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author | Andrei Karas <akaras@inbox.ru> | 2013-09-30 14:03:48 +0300 |
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committer | Andrei Karas <akaras@inbox.ru> | 2013-09-30 14:03:48 +0300 |
commit | 25d77892d72d455f8a89372687db45aefbc61cec (patch) | |
tree | de03cb1af09eebf6db853a6585b953884bcca3b2 /src/gui/ministatuswindow.cpp | |
parent | 05c22dd1a69fe90da67188c74a6995ee3747e937 (diff) | |
download | manaverse-25d77892d72d455f8a89372687db45aefbc61cec.tar.gz manaverse-25d77892d72d455f8a89372687db45aefbc61cec.tar.bz2 manaverse-25d77892d72d455f8a89372687db45aefbc61cec.tar.xz manaverse-25d77892d72d455f8a89372687db45aefbc61cec.zip |
move windows classes to windows directory.
Diffstat (limited to 'src/gui/ministatuswindow.cpp')
-rw-r--r-- | src/gui/ministatuswindow.cpp | 526 |
1 files changed, 0 insertions, 526 deletions
diff --git a/src/gui/ministatuswindow.cpp b/src/gui/ministatuswindow.cpp deleted file mode 100644 index 5ab8a2b57..000000000 --- a/src/gui/ministatuswindow.cpp +++ /dev/null @@ -1,526 +0,0 @@ -/* - * The ManaPlus Client - * Copyright (C) 2004-2009 The Mana World Development Team - * Copyright (C) 2009-2010 The Mana Developers - * Copyright (C) 2011-2013 The ManaPlus Developers - * - * This file is part of The ManaPlus Client. - * - * This program is free software; you can redistribute it and/or modify - * it under the terms of the GNU General Public License as published by - * the Free Software Foundation; either version 2 of the License, or - * any later version. - * - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - * - * You should have received a copy of the GNU General Public License - * along with this program. If not, see <http://www.gnu.org/licenses/>. - */ - -#include "gui/ministatuswindow.h" - -#include "animatedsprite.h" -#include "configuration.h" - -#include "being/localplayer.h" -#include "being/playerinfo.h" - -#include "gui/statuswindow.h" -#include "gui/statuspopup.h" -#include "gui/textpopup.h" -#include "gui/viewport.h" - -#include "gui/widgets/progressbar.h" - -#include "net/net.h" -#include "net/playerhandler.h" -#include "net/gamehandler.h" - -#include "utils/dtor.h" -#include "utils/gettext.h" - -#include "debug.h" - -extern volatile int tick_time; - -typedef std::vector <ProgressBar*>::const_iterator ProgressBarVectorCIter; - -MiniStatusWindow::MiniStatusWindow() : - Popup("MiniStatus", "ministatus.xml"), - InventoryListener(), - mBars(), - mBarNames(), - mIcons(), - mSpacing(mSkin ? mSkin->getOption("spacing", 3) : 3), - mIconPadding(mSkin ? mSkin->getOption("iconPadding", 3) : 3), - mIconSpacing(mSkin ? mSkin->getOption("iconSpacing", 2) : 2), - mMaxX(0), - // TRANSLATORS: status bar name - mHpBar(createBar(0, 100, 0, Theme::PROG_HP, "hp bar", _("health bar"))), - mMpBar(Net::getGameHandler()->canUseMagicBar() - ? createBar(0, 100, 0, Net::getPlayerHandler()->canUseMagic() - // TRANSLATORS: status bar name - ? Theme::PROG_MP : Theme::PROG_NO_MP, "mp bar", _("mana bar")) - : nullptr), - mXpBar(createBar(0, 100, 0, Theme::PROG_EXP, - // TRANSLATORS: status bar name - "xp bar", _("experience bar"))), - mJobBar(nullptr), - mWeightBar(createBar(0, 140, 0, Theme::PROG_WEIGHT, - // TRANSLATORS: status bar name - "weight bar", _("weight bar"))), - mInvSlotsBar(createBar(0, 45, 0, Theme::PROG_INVY_SLOTS, - // TRANSLATORS: status bar name - "inventory slots bar", _("inventory slots bar"))), - mMoneyBar(createBar(0, 130, 0, Theme::PROG_INVY_SLOTS, - // TRANSLATORS: status bar name - "money bar", _("money bar"))), - mArrowsBar(createBar(0, 50, 0, Theme::PROG_INVY_SLOTS, - // TRANSLATORS: status bar name - "arrows bar", _("arrows bar"))), - mStatusBar(createBar(100, (config.getIntValue("fontSize") > 16 - ? 250 : 165), 0, Theme::PROG_EXP, - // TRANSLATORS: status bar name - "status bar", _("status bar"))), - mTextPopup(new TextPopup), - mStatusPopup(new StatusPopup) -{ - listen(CHANNEL_ATTRIBUTES); - - StatusWindow::updateHPBar(mHpBar); - - if (Net::getGameHandler()->canUseMagicBar()) - StatusWindow::updateMPBar(mMpBar); - - const int job = Net::getPlayerHandler()->getJobLocation() - && serverConfig.getValueBool("showJob", true); - - StatusWindow::updateXPBar(mXpBar); - - if (job) - { - mJobBar = createBar(0, 100, 0, Theme::PROG_JOB, "job bar", - // TRANSLATORS: status bar name - _("job bar")); - StatusWindow::updateJobBar(mJobBar); - } - - loadBars(); - updateBars(); - - setVisible(config.getValueBool(getPopupName() + "Visible", true)); - addMouseListener(this); - Inventory *const inv = PlayerInfo::getInventory(); - if (inv) - inv->addInventoyListener(this); - - StatusWindow::updateMoneyBar(mMoneyBar); - StatusWindow::updateArrowsBar(mArrowsBar); - updateStatus(); -} - -MiniStatusWindow::~MiniStatusWindow() -{ - delete mTextPopup; - mTextPopup = nullptr; - delete mStatusPopup; - mStatusPopup = nullptr; - delete_all(mIcons); - mIcons.clear(); - - Inventory *const inv = PlayerInfo::getInventory(); - if (inv) - inv->removeInventoyListener(this); - - FOR_EACH (ProgressBarVectorCIter, it, mBars) - { - ProgressBar *bar = *it; - if (!bar) - continue; - if (!bar->isVisible()) - delete bar; - } - mBars.clear(); -} - -ProgressBar *MiniStatusWindow::createBar(const float progress, - const int width, const int height, - const int color, - const std::string &name, - const std::string &description) -{ - ProgressBar *const bar = new ProgressBar(this, - progress, width, height, color); - bar->setActionEventId(name); - bar->setId(description); - mBars.push_back(bar); - mBarNames[name] = bar; - return bar; -} - -void MiniStatusWindow::updateBars() -{ - int x = 0; - const ProgressBar *lastBar = nullptr; - FOR_EACH (ProgressBarVectorCIter, it, mBars) - safeRemove(*it); - - FOR_EACH (ProgressBarVectorCIter, it, mBars) - { - ProgressBar *const bar = *it; - if (!bar) - continue; - if (bar->isVisible()) - { - bar->setPosition(x, 0); - add(bar); - x += bar->getWidth() + mSpacing; - lastBar = bar; - } - } - - if (lastBar) - { - setContentSize(lastBar->getX() + lastBar->getWidth(), - lastBar->getY() + lastBar->getHeight()); - } - mMaxX = x; -} - -void MiniStatusWindow::setIcon(const int index, AnimatedSprite *const sprite) -{ - if (index >= static_cast<int>(mIcons.size())) - mIcons.resize(index + 1, nullptr); - - delete mIcons[index]; - mIcons[index] = sprite; -} - -void MiniStatusWindow::eraseIcon(const int index) -{ - if (index < static_cast<int>(mIcons.size())) - { - delete mIcons[index]; - mIcons.erase(mIcons.begin() + index); - } -} - -void MiniStatusWindow::drawIcons(Graphics *const graphics) -{ - // Draw icons - int icon_x = mMaxX + mIconPadding; - for (size_t i = 0, sz = mIcons.size(); i < sz; i ++) - { - const AnimatedSprite *const icon = mIcons[i]; - if (icon) - { - icon->draw(graphics, icon_x, mIconPadding); - icon_x += mIconSpacing + icon->getWidth(); - } - } -} - -void MiniStatusWindow::processEvent(const Channels channel A_UNUSED, - const DepricatedEvent &event) -{ - if (event.getName() == EVENT_UPDATEATTRIBUTE) - { - const int id = event.getInt("id"); - if (id == PlayerInfo::HP || id == PlayerInfo::MAX_HP) - { - StatusWindow::updateHPBar(mHpBar); - } - else if (id == PlayerInfo::MP || id == PlayerInfo::MAX_MP) - { - StatusWindow::updateMPBar(mMpBar); - } - else if (id == PlayerInfo::EXP || id == PlayerInfo::EXP_NEEDED) - { - StatusWindow::updateXPBar(mXpBar); - } - else if (id == PlayerInfo::TOTAL_WEIGHT - || id == PlayerInfo::MAX_WEIGHT) - { - StatusWindow::updateWeightBar(mWeightBar); - } - else if (id == PlayerInfo::MONEY) - { - StatusWindow::updateMoneyBar(mMoneyBar); - } - } - else if (event.getName() == EVENT_UPDATESTAT) - { - StatusWindow::updateMPBar(mMpBar); - StatusWindow::updateJobBar(mJobBar); - } -} - -void MiniStatusWindow::updateStatus() -{ - StatusWindow::updateStatusBar(mStatusBar); - if (mStatusPopup && mStatusPopup->isPopupVisible()) - mStatusPopup->update(); -} - -void MiniStatusWindow::logic() -{ - BLOCK_START("MiniStatusWindow::logic") - Popup::logic(); - - for (size_t i = 0, sz = mIcons.size(); i < sz; i++) - { - AnimatedSprite *const icon = mIcons[i]; - if (icon) - icon->update(tick_time * 10); - } - BLOCK_END("MiniStatusWindow::logic") -} - -void MiniStatusWindow::draw(gcn::Graphics *graphics) -{ - BLOCK_START("MiniStatusWindow::draw") - drawChildren(graphics); - BLOCK_END("MiniStatusWindow::draw") -} - -void MiniStatusWindow::mouseMoved(gcn::MouseEvent &event) -{ - Popup::mouseMoved(event); - - const int x = event.getX(); - const int y = event.getY(); - - const gcn::Rectangle &rect = mDimension; - if (event.getSource() == mStatusBar) - { - mStatusPopup->view(x + rect.x, y + rect.y); - mTextPopup->hide(); - } - else if (event.getSource() == mXpBar) - { - std::string level; - if (player_node && player_node->isGM()) - { - // TRANSLATORS: status bar label - level = strprintf(_("Level: %d (GM %d)"), - PlayerInfo::getAttribute(PlayerInfo::LEVEL), - player_node->getGMLevel()); - } - else - { - // TRANSLATORS: status bar label - level = strprintf(_("Level: %d"), - PlayerInfo::getAttribute(PlayerInfo::LEVEL)); - } - - const int exp = PlayerInfo::getAttribute(PlayerInfo::EXP); - const int expNeed = PlayerInfo::getAttribute(PlayerInfo::EXP_NEEDED); - if (exp > expNeed) - { - mTextPopup->show(x + rect.x, y + rect.y, level, strprintf("%d/%d", - exp, expNeed)); - } - else - { - mTextPopup->show(x + rect.x, y + rect.y, level, strprintf("%d/%d", - exp, expNeed), - // TRANSLATORS: status bar label - strprintf("%s: %d", _("Need"), expNeed - exp)); - } - mStatusPopup->hide(); - } - else if (event.getSource() == mHpBar) - { - mTextPopup->show(x + rect.x, y + rect.y, event.getSource()->getId(), - strprintf("%d/%d", PlayerInfo::getAttribute(PlayerInfo::HP), - PlayerInfo::getAttribute(PlayerInfo::MAX_HP))); - mStatusPopup->hide(); - } - else if (event.getSource() == mMpBar) - { - mTextPopup->show(x + rect.x, y + rect.y, event.getSource()->getId(), - strprintf("%d/%d", PlayerInfo::getAttribute(PlayerInfo::MP), - PlayerInfo::getAttribute(PlayerInfo::MAX_MP))); - mStatusPopup->hide(); - } - else if (event.getSource() == mJobBar) - { - const std::pair<int, int> exp = PlayerInfo::getStatExperience( - Net::getPlayerHandler()->getJobLocation()); - - // TRANSLATORS: job bar label - const std::string level = strprintf(_("Job level: %d"), - PlayerInfo::getStatBase( - Net::getPlayerHandler()->getJobLocation())); - - if (exp.first > exp.second) - { - mTextPopup->show(x + rect.x, y + rect.y, level, - strprintf("%d/%d", exp.first, exp.second)); - } - else - { - mTextPopup->show(x + rect.x, y + rect.y, level, - strprintf("%d/%d", exp.first, exp.second), - // TRANSLATORS: status bar label - strprintf("%s: %d", _("Need"), exp.second - exp.first)); - } - mStatusPopup->hide(); - } - else if (event.getSource() == mWeightBar) - { - mTextPopup->show(x + rect.x, y + rect.y, event.getSource()->getId(), - strprintf("%d/%d", PlayerInfo::getAttribute( - PlayerInfo::TOTAL_WEIGHT), - PlayerInfo::getAttribute(PlayerInfo::MAX_WEIGHT))); - mStatusPopup->hide(); - } - else if (event.getSource() == mInvSlotsBar) - { - const Inventory *const inv = PlayerInfo::getInventory(); - if (inv) - { - const int usedSlots = inv->getNumberOfSlotsUsed(); - const int maxSlots = inv->getSize(); - mTextPopup->show(x + rect.x, y + rect.y, - event.getSource()->getId(), - strprintf("%d/%d", usedSlots, maxSlots)); - } - mStatusPopup->hide(); - } - else if (event.getSource() == mMoneyBar) - { - mTextPopup->show(x + rect.x, y + rect.y, - event.getSource()->getId(), - toString(PlayerInfo::getAttribute(PlayerInfo::MONEY))); - } - else - { - mTextPopup->hide(); - mStatusPopup->hide(); - } -} - -void MiniStatusWindow::mousePressed(gcn::MouseEvent &event) -{ - if (!viewport) - return; - - if (event.getButton() == gcn::MouseEvent::RIGHT) - { - const ProgressBar *const bar = dynamic_cast<ProgressBar*>( - event.getSource()); - if (!bar) - return; - if (viewport) - { - viewport->showPopup(getX() + event.getX(), - getY() + event.getY(), bar); - } - } -} - -void MiniStatusWindow::mouseExited(gcn::MouseEvent &event) -{ - Popup::mouseExited(event); - - mTextPopup->hide(); - mStatusPopup->hide(); -} - -void MiniStatusWindow::showBar(const std::string &name, const bool visible) -{ - ProgressBar *const bar = mBarNames[name]; - if (!bar) - return; - bar->setVisible(visible); - updateBars(); - saveBars(); -} - -void MiniStatusWindow::loadBars() -{ - if (!config.getIntValue("ministatussaved")) - { - if (mWeightBar) - mWeightBar->setVisible(false); - if (mInvSlotsBar) - mInvSlotsBar->setVisible(false); - if (mMoneyBar) - mMoneyBar->setVisible(false); - if (mArrowsBar) - mArrowsBar->setVisible(false); - if (mStatusBar) - mStatusBar->setVisible(false); - if (mJobBar) - mJobBar->setVisible(false); - return; - } - - for (int f = 0; f < 10; f ++) - { - const std::string str = config.getValue( - "ministatus" + toString(f), ""); - if (str == "") - continue; - ProgressBar *const bar = mBarNames[str]; - if (!bar) - continue; - bar->setVisible(false); - } -} - -void MiniStatusWindow::saveBars() const -{ - int i = 0; - FOR_EACH (ProgressBarVectorCIter, it, mBars) - { - const ProgressBar *const bar = *it; - if (!bar->isVisible()) - { - config.setValue("ministatus" + toString(i), - bar->getActionEventId()); - i ++; - } - } - for (int f = i; f < 10; f ++) - config.deleteKey("ministatus" + toString(f)); - - config.setValue("ministatussaved", true); -} - -void MiniStatusWindow::slotsChanged(Inventory *const inventory) -{ - if (!inventory) - return; - - if (inventory->getType() == Inventory::INVENTORY) - StatusWindow::updateInvSlotsBar(mInvSlotsBar); -} - -void MiniStatusWindow::updateArrows() -{ - StatusWindow::updateArrowsBar(mArrowsBar); -} - -gcn::Rectangle MiniStatusWindow::getChildrenArea() -{ - const int padding = mPadding; - const int padding2 = padding * 2; - const gcn::Rectangle &rect = mDimension; - return gcn::Rectangle(padding, padding, - rect.width - padding2, - rect.height - padding2); -} - -#ifdef USE_PROFILER -void MiniStatusWindow::logicChildren() -{ - BLOCK_START("MiniStatusWindow::logicChildren") - BasicContainer::logicChildren(); - BLOCK_END("MiniStatusWindow::logicChildren") -} -#endif |