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authorAndrei Karas <akaras@inbox.ru>2014-02-22 22:44:16 +0300
committerAndrei Karas <akaras@inbox.ru>2014-02-22 22:44:16 +0300
commit95982ba8c3767f93fc9b8627de3fa5adde26f126 (patch)
tree51ef24168c7cffa8649df3120ca4b77a08946263 /src/gui/models
parent56c7ed4647d168842bda18ee797e735ccc5fd557 (diff)
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Move playerrelationlistmodel into gui/models directory.
Diffstat (limited to 'src/gui/models')
-rw-r--r--src/gui/models/playerrelationlistmodel.h67
1 files changed, 67 insertions, 0 deletions
diff --git a/src/gui/models/playerrelationlistmodel.h b/src/gui/models/playerrelationlistmodel.h
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+++ b/src/gui/models/playerrelationlistmodel.h
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+/*
+ * The ManaPlus Client
+ * Copyright (C) 2008-2009 The Mana World Development Team
+ * Copyright (C) 2009-2010 The Mana Developers
+ * Copyright (C) 2011-2014 The ManaPlus Developers
+ *
+ * This file is part of The ManaPlus Client.
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#ifndef GUI_MODELS_PLAYERRELATIONLISTMODEL_H
+#define GUI_MODELS_PLAYERRELATIONLISTMODEL_H
+
+#include "being/playerrelations.h"
+
+#include "utils/gettext.h"
+
+static const char *const RELATION_NAMES[PlayerRelation::RELATIONS_NR] =
+{
+ // TRANSLATORS: relation type
+ N_("Neutral"),
+ // TRANSLATORS: relation type
+ N_("Friend"),
+ // TRANSLATORS: relation type
+ N_("Disregarded"),
+ // TRANSLATORS: relation type
+ N_("Ignored"),
+ // TRANSLATORS: relation type
+ N_("Erased"),
+ // TRANSLATORS: relation type
+ N_("Blacklisted"),
+ // TRANSLATORS: relation type
+ N_("Enemy")
+};
+
+class PlayerRelationListModel final : public ListModel
+{
+ public:
+ ~PlayerRelationListModel()
+ { }
+
+ int getNumberOfElements() override final
+ {
+ return PlayerRelation::RELATIONS_NR;
+ }
+
+ std::string getElementAt(int i) override final
+ {
+ if (i >= getNumberOfElements() || i < 0)
+ return "";
+ return gettext(RELATION_NAMES[i]);
+ }
+};
+
+#endif