { + spellManager->useItem(itemId); + } + else if (skillDialog) + { + skillDialog->useItem(itemId, + fromBool(config.getBoolValue("skillAutotarget"), AutoTarget), + toInt(itemColor, int)); + } + } +} + +void ItemShortcut::equipItem(const int index) const +{ + const Inventory *const inv = PlayerInfo::getInventory(); + if (!inv) + return; + + const int itemId = mItems[index]; + if (itemId) + { + const Item *const item = inv->findItem(itemId, mItemColors[index]); + if (item && item->getQuantity()) + { + if (item->isEquipment() == Equipm_true) + { + if (item->isEquipped() == Equipped_false) + PlayerInfo::equipItem(item, Sfx_true); + } + } + } +} +void ItemShortcut::unequipItem(const int index) const +{ + const Inventory *const inv = PlayerInfo::getInventory(); + if (!inv) + return; + + const int itemId = mItems[index]; + if (itemId) + { + const Item *const item = inv->findItem(itemId, mItemColors[index]); + if (item && item->getQuantity()) + { + if (item->isEquipment() == Equipm_true) + { + if (item->isEquipped() == Equipped_true) + PlayerInfo::unequipItem(item, Sfx_true); + } + } + } +} + +void ItemShortcut::setItemSelected(const Item *const item) +{ + if (item) + { + mItemSelected = item->getId(); + mItemColorSelected = item->getColor(); + } + else + { + mItemSelected = -1; + mItemColorSelected = ItemColor_one; + } +} + +void ItemShortcut::setItem(const int index) +{ + mItems[index] = mItemSelected; + mItemColors[index] = mItemColorSelected; + save(); +} + +void ItemShortcut::setItem(const int index, + const int item, + const ItemColor color) +{ + mItems[index] = item; + mItemColors[index] = color; + save(); +} + +void ItemShortcut::swap(const int index1, const int index2) +{ + if (index1 < 0 || index2 < 0 + || static_cast<unsigned int>(index1) >= SHORTCUT_ITEMS + || static_cast<unsigned int>(index2) >= SHORTCUT_ITEMS) + { + return; + } + + const int tmpItem = mItems[index1]; + mItems[index1] = mItems[index2]; + mItems[index2] = tmpItem; + const ItemColor tmpColor = mItemColors[index1]; + mItemColors[index1] = mItemColors[index2]; + mItemColors[index2] = tmpColor; + save(); +} diff --git a/src/gui/shortcut/itemshortcut.h b/src/gui/shortcut/itemshortcut.h new file mode 100644 index 000000000..bb2642c92 --- /dev/null +++ b/src/gui/shortcut/itemshortcut.h @@ -0,0 +1,165 @@ +/* + * The ManaPlus Client + * Copyright (C) 2007-2009 The Mana World Development Team + * Copyright (C) 2009-2010 The Mana Developers + * Copyright (C) 2011-2015 The ManaPlus Developers + * + * This file is part of The ManaPlus Client. + * + * This program is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2 of the License, or + * any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see <http://www.gnu.org/licenses/>. + */ + +#ifndef GUI_SHORTCUT_ITEMSHORTCUT_H +#define GUI_SHORTCUT_ITEMSHORTCUT_H + +#include "enums/simpletypes/itemcolor.h" + +#include "localconsts.h" + +const unsigned int SHORTCUT_ITEMS = 20; +const unsigned int SHORTCUT_TABS = 4; + +class Item; + +/** + * The class which keeps track of the item shortcuts. + */ +class ItemShortcut final +{ + public: + /** + * Constructor. + */ + explicit ItemShortcut(const int number); + + A_DELETE_COPY(ItemShortcut) + + /** + * Destructor. + */ + ~ItemShortcut(); + + /** + * Load the configuration information. + */ + void load(const bool oldConfig = false); + + /** + * Save the configuration information. + */ + void save() const; + + /** + * Returns the shortcut item ID specified by the index. + * + * @param index Index of the shortcut item. + */ + int getItem(const int index) const A_WARN_UNUSED + { return mItems[index]; } + + ItemColor getItemColor(const int index) const A_WARN_UNUSED + { return mItemColors[index]; } + + /** + * Returns the amount of shortcut items. + */ + static int getItemCount() A_WARN_UNUSED + { return SHORTCUT_ITEMS; } + + /** + * Returns the item ID that is currently selected. + */ + int getItemSelected() const A_WARN_UNUSED + { return mItemSelected; } + + /** + * Adds the selected item ID to the items specified by the index. + * + * @param index Index of the items. + */ + void setItem(const int index); + + void setItem(const int index, + const int item, + const ItemColor color); + + /** + * Adds an item to the items store specified by the index. + * + * @param index Index of the item. + * @param itemId ID of the item. + */ + void setItems(const int index, + const int itemId, + const ItemColor color) + { mItems[index] = itemId; mItemColors[index] = color; save(); } + + /** + * Set the item that is selected. + * + * @param itemId The ID of the item that is to be assigned. + */ + void setItemSelected(const int itemId) + { mItemSelected = itemId; } + + void setItemSelected(const Item *const item); + + /** + * Returns selected shortcut item ID. + */ + int getSelectedItem() const A_WARN_UNUSED + { return mItemSelected; } + + /** + * A flag to check if the item is selected. + */ + bool isItemSelected() const A_WARN_UNUSED + { return mItemSelected > -1; } + + /** + * Remove a item from the shortcut. + */ + void removeItem(const int index) + { mItems[index] = -1; save(); } + + /** + * Try to use the item specified by the index. + * + * @param index Index of the item shortcut. + */ + void useItem(const int index) const; + + /** + * Equip a item from the shortcut. + */ + void equipItem(const int index) const; + + /** + * UnEquip a item from the shortcut. + */ + void unequipItem(const int index) const; + + void swap(const int index1, const int index2); + + private: + int mItems[SHORTCUT_ITEMS]; /**< The items. */ + ItemColor mItemColors[SHORTCUT_ITEMS]; /**< The item colors. */ + int mItemSelected; + ItemColor mItemColorSelected; + int mNumber; +}; + +extern ItemShortcut *itemShortcut[SHORTCUT_TABS]; + +#endif // GUI_SHORTCUT_ITEMSHORTCUT_H diff --git a/src/gui/shortcut/shortcutbase.cpp b/src/gui/shortcut/shortcutbase.cpp new file mode 100644 index 000000000..99eb492f1 --- /dev/null +++ b/src/gui/shortcut/shortcutbase.cpp @@ -0,0 +1,129 @@ +/* + * The ManaPlus Client + * Copyright (C) 2009 The Mana World Development Team + * Copyright (C) 2009-2010 Andrei Karas + * Copyright (C) 2011-2015 The ManaPlus Developers + * + * This file is part of The ManaPlus Client. + * + * This program is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2 of the License, or + * any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see <http://www.gnu.org/licenses/>. + */ + +#include "gui/shortcut/shortcutbase.h" + +#include "configuration.h" +#include "item.h" + +#include "debug.h" + +ShortcutBase::ShortcutBase(const std::string &itemName, + const std::string &colorName, + const int maxSize) : + mItems(new int[maxSize]), + mItemColors(new ItemColor[maxSize]), + mItemName(itemName), + mColorName(colorName), + mItemSelected(-1), + mMaxSize(maxSize), + mItemColorSelected(ItemColor_one) +{ + clear(false); + load(); +} + +ShortcutBase::~ShortcutBase() +{ + delete [] mItems; + mItems = nullptr; + delete [] mItemColors; + mItemColors = nullptr; +} + +void ShortcutBase::load(const bool oldConfig) +{ + const Configuration *cfg; + if (oldConfig) + cfg = &config; + else + cfg = &serverConfig; + + for (int i = 0; i < mMaxSize; i++) + { + const int itemId = cfg->getValue(mItemName + toString(i), -1); + const ItemColor itemColor = fromInt( + cfg->getValue(mColorName + toString(i), -1), + ItemColor); + + if (itemId != -1) + { + mItems[i] = itemId; + mItemColors[i] = itemColor; + } + } +} + +void ShortcutBase::save() const +{ + for (int i = 0; i < mMaxSize; i++) + { + const int itemId = mItems[i] ? mItems[i] : -1; + const int itemColor = (mItemColors[i] != ItemColor_zero) + ? toInt(mItemColors[i], int) : 1; + if (itemId != -1) + { + serverConfig.setValue(mItemName + toString(i), itemId); + serverConfig.setValue(mColorName + toString(i), itemColor); + } + else + { + serverConfig.deleteKey(mItemName + toString(i)); + serverConfig.deleteKey(mColorName + toString(i)); + } + } +} + +void ShortcutBase::setItemSelected(const Item *const item) +{ + if (item) + { + mItemSelected = item->getId(); + mItemColorSelected = item->getColor(); + } + else + { + mItemSelected = -1; + mItemColorSelected = ItemColor_one; + } +} + +void ShortcutBase::setItem(const int index) +{ + if (index < 0 || index >= mMaxSize) + return; + + mItems[index] = mItemSelected; + mItemColors[index] = mItemColorSelected; + save(); +} + +void ShortcutBase::clear(const bool isSave) +{ + for (int i = 0; i < mMaxSize; i++) + { + mItems[i] = -1; + mItemColors[i] = ItemColor_one; + } + if (isSave) + save(); +} diff --git a/src/gui/shortcut/shortcutbase.h b/src/gui/shortcut/shortcutbase.h new file mode 100644 index 000000000..6b4691811 --- /dev/null +++ b/src/gui/shortcut/shortcutbase.h @@ -0,0 +1,139 @@ +/* + * The ManaPlus Client + * Copyright (C) 2009 The Mana World Development Team + * Copyright (C) 2009-2010 Andrei Karas + * Copyright (C) 2011-2015 The ManaPlus Developers + * + * This file is part of The ManaPlus Client. + * + * This program is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2 of the License, or + * any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see <http://www.gnu.org/licenses/>. + */ + +#ifndef GUI_SHORTCUT_SHORTCUTBASE_H +#define GUI_SHORTCUT_SHORTCUTBASE_H + +#include "enums/simpletypes/itemcolor.h" + +#include <string> + +#include "localconsts.h" + +class Item; + +/** + * The class which keeps track of the item shortcuts. + */ +class ShortcutBase notfinal +{ + public: + /** + * Constructor. + */ + ShortcutBase(const std::string &itemName, + const std::string &colorName, + const int maxSize); + + A_DELETE_COPY(ShortcutBase) + + /** + * Destructor. + */ + virtual ~ShortcutBase(); + + /** + * Load the configuration information. + */ + void load(const bool oldConfig = false); + + /** + * Save the configuration information. + */ + void save() const; + + /** + * Returns the shortcut item ID specified by the index. + * + * @param index Index of the shortcut item. + */ + int getItem(const int index) const A_WARN_UNUSED + { return mItems[index]; } + + ItemColor getItemColor(const int index) const A_WARN_UNUSED + { return mItemColors[index]; } + + /** + * Returns the amount of shortcut items. + */ + int getItemCount() const A_WARN_UNUSED + { return mMaxSize; } + + /** + * Returns the item ID that is currently selected. + */ + int getItemSelected() const A_WARN_UNUSED + { return mItemSelected; } + + /** + * Adds the selected item ID to the items specified by the index. + * + * @param index Index of the items. + */ + void setItem(const int index); + + /** + * Adds an item to the items store specified by the index. + * + * @param index Index of the item. + * @param itemId ID of the item. + */ + void setItems(const int index, + const int itemId, + const ItemColor color) + { mItems[index] = itemId; mItemColors[index] = color; save(); } + + /** + * Set the item that is selected. + * + * @param itemId The ID of the item that is to be assigned. + */ + void setItemSelected(const int itemId) + { mItemSelected = itemId; } + + void setItemSelected(const Item *const item); + + /** + * A flag to check if the item is selected. + */ + bool isItemSelected() const A_WARN_UNUSED + { return mItemSelected > -1; } + + /** + * Remove a item from the shortcut. + */ + void removeItem(const int index) + { mItems[index] = -1; save(); } + + void clear(const bool isSave = true); + + private: + int *mItems A_NONNULLPOINTER; + ItemColor *mItemColors A_NONNULLPOINTER; + std::string mItemName; + std::string mColorName; + int mItemSelected; + int mMaxSize; + ItemColor mItemColorSelected; +}; + +#endif // GUI_SHORTCUT_SHORTCUTBASE_H diff --git a/src/gui/shortcut/spellshortcut.cpp b/src/gui/shortcut/spellshortcut.cpp new file mode 100644 index 000000000..609b7e335 --- /dev/null +++ b/src/gui/shortcut/spellshortcut.cpp @@ -0,0 +1,62 @@ +/* + * The ManaPlus Client + * Copyright (C) 2009 The Mana World Development Team + * Copyright (C) 2009-2010 Andrei Karas + * Copyright (C) 2011-2015 The ManaPlus Developers + * + * This file is part of The ManaPlus Client. + * + * This program is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2 of the License, or + * any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see <http://www.gnu.org/licenses/>. + */ + +#include "gui/shortcut/spellshortcut.h" + +#include "spellmanager.h" + +#include "debug.h" + +SpellShortcut *spellShortcut = nullptr; + +SpellShortcut::SpellShortcut() : + mItemSelected(-1) +{ + load(); +} + +SpellShortcut::~SpellShortcut() +{ +} + +void SpellShortcut::load() +{ + for (unsigned f = 0; f < SPELLS_SIZE; f ++) + mItems[f] = -1; + + if (!spellManager) + return; + + const std::vector<TextCommand*> &spells = spellManager->getAll(); + unsigned k = 0; + + for (std::vector<TextCommand*>::const_iterator i = spells.begin(), + i_end = spells.end(); i != i_end && k < SPELLS_SIZE; ++i) + { + mItems[k++] = (*i)->getId(); + } +} + +unsigned int SpellShortcut::getSpellsCount() const +{ + return SPELL_SHORTCUT_ITEMS; +} diff --git a/src/gui/shortcut/spellshortcut.h b/src/gui/shortcut/spellshortcut.h new file mode 100644 index 000000000..694bf5fac --- /dev/null +++ b/src/gui/shortcut/spellshortcut.h @@ -0,0 +1,88 @@ +/* + * The ManaPlus Client + * Copyright (C) 2009 The Mana World Development Team + * Copyright (C) 2009-2010 Andrei Karas + * Copyright (C) 2011-2015 The ManaPlus Developers + * + * This file is part of The ManaPlus Client. + * + * This program is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2 of the License, or + * any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see <http://www.gnu.org/licenses/>. + */ + +#ifndef GUI_SHORTCUT_SPELLSHORTCUT_H +#define GUI_SHORTCUT_SPELLSHORTCUT_H + +#include "const/spells.h" + +/** + * The class which keeps track of the item shortcuts. + */ +class SpellShortcut final +{ + public: + /** + * Constructor. + */ + SpellShortcut(); + + A_DELETE_COPY(SpellShortcut) + + /** + * Destructor. + */ + ~SpellShortcut(); + + /** + * Load the configuration information. + */ + void load(); + + unsigned int getSpellsCount() const A_WARN_UNUSED; + + /** + * Set the item that is selected. + * + * @param itemId The ID of the item that is to be assigned. + */ + void setItemSelected(const int itemId) + { mItemSelected = itemId; } + + /** + * A flag to check if the item is selected. + */ + bool isItemSelected() const A_WARN_UNUSED + { return mItemSelected > -1; } + + /** + * Returns selected shortcut item ID. + */ + int getSelectedItem() const A_WARN_UNUSED + { return mItemSelected; } + + /** + * Returns the shortcut item ID specified by the index. + * + * @param index Index of the shortcut item. + */ + int getItem(const int index) const + { return mItems[index]; } + + private: + int mItems[SPELLS_SIZE]; + int mItemSelected; /**< The item held by cursor. */ +}; + +extern SpellShortcut *spellShortcut; + +#endif // GUI_SHORTCUT_SPELLSHORTCUT_H |