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authorAndrei Karas <akaras@inbox.ru>2011-01-02 01:48:38 +0200
committerAndrei Karas <akaras@inbox.ru>2011-01-02 02:41:24 +0200
commit3eeae12c498d1a4dbe969462d2ba841f77ee3ccb (patch)
treeff8eab35e732bc0749fc11677c8873a7b3a58704 /src/gui/setup_audio.cpp
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Initial commit.
This code based on mana client http://www.gitorious.org/mana/mana and my private repository.
Diffstat (limited to 'src/gui/setup_audio.cpp')
-rw-r--r--src/gui/setup_audio.cpp179
1 files changed, 179 insertions, 0 deletions
diff --git a/src/gui/setup_audio.cpp b/src/gui/setup_audio.cpp
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+++ b/src/gui/setup_audio.cpp
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+/*
+ * The Mana Client
+ * Copyright (C) 2004-2009 The Mana World Development Team
+ * Copyright (C) 2009-2010 The Mana Developers
+ *
+ * This file is part of The Mana Client.
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#include "gui/setup_audio.h"
+
+#include "configuration.h"
+#include "log.h"
+#include "sound.h"
+
+#include "gui/okdialog.h"
+
+#include "gui/widgets/checkbox.h"
+#include "gui/widgets/label.h"
+#include "gui/widgets/layouthelper.h"
+#include "gui/widgets/slider.h"
+
+#include "utils/gettext.h"
+
+Setup_Audio::Setup_Audio():
+ mMusicVolume(config.getIntValue("musicVolume")),
+ mSfxVolume(config.getIntValue("sfxVolume")),
+ mAudioEnabled(config.getBoolValue("sound")),
+ mGameSoundEnabled(config.getBoolValue("playBattleSound")),
+ mGuiSoundEnabled(config.getBoolValue("playGuiSound")),
+ mMusicEnabled(config.getBoolValue("playMusic")),
+ mMumbleEnabled(config.getBoolValue("enableMumble")),
+ mDownloadEnabled(config.getBoolValue("download-music")),
+ mAudioCheckBox(new CheckBox(_("Enable Audio"), mAudioEnabled)),
+ mGameSoundCheckBox(new CheckBox(_("Enable game sfx"), mGameSoundEnabled)),
+ mGuiSoundCheckBox(new CheckBox(_("Enable gui sfx"), mGuiSoundEnabled)),
+ mMusicCheckBox(new CheckBox(_("Enable music"), mMusicEnabled)),
+ mMumbleCheckBox(new CheckBox(_("Enable mumble voice chat"),
+ mMumbleEnabled)),
+ mDownloadMusicCheckBox(new CheckBox(_("Download music"),
+ mDownloadEnabled)),
+ mSfxSlider(new Slider(0, sound.getMaxVolume())),
+ mMusicSlider(new Slider(0, sound.getMaxVolume()))
+{
+ setName(_("Audio"));
+ setDimension(gcn::Rectangle(0, 0, 250, 200));
+
+ gcn::Label *sfxLabel = new Label(_("Sfx volume"));
+ gcn::Label *musicLabel = new Label(_("Music volume"));
+
+ mSfxSlider->setActionEventId("sfx");
+ mMusicSlider->setActionEventId("music");
+
+ mSfxSlider->addActionListener(this);
+ mMusicSlider->addActionListener(this);
+
+ mAudioCheckBox->setPosition(10, 10);
+
+ mSfxSlider->setValue(mSfxVolume);
+ mMusicSlider->setValue(mMusicVolume);
+
+ mSfxSlider->setWidth(90);
+ mMusicSlider->setWidth(90);
+
+ // Do the layout
+ LayoutHelper h(this);
+ ContainerPlacer place = h.getPlacer(0, 0);
+
+ place(0, 0, mAudioCheckBox);
+ place(0, 1, mMusicCheckBox);
+ place(0, 2, mGameSoundCheckBox);
+ place(0, 3, mGuiSoundCheckBox);
+ place(0, 4, mSfxSlider);
+ place(1, 4, sfxLabel);
+ place(0, 5, mMusicSlider);
+ place(1, 5, musicLabel);
+ place(0, 6, mMumbleCheckBox);
+ place(0, 7, mDownloadMusicCheckBox);
+
+ setDimension(gcn::Rectangle(0, 0, 365, 280));
+}
+
+void Setup_Audio::apply()
+{
+ mAudioEnabled = mAudioCheckBox->isSelected();
+ mGameSoundEnabled = mGameSoundCheckBox->isSelected();
+ mGuiSoundEnabled = mGuiSoundCheckBox->isSelected();
+ mMusicEnabled = mMusicCheckBox->isSelected();
+ mMumbleEnabled = mMumbleCheckBox->isSelected();
+ mDownloadEnabled = mDownloadMusicCheckBox->isSelected();
+ mSfxVolume = config.getIntValue("sfxVolume");
+ mMusicVolume = config.getIntValue("musicVolume");
+
+ config.setValue("sound", mAudioEnabled);
+ config.setValue("playBattleSound", mGameSoundEnabled);
+ config.setValue("playGuiSound", mGuiSoundEnabled);
+ config.setValue("playMusic", mMusicEnabled);
+
+ config.setValue("enableMumble", mMumbleEnabled);
+
+ // Display a message if user has selected to download music,
+ // And if downloadmusic is not already enabled
+ if (mDownloadEnabled && !config.getBoolValue("download-music"))
+ {
+ new OkDialog(_("Notice"), _("You may have to restart your client "
+ "if you want to download new music"));
+ }
+ config.setValue("download-music", mDownloadEnabled);
+
+ if (mAudioEnabled)
+ {
+ try
+ {
+ sound.init();
+ }
+ catch (const char *err)
+ {
+ new OkDialog(_("Sound Engine"), err);
+ logger->log("Warning: %s", err);
+ }
+ }
+ else
+ {
+ sound.close();
+ }
+}
+
+void Setup_Audio::cancel()
+{
+ mAudioCheckBox->setSelected(mAudioEnabled);
+ mGameSoundCheckBox->setSelected(mGameSoundEnabled);
+ mGuiSoundCheckBox->setSelected(mGuiSoundEnabled);
+ mMusicCheckBox->setSelected(mMusicEnabled);
+ mMumbleCheckBox->setSelected(mMumbleEnabled);
+ mDownloadMusicCheckBox->setSelected(mDownloadEnabled);
+
+ sound.setSfxVolume(mSfxVolume);
+ mSfxSlider->setValue(mSfxVolume);
+
+ sound.setMusicVolume(mMusicVolume);
+ mMusicSlider->setValue(mMusicVolume);
+
+ config.setValue("sound", mAudioEnabled);
+ config.setValue("playBattleSound", mGameSoundEnabled);
+ config.setValue("playGuiSound", mGuiSoundEnabled);
+ config.setValue("playMusic", mMusicEnabled);
+ config.setValue("enableMumble", mMumbleEnabled);
+ config.setValue("download-music", mDownloadEnabled);
+ config.setValue("sfxVolume", mSfxVolume);
+ config.setValue("musicVolume", mMusicVolume);
+}
+
+void Setup_Audio::action(const gcn::ActionEvent &event)
+{
+ if (event.getId() == "sfx")
+ {
+ config.setValueInt("sfxVolume",
+ static_cast<int>(mSfxSlider->getValue()));
+ sound.setSfxVolume(static_cast<int>(mSfxSlider->getValue()));
+ }
+ else if (event.getId() == "music")
+ {
+ config.setValueInt("musicVolume",
+ static_cast<int>(mMusicSlider->getValue()));
+ sound.setMusicVolume(static_cast<int>(mMusicSlider->getValue()));
+ }
+}