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author | Andrei Karas <akaras@inbox.ru> | 2014-05-15 18:09:27 +0300 |
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committer | Andrei Karas <akaras@inbox.ru> | 2014-05-15 18:09:27 +0300 |
commit | 4abf4d6749f5692eeb1c67e548c811f2b064f348 (patch) | |
tree | decef0fb6a4c2f1e78e315c2b7a70ed23e299332 /src/gui/models/playertablemodel.cpp | |
parent | ab92ecc43d1b4d62e2ef3ac95c337dcee5f5fcc6 (diff) | |
download | manaverse-4abf4d6749f5692eeb1c67e548c811f2b064f348.tar.gz manaverse-4abf4d6749f5692eeb1c67e548c811f2b064f348.tar.bz2 manaverse-4abf4d6749f5692eeb1c67e548c811f2b064f348.tar.xz manaverse-4abf4d6749f5692eeb1c67e548c811f2b064f348.zip |
Move playertablemodel into separate file.
Diffstat (limited to 'src/gui/models/playertablemodel.cpp')
-rw-r--r-- | src/gui/models/playertablemodel.cpp | 151 |
1 files changed, 151 insertions, 0 deletions
diff --git a/src/gui/models/playertablemodel.cpp b/src/gui/models/playertablemodel.cpp new file mode 100644 index 000000000..d3d198eb1 --- /dev/null +++ b/src/gui/models/playertablemodel.cpp @@ -0,0 +1,151 @@ +/* + * The ManaPlus Client + * Copyright (C) 2008-2009 The Mana World Development Team + * Copyright (C) 2009-2010 The Mana Developers + * Copyright (C) 2011-2014 The ManaPlus Developers + * + * This file is part of The ManaPlus Client. + * + * This program is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2 of the License, or + * any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see <http://www.gnu.org/licenses/>. + */ + +#include "gui/models/playertablemodel.h" + +#include "gui/widgets/dropdown.h" +#include "gui/widgets/label.h" + +#include "gui/widgets/tabs/setup_relations.h" + +#include "gui/models/playerrelationlistmodel.h" +#include "gui/models/tablemodel.h" + +#include "utils/delete2.h" +#include "utils/dtor.h" +#include "utils/gettext.h" + +#include "debug.h" + +static const int COLUMNS_NR = 2; // name plus listbox +static const int NAME_COLUMN = 0; +static const unsigned int RELATION_CHOICE_COLUMN = 1; + +static const unsigned int ROW_HEIGHT = 12; +// The following column widths really shouldn't be hardcoded +// but should scale with the size of the widget... except +// that, right now, the widget doesn't exactly scale either. +static const unsigned int NAME_COLUMN_WIDTH = 230; +static const unsigned int RELATION_CHOICE_COLUMN_WIDTH = 80; + +#define WIDGET_AT(row, column) (((row) * COLUMNS_NR) + column) + +PlayerTableModel::PlayerTableModel(const Widget2 *const widget) : + Widget2(widget), + TableModel(), + mPlayers(nullptr), + mWidgets(), + mListModel(new PlayerRelationListModel) +{ + playerRelationsUpdated(); +} + +PlayerTableModel::~PlayerTableModel() +{ + freeWidgets(); + delete2(mListModel) + delete2(mPlayers) +} + +int PlayerTableModel::getRows() const +{ + if (mPlayers) + return static_cast<int>(mPlayers->size()); + else + return 0; +} + +int PlayerTableModel::getColumns() const +{ + return COLUMNS_NR; +} + +int PlayerTableModel::getRowHeight() const +{ + return ROW_HEIGHT; +} + +int PlayerTableModel::getColumnWidth(const int index) const +{ + if (index == NAME_COLUMN) + return NAME_COLUMN_WIDTH; + else + return RELATION_CHOICE_COLUMN_WIDTH; +} + +void PlayerTableModel::playerRelationsUpdated() +{ + signalBeforeUpdate(); + + freeWidgets(); + StringVect *const player_names = player_relations.getPlayers(); + + if (!player_names) + return; + + delete mPlayers; + mPlayers = player_names; + + // set up widgets + for (unsigned int r = 0, sz = static_cast<unsigned int>( + player_names->size()); r < sz; ++r) + { + const std::string name = (*player_names)[r]; + Widget *const widget = new Label(this, name); + mWidgets.push_back(widget); + + DropDown *const choicebox = new DropDown(this, mListModel); + choicebox->setSelected(static_cast<int>( + player_relations.getRelation(name))); + mWidgets.push_back(choicebox); + } + + signalAfterUpdate(); +} + +void PlayerTableModel::updateModelInRow(const int row) const +{ + const DropDown *const choicebox = static_cast<DropDown *>( + getElementAt(row, RELATION_CHOICE_COLUMN)); + player_relations.setRelation(getPlayerAt(row), + static_cast<PlayerRelation::Relation>( + choicebox->getSelected())); +} + +Widget *PlayerTableModel::getElementAt(int row, int column) const +{ + return mWidgets[WIDGET_AT(row, column)]; +} + +void PlayerTableModel::freeWidgets() +{ + delete2(mPlayers) + delete_all(mWidgets); + mWidgets.clear(); +} + +std::string PlayerTableModel::getPlayerAt(const int index) const +{ + if (index < 0 || index >= static_cast<signed>(mPlayers->size())) + return ""; + return (*mPlayers)[index]; +} |