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authorAndrei Karas <akaras@inbox.ru>2017-10-10 22:14:45 +0300
committerAndrei Karas <akaras@inbox.ru>2017-10-10 22:15:57 +0300
commitaa3f63fd497558a02feb3ddbc44f31eac091f39b (patch)
tree0e28b9b1f0501dd8be9e1a38db4ec1777fa3fbfa /src/gui/popups/statuspopup.cpp
parent7c10a6b61e9d06a4ae9cc9f942dfacb6fcfd9d3d (diff)
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Remove most unused files.
Diffstat (limited to 'src/gui/popups/statuspopup.cpp')
-rw-r--r--src/gui/popups/statuspopup.cpp171
1 files changed, 0 insertions, 171 deletions
diff --git a/src/gui/popups/statuspopup.cpp b/src/gui/popups/statuspopup.cpp
deleted file mode 100644
index 544a37b56..000000000
--- a/src/gui/popups/statuspopup.cpp
+++ /dev/null
@@ -1,171 +0,0 @@
-/*
- * The ManaPlus Client
- * Copyright (C) 2008 The Legend of Mazzeroth Development Team
- * Copyright (C) 2009 The Mana World Development Team
- * Copyright (C) 2009-2010 Andrei Karas
- * Copyright (C) 2011-2017 The ManaPlus Developers
- *
- * This file is part of The ManaPlus Client.
- *
- * This program is free software; you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation; either version 2 of the License, or
- * any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
-
-#include "gui/popups/statuspopup.h"
-
-#include "gamemodifiers.h"
-
-#include "gui/widgets/label.h"
-
-#include "input/inputmanager.h"
-
-#include "utils/stringutils.h"
-
-#include "gui/fonts/font.h"
-
-#include "debug.h"
-
-#define addLabel(num) \
- { \
- Label *const label = mLabels[num]; \
- label->setPosition(0, y); \
- label->setForegroundColorAll(getThemeColor(ThemeColorId::POPUP), \
- getThemeColor(ThemeColorId::POPUP_OUTLINE)); \
- add(label); \
- y += fontHeight; \
- }
-
-StatusPopup::StatusPopup() :
- Popup("StatusPopup", "statuspopup.xml"),
- mLabels()
-{
- for (int f = 0; f < STATUSPOPUP_NUM_LABELS; f ++)
- mLabels[f] = new Label(this);
-}
-
-void StatusPopup::postInit()
-{
- Popup::postInit();
- const int fontHeight = getFont()->getHeight();
- int y = 0;
- addLabel(0);
- addLabel(1);
- addLabel(2);
- addLabel(3);
- y += 4;
- addLabel(4);
- addLabel(5);
- addLabel(9);
- addLabel(10);
- y += 4;
- addLabel(6);
- addLabel(7);
- y += 4;
- addLabel(8);
- y += 4;
- addLabel(12);
- addLabel(13);
- addLabel(14);
- addLabel(15);
- y += 4;
- addLabel(11);
-}
-
-StatusPopup::~StatusPopup()
-{
-}
-
-void StatusPopup::update()
-{
- updateLabels();
-
- int maxWidth = mLabels[0]->getWidth();
-
- for (int f = 0; f < STATUSPOPUP_NUM_LABELS; f ++)
- {
- const int width = mLabels[f]->getWidth();
- if (width > maxWidth)
- maxWidth = width;
- }
-
- const int pad2 = 2 * mPadding;
- maxWidth += pad2;
- setWidth(maxWidth);
- setHeight(mLabels[11]->getY()
- + mLabels[11]->getHeight() + pad2);
-}
-
-void StatusPopup::view(const int x, const int y)
-{
- const int distance = 20;
-
- int posX = std::max(0, x - getWidth() / 2);
- int posY = y + distance;
-
- if (posX + getWidth() > mainGraphics->mWidth)
- posX = mainGraphics->mWidth - getWidth();
- if (posY + getHeight() > mainGraphics->mHeight)
- posY = y - getHeight() - distance;
-
- update();
-
- setPosition(posX, posY);
- setVisible(Visible_true);
- requestMoveToTop();
-}
-
-void StatusPopup::setLabelText(const int num,
- const std::string &text,
- const InputActionT key) const
-{
- Label *const label = mLabels[num];
- label->setCaption(strprintf("%s %s", text.c_str(),
- inputManager.getKeyValueString(key).c_str()));
- label->adjustSize();
-}
-
-void StatusPopup::updateLabels() const
-{
- setLabelText(0, GameModifiers::getMoveTypeString(),
- InputAction::INVERT_DIRECTION);
- setLabelText(1, GameModifiers::getCrazyMoveTypeString(),
- InputAction::CHANGE_CRAZY_MOVES_TYPE);
- setLabelText(2, GameModifiers::getMoveToTargetTypeString(),
- InputAction::CHANGE_MOVE_TO_TARGET);
- setLabelText(3, GameModifiers::getFollowModeString(),
- InputAction::CHANGE_FOLLOW_MODE);
- setLabelText(4, GameModifiers::getAttackWeaponTypeString(),
- InputAction::CHANGE_ATTACK_WEAPON_TYPE);
- setLabelText(5, GameModifiers::getAttackTypeString(),
- InputAction::CHANGE_ATTACK_TYPE);
- setLabelText(6, GameModifiers::getQuickDropCounterString(),
- InputAction::SWITCH_QUICK_DROP);
- setLabelText(7, GameModifiers::getPickUpTypeString(),
- InputAction::CHANGE_PICKUP_TYPE);
- setLabelText(8, GameModifiers::getMapDrawTypeString(),
- InputAction::PATHFIND);
- setLabelText(9, GameModifiers::getMagicAttackTypeString(),
- InputAction::SWITCH_MAGIC_ATTACK);
- setLabelText(10, GameModifiers::getPvpAttackTypeString(),
- InputAction::SWITCH_PVP_ATTACK);
- setLabelText(11, GameModifiers::getGameModifiersString(),
- InputAction::DISABLE_GAME_MODIFIERS);
- setLabelText(12, GameModifiers::getImitationModeString(),
- InputAction::CHANGE_IMITATION_MODE);
- setLabelText(13, GameModifiers::getAwayModeString(),
- InputAction::AWAY);
- setLabelText(14, GameModifiers::getCameraModeString(),
- InputAction::CAMERA);
- setLabelText(15, GameModifiers::getTargetingTypeString(),
- InputAction::CHANGE_TARGETING_TYPE);
-}