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authorAndrei Karas <akaras@inbox.ru>2013-09-30 18:43:40 +0300
committerAndrei Karas <akaras@inbox.ru>2013-09-30 18:43:40 +0300
commit112058d7208f9a48a14d943e560b3b703647653a (patch)
tree8123b89ceee53577733f32fe15880fe7538ec473 /src/gui/setup_relations.cpp
parent64781090e80fa93a43ce37f0705bbb1cf22ed8bf (diff)
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diff --git a/src/gui/setup_relations.cpp b/src/gui/setup_relations.cpp
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-/*
- * The ManaPlus Client
- * Copyright (C) 2008-2009 The Mana World Development Team
- * Copyright (C) 2009-2010 The Mana Developers
- * Copyright (C) 2011-2013 The ManaPlus Developers
- *
- * This file is part of The ManaPlus Client.
- *
- * This program is free software; you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation; either version 2 of the License, or
- * any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
-
-#include "gui/setup_relations.h"
-
-#include "actorspritemanager.h"
-
-#include "being/localplayer.h"
-
-#include "gui/widgets/button.h"
-#include "gui/widgets/checkbox.h"
-#include "gui/widgets/dropdown.h"
-#include "gui/widgets/label.h"
-#include "gui/widgets/layouthelper.h"
-#include "gui/widgets/scrollarea.h"
-#include "gui/widgets/guitable.h"
-
-#include "utils/dtor.h"
-#include "utils/gettext.h"
-
-static const int COLUMNS_NR = 2; // name plus listbox
-static const int NAME_COLUMN = 0;
-static const unsigned int RELATION_CHOICE_COLUMN = 1;
-
-static const unsigned int ROW_HEIGHT = 12;
-// The following column widths really shouldn't be hardcoded
-// but should scale with the size of the widget... except
-// that, right now, the widget doesn't exactly scale either.
-static const unsigned int NAME_COLUMN_WIDTH = 230;
-static const unsigned int RELATION_CHOICE_COLUMN_WIDTH = 80;
-
-#define WIDGET_AT(row, column) (((row) * COLUMNS_NR) + column)
-
-#include "debug.h"
-
-static const char *const table_titles[COLUMNS_NR] =
-{
- // TRANSLATORS: relations table header
- N_("Name"),
- // TRANSLATORS: relations table header
- N_("Relation")
-};
-
-static const char *const RELATION_NAMES[PlayerRelation::RELATIONS_NR] =
-{
- // TRANSLATORS: relation type
- N_("Neutral"),
- // TRANSLATORS: relation type
- N_("Friend"),
- // TRANSLATORS: relation type
- N_("Disregarded"),
- // TRANSLATORS: relation type
- N_("Ignored"),
- // TRANSLATORS: relation type
- N_("Erased"),
- // TRANSLATORS: relation type
- N_("Blacklisted"),
- // TRANSLATORS: relation type
- N_("Enemy")
-};
-
-class PlayerRelationListModel final : public gcn::ListModel
-{
-public:
- ~PlayerRelationListModel()
- { }
-
- int getNumberOfElements() override
- {
- return PlayerRelation::RELATIONS_NR;
- }
-
- std::string getElementAt(int i) override
- {
- if (i >= getNumberOfElements() || i < 0)
- return "";
- return gettext(RELATION_NAMES[i]);
- }
-};
-
-class PlayerTableModel final : public Widget2, public TableModel
-{
-public:
- explicit PlayerTableModel(const Widget2 *const widget) :
- Widget2(widget),
- TableModel(),
- mPlayers(nullptr),
- mWidgets(),
- mListModel(new PlayerRelationListModel)
- {
- playerRelationsUpdated();
- }
-
- A_DELETE_COPY(PlayerTableModel)
-
- ~PlayerTableModel()
- {
- freeWidgets();
- delete mListModel;
- mListModel = nullptr;
- delete mPlayers;
- mPlayers = nullptr;
- }
-
- int getRows() const override
- {
- if (mPlayers)
- return static_cast<int>(mPlayers->size());
- else
- return 0;
- }
-
- int getColumns() const override
- {
- return COLUMNS_NR;
- }
-
- int getRowHeight() const override
- {
- return ROW_HEIGHT;
- }
-
- int getColumnWidth(const int index) const override
- {
- if (index == NAME_COLUMN)
- return NAME_COLUMN_WIDTH;
- else
- return RELATION_CHOICE_COLUMN_WIDTH;
- }
-
- void playerRelationsUpdated()
- {
- signalBeforeUpdate();
-
- freeWidgets();
- StringVect *const player_names = player_relations.getPlayers();
-
- if (!player_names)
- return;
-
- delete mPlayers;
- mPlayers = player_names;
-
- // set up widgets
- for (unsigned int r = 0, sz = static_cast<unsigned int>(
- player_names->size()); r < sz; ++r)
- {
- const std::string name = (*player_names)[r];
- gcn::Widget *const widget = new Label(this, name);
- mWidgets.push_back(widget);
-
- DropDown *const choicebox = new DropDown(this, mListModel);
- choicebox->setSelected(player_relations.getRelation(name));
- mWidgets.push_back(choicebox);
- }
-
- signalAfterUpdate();
- }
-
- void updateModelInRow(const int row) const
- {
- const DropDown *const choicebox = static_cast<DropDown *>(
- getElementAt(row, RELATION_CHOICE_COLUMN));
- player_relations.setRelation(getPlayerAt(row),
- static_cast<PlayerRelation::Relation>(
- choicebox->getSelected()));
- }
-
-
- gcn::Widget *getElementAt(int row, int column) const override
- {
- return mWidgets[WIDGET_AT(row, column)];
- }
-
- void freeWidgets()
- {
- delete mPlayers;
- mPlayers = nullptr;
-
- delete_all(mWidgets);
- mWidgets.clear();
- }
-
- std::string getPlayerAt(const int index) const
- {
- if (index < 0 || index >= static_cast<signed>(mPlayers->size()))
- return "";
- return (*mPlayers)[index];
- }
-
-protected:
- StringVect *mPlayers;
- std::vector<gcn::Widget *> mWidgets;
- PlayerRelationListModel *mListModel;
-};
-
-/**
- * Class for choosing one of the various `what to do when ignoring a player' options
- */
-class IgnoreChoicesListModel final : public gcn::ListModel
-{
-public:
- ~IgnoreChoicesListModel()
- { }
-
- int getNumberOfElements() override
- {
- return static_cast<int>(player_relations.getPlayerIgnoreStrategies()
- ->size());
- }
-
- std::string getElementAt(int i) override
- {
- if (i >= getNumberOfElements() || i < 0)
- return "???";
-
- return (*player_relations.getPlayerIgnoreStrategies())
- [i]->mDescription;
- }
-};
-
-static const std::string ACTION_DELETE("delete");
-static const std::string ACTION_TABLE("table");
-static const std::string ACTION_STRATEGY("strategy");
-
-Setup_Relations::Setup_Relations(const Widget2 *const widget) :
- SetupTab(widget),
- PlayerRelationsListener(),
- mPlayerTableTitleModel(new StaticTableModel(1, COLUMNS_NR)),
- mPlayerTableModel(new PlayerTableModel(this)),
- mPlayerTable(new GuiTable(mPlayerTableModel)),
- mPlayerTitleTable(new GuiTable(this, mPlayerTableTitleModel)),
- mPlayerScrollArea(new ScrollArea(mPlayerTable)),
- // TRANSLATORS: relation dialog button
- mDefaultTrading(new CheckBox(this, _("Allow trading"),
- player_relations.getDefault() & PlayerRelation::TRADE)),
- // TRANSLATORS: relation dialog button
- mDefaultWhisper(new CheckBox(this, _("Allow whispers"),
- player_relations.getDefault() & PlayerRelation::WHISPER)),
- mDeleteButton(new Button(this, _("Delete"), ACTION_DELETE, this)),
- mIgnoreActionChoicesModel(new IgnoreChoicesListModel),
- mIgnoreActionChoicesBox(new DropDown(widget, mIgnoreActionChoicesModel))
-{
- // TRANSLATORS: relation dialog name
- setName(_("Relations"));
-
- mPlayerTable->setOpaque(false);
-
- mPlayerTableTitleModel->fixColumnWidth(NAME_COLUMN, NAME_COLUMN_WIDTH);
- mPlayerTableTitleModel->fixColumnWidth(RELATION_CHOICE_COLUMN,
- RELATION_CHOICE_COLUMN_WIDTH);
- mPlayerTitleTable->setBackgroundColor(gcn::Color(0xbf, 0xbf, 0xbf));
-
-
- for (int i = 0; i < COLUMNS_NR; i++)
- {
- mPlayerTableTitleModel->set(0, i, new Label(
- this, gettext(table_titles[i])));
- }
-
- mPlayerTitleTable->setLinewiseSelection(true);
-
- mPlayerScrollArea->setHorizontalScrollPolicy(gcn::ScrollArea::SHOW_NEVER);
- mPlayerTable->setActionEventId(ACTION_TABLE);
- mPlayerTable->setLinewiseSelection(true);
- mPlayerTable->addActionListener(this);
-
- // TRANSLATORS: relation dialog label
- Label *const ignore_action_label = new Label(this, _("When ignoring:"));
-
- mIgnoreActionChoicesBox->setActionEventId(ACTION_STRATEGY);
- mIgnoreActionChoicesBox->addActionListener(this);
-
- int ignore_strategy_index = 0; // safe default
-
- if (player_relations.getPlayerIgnoreStrategy())
- {
- ignore_strategy_index = player_relations.getPlayerIgnoreStrategyIndex(
- player_relations.getPlayerIgnoreStrategy()->mShortName);
- if (ignore_strategy_index < 0)
- ignore_strategy_index = 0;
- }
- mIgnoreActionChoicesBox->setSelected(ignore_strategy_index);
- mIgnoreActionChoicesBox->adjustHeight();
-
- reset();
-
- // Do the layout
- LayoutHelper h(this);
- ContainerPlacer place = h.getPlacer(0, 0);
-
- place(0, 0, mPlayerTitleTable, 6);
- place(0, 1, mPlayerScrollArea, 6, 4).setPadding(2);
- place(0, 5, mDeleteButton);
- place(3, 5, ignore_action_label, 1);
- place(4, 5, mIgnoreActionChoicesBox, 2).setPadding(2);
- place(3, 6, mDefaultTrading, 3);
- place(3, 7, mDefaultWhisper, 3);
-
- player_relations.addListener(this);
-
- setDimension(gcn::Rectangle(0, 0, 500, 350));
-}
-
-Setup_Relations::~Setup_Relations()
-{
- player_relations.removeListener(this);
- delete mIgnoreActionChoicesModel;
- mIgnoreActionChoicesModel = nullptr;
-}
-
-
-void Setup_Relations::reset()
-{
- // We now have to search through the list of ignore choices to find the
- // current selection. We could use an index into the table of config
- // options in player_relations instead of strategies to sidestep this.
- int selection = 0;
- for (size_t i = 0, sz = player_relations.getPlayerIgnoreStrategies()
- ->size(); i < sz; ++ i)
- {
- if ((*player_relations.getPlayerIgnoreStrategies())[i] ==
- player_relations.getPlayerIgnoreStrategy())
- {
- selection = static_cast<int>(i);
- break;
- }
- }
- mIgnoreActionChoicesBox->setSelected(selection);
-}
-
-void Setup_Relations::apply()
-{
- player_relations.store();
-
- const unsigned int old_default_relations = player_relations.getDefault() &
- ~(PlayerRelation::TRADE | PlayerRelation::WHISPER);
- player_relations.setDefault(old_default_relations
- | (mDefaultTrading->isSelected() ? PlayerRelation::TRADE : 0)
- | (mDefaultWhisper->isSelected() ? PlayerRelation::WHISPER : 0));
-
- if (actorSpriteManager)
- actorSpriteManager->updatePlayerNames();
-
- if (player_node)
- player_node->setCheckNameSetting(true);
-}
-
-void Setup_Relations::cancel()
-{
-}
-
-void Setup_Relations::action(const gcn::ActionEvent &event)
-{
- const std::string &eventId = event.getId();
- if (eventId == ACTION_TABLE)
- {
- // temporarily eliminate ourselves: we are fully aware of this change,
- // so there is no need for asynchronous updates. (In fact, thouse
- // might destroy the widet that triggered them, which would be rather
- // embarrassing.)
- player_relations.removeListener(this);
-
- const int row = mPlayerTable->getSelectedRow();
- if (row >= 0)
- mPlayerTableModel->updateModelInRow(row);
-
- player_relations.addListener(this);
- }
- else if (eventId == ACTION_DELETE)
- {
- const int player_index = mPlayerTable->getSelectedRow();
-
- if (player_index < 0)
- return;
-
- player_relations.removePlayer(mPlayerTableModel->getPlayerAt(
- player_index));
- }
- else if (eventId == ACTION_STRATEGY)
- {
- PlayerIgnoreStrategy *const s =
- (*player_relations.getPlayerIgnoreStrategies())[
- mIgnoreActionChoicesBox->getSelected()];
-
- player_relations.setPlayerIgnoreStrategy(s);
- }
-}
-
-void Setup_Relations::updatedPlayer(const std::string &name A_UNUSED)
-{
- mPlayerTableModel->playerRelationsUpdated();
- mDefaultTrading->setSelected(
- player_relations.getDefault() & PlayerRelation::TRADE);
- mDefaultWhisper->setSelected(
- player_relations.getDefault() & PlayerRelation::WHISPER);
- if (player_node)
- player_node->updateName();
-}
-
-void Setup_Relations::updateAll()
-{
- PlayerTableModel *const model = new PlayerTableModel(this);
- mPlayerTable->setModel(model);
- delete mPlayerTableModel;
- mPlayerTableModel = model;
- int ignore_strategy_index = 0; // safe default
-
- if (player_relations.getPlayerIgnoreStrategy())
- {
- ignore_strategy_index = player_relations.getPlayerIgnoreStrategyIndex(
- player_relations.getPlayerIgnoreStrategy()->mShortName);
- if (ignore_strategy_index < 0)
- ignore_strategy_index = 0;
- }
- mIgnoreActionChoicesBox->setSelected(ignore_strategy_index);
- mIgnoreActionChoicesBox->adjustHeight();
- reset();
-}
-void Setup_Relations::externalUpdated()
-{
- mDefaultTrading->setSelected(
- player_relations.getDefault() & PlayerRelation::TRADE);
- mDefaultWhisper->setSelected(
- player_relations.getDefault() & PlayerRelation::WHISPER);
-}