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authorAndrei Karas <akaras@inbox.ru>2017-06-06 23:34:34 +0300
committerAndrei Karas <akaras@inbox.ru>2017-06-07 19:23:40 +0300
commit36ba43d6ea38062b17f7e63ef659962bfc51c64d (patch)
tree190156cb88b13a38a6d13c69ee0742cc078065a1 /src/gui/shortcut/dropshortcut.cpp
parentf1518dd8476c968a43fa57cfb06198e290a4f77a (diff)
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Fix clang-tidy check readability-implicit-bool-cast.
Diffstat (limited to 'src/gui/shortcut/dropshortcut.cpp')
-rw-r--r--src/gui/shortcut/dropshortcut.cpp12
1 files changed, 6 insertions, 6 deletions
diff --git a/src/gui/shortcut/dropshortcut.cpp b/src/gui/shortcut/dropshortcut.cpp
index 1afea70ec..f9876ebee 100644
--- a/src/gui/shortcut/dropshortcut.cpp
+++ b/src/gui/shortcut/dropshortcut.cpp
@@ -53,7 +53,7 @@ DropShortcut::~DropShortcut()
void DropShortcut::dropFirst() const
{
- if (!localPlayer)
+ if (localPlayer == nullptr)
return;
if (!PacketLimiter::limitPackets(PacketType::PACKET_DROP))
@@ -68,7 +68,7 @@ void DropShortcut::dropFirst() const
{
const Item *const item = PlayerInfo::getInventory()
->findItem(itemId, itemColor);
- if (item && item->getQuantity())
+ if ((item != nullptr) && (item->getQuantity() != 0))
{
const int cnt = settings.quickDropCounter;
if (localPlayer->isServerBuggy())
@@ -86,7 +86,7 @@ void DropShortcut::dropFirst() const
void DropShortcut::dropItems(const int cnt)
{
- if (!localPlayer)
+ if (localPlayer == nullptr)
return;
if (localPlayer->isServerBuggy())
@@ -114,7 +114,7 @@ void DropShortcut::dropItems(const int cnt)
bool DropShortcut::dropItem(const int cnt)
{
const Inventory *const inv = PlayerInfo::getInventory();
- if (!inv)
+ if (inv == nullptr)
return false;
int itemId = 0;
@@ -133,7 +133,7 @@ bool DropShortcut::dropItem(const int cnt)
if (itemId > 0)
{
const Item *const item = inv->findItem(itemId, itemColor);
- if (item &&
+ if ((item != nullptr) &&
item->getQuantity() > 0)
{
PlayerInfo::dropItem(item, cnt, Sfx_true);
@@ -158,7 +158,7 @@ bool DropShortcut::dropItem(const int cnt)
if (itemId > 0)
{
const Item *const item = inv->findItem(itemId, itemColor);
- if (item && item->getQuantity() > 0)
+ if ((item != nullptr) && item->getQuantity() > 0)
{
PlayerInfo::dropItem(item, cnt, Sfx_true);
return true;