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authorAndrei Karas <akaras@inbox.ru>2012-12-24 12:54:18 +0300
committerAndrei Karas <akaras@inbox.ru>2012-12-24 12:54:18 +0300
commit4451d65a33fc5f3de52ea86b27dedc16cd26c5fd (patch)
tree8faef13dd1f04ac03f9db4099bdfca768ea0d9a9 /src/gui/setup_visual.cpp
parente04c285de305cc1da568cde431d31dc56009526c (diff)
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Change sliders to dropdowns in visual setup page.
Diffstat (limited to 'src/gui/setup_visual.cpp')
-rw-r--r--src/gui/setup_visual.cpp80
1 files changed, 55 insertions, 25 deletions
diff --git a/src/gui/setup_visual.cpp b/src/gui/setup_visual.cpp
index 835c3640f..ca4ec43dd 100644
--- a/src/gui/setup_visual.cpp
+++ b/src/gui/setup_visual.cpp
@@ -22,6 +22,7 @@
#include "gui/setup_visual.h"
#include "gui/widgets/layouthelper.h"
+#include "gui/widgets/namesmodel.h"
#include "gui/widgets/scrollarea.h"
#include "client.h"
@@ -30,13 +31,50 @@
#include "debug.h"
+static const int speachListSize = 4;
+
+static const char *const speachList[] =
+{
+ N_("No text"),
+ N_("Text"),
+ N_("Bubbles, no names"),
+ N_("Bubbles with names")
+};
+
+static const int ambientFxListSize = 3;
+
+static const char *const ambientFxList[] =
+{
+ N_("off"),
+ N_("low"),
+ N_("high")
+};
+
+static const int particleTypeListSize = 3;
+
+static const char *const particleTypeList[] =
+{
+ N_("best quality"),
+ N_("normal"),
+ N_("best perfomance")
+};
+
+static const int vSyncListSize = 3;
+
+static const char *const vSyncList[] =
+{
+ N_("default"),
+ N_("off"),
+ N_("on")
+};
+
Setup_Visual::Setup_Visual(const Widget2 *const widget) :
SetupTabScroll(widget),
- mSpeachList(new SetupItemNames),
- mAmbientFxList(new SetupItemNames),
+ mSpeachList(new NamesModel),
+ mAmbientFxList(new NamesModel),
mParticleList(new SetupItemNames),
- mParticleTypeList(new SetupItemNames),
- mVSyncList(new SetupItemNames)
+ mParticleTypeList(new NamesModel),
+ mVSyncList(new NamesModel)
{
setName(_("Visual"));
// Do the layout
@@ -67,18 +105,13 @@ Setup_Visual::Setup_Visual(const Widget2 *const widget) :
new SetupItemSlider(_("Gui opacity"), "", "guialpha",
this, "guialphaEvent", 0.1, 1.0, 150, true);
- mSpeachList->push_back(_("No text"));
- mSpeachList->push_back(_("Text"));
- mSpeachList->push_back(_("Bubbles, no names"));
- mSpeachList->push_back(_("Bubbles with names"));
- new SetupItemSlider2(_("Overhead text"), "", "speech", this,
- "speechEvent", 0, 3, mSpeachList);
+ mSpeachList->fillFromArray(&speachList[0], speachListSize);
+ new SetupItemDropDown(_("Overhead text"), "", "speech", this,
+ "speechEvent", mSpeachList, 200);
- mAmbientFxList->push_back(_("off"));
- mAmbientFxList->push_back(_("low"));
- mAmbientFxList->push_back(_("high"));
- new SetupItemSlider2(_("Ambient FX"), "", "OverlayDetail", this,
- "OverlayDetailEvent", 0, 2, mAmbientFxList);
+ mAmbientFxList->fillFromArray(&ambientFxList[0], ambientFxListSize);
+ new SetupItemDropDown(_("Ambient FX"), "", "OverlayDetail", this,
+ "OverlayDetailEvent", mAmbientFxList, 100);
new SetupItemCheckBox(_("Particle effects"), "",
"particleeffects", this, "particleeffectsEvent");
@@ -91,11 +124,10 @@ Setup_Visual::Setup_Visual(const Widget2 *const widget) :
this, "particleEmitterSkipEvent", 0, 3,
mParticleList, true))->setInvertValue(3);
- mParticleTypeList->push_back(_("best quality"));
- mParticleTypeList->push_back(_("normal"));
- mParticleTypeList->push_back(_("best perfomance"));
- new SetupItemSlider2(_("Particle physics"), "", "particleFastPhysics",
- this, "particleFastPhysicsEvent", 0, 2, mParticleTypeList);
+ mParticleTypeList->fillFromArray(&particleTypeList[0],
+ particleTypeListSize);
+ new SetupItemDropDown(_("Particle physics"), "", "particleFastPhysics",
+ this, "particleFastPhysicsEvent", mParticleTypeList, 200);
new SetupItemLabel(_("Gamma"), "", this);
@@ -109,11 +141,9 @@ Setup_Visual::Setup_Visual(const Widget2 *const widget) :
new SetupItemLabel(_("Other"), "", this);
- mVSyncList->push_back(_("default"));
- mVSyncList->push_back(_("off"));
- mVSyncList->push_back(_("on"));
- new SetupItemSlider2(_("Vsync"), "", "vsync", this,
- "vsyncEvent", 0, 2, mVSyncList);
+ mVSyncList->fillFromArray(&vSyncList[0], vSyncListSize);
+ new SetupItemDropDown(_("Vsync"), "", "vsync", this,
+ "vsyncEvent", mVSyncList, 100);
#if defined(WIN32) || defined(__APPLE__)
new SetupItemCheckBox(_("Center game window"),