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authorAndrei Karas <akaras@inbox.ru>2014-05-18 16:27:04 +0300
committerAndrei Karas <akaras@inbox.ru>2014-05-18 16:27:04 +0300
commit03c74387d37cefcc18e59db203d17d78cda40e8e (patch)
tree74e7291b97b67bb75984f5f5819944f058a9ace7 /src/gui/sdlinput.h
parent3d7cb45edeb4f75bad321d54d84fe2d13b487db9 (diff)
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Move mousebutton into separate file.
Diffstat (limited to 'src/gui/sdlinput.h')
-rw-r--r--src/gui/sdlinput.h5
1 files changed, 3 insertions, 2 deletions
diff --git a/src/gui/sdlinput.h b/src/gui/sdlinput.h
index 9e7cbccb9..eddfe65a1 100644
--- a/src/gui/sdlinput.h
+++ b/src/gui/sdlinput.h
@@ -120,7 +120,7 @@ public:
MouseInput dequeueMouseInput() A_WARN_UNUSED;
void simulateMouseClick(const int x, const int y,
- const unsigned int button);
+ const MouseButton::Type button);
protected:
/**
@@ -130,7 +130,8 @@ protected:
* @param button an SDL mouse button.
* @return a Guichan mouse button.
*/
- static int convertMouseButton(const int button) A_WARN_UNUSED;
+ static MouseButton::Type convertMouseButton(const int button)
+ A_WARN_UNUSED;
/**
* Converts an SDL event key to a key value.