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author | Andrei Karas <akaras@inbox.ru> | 2011-01-02 01:48:38 +0200 |
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committer | Andrei Karas <akaras@inbox.ru> | 2011-01-02 02:41:24 +0200 |
commit | 3eeae12c498d1a4dbe969462d2ba841f77ee3ccb (patch) | |
tree | ff8eab35e732bc0749fc11677c8873a7b3a58704 /src/gui/killstats.cpp | |
download | manaverse-3eeae12c498d1a4dbe969462d2ba841f77ee3ccb.tar.gz manaverse-3eeae12c498d1a4dbe969462d2ba841f77ee3ccb.tar.bz2 manaverse-3eeae12c498d1a4dbe969462d2ba841f77ee3ccb.tar.xz manaverse-3eeae12c498d1a4dbe969462d2ba841f77ee3ccb.zip |
Initial commit.
This code based on mana client http://www.gitorious.org/mana/mana
and my private repository.
Diffstat (limited to 'src/gui/killstats.cpp')
-rw-r--r-- | src/gui/killstats.cpp | 424 |
1 files changed, 424 insertions, 0 deletions
diff --git a/src/gui/killstats.cpp b/src/gui/killstats.cpp new file mode 100644 index 000000000..8ce38c719 --- /dev/null +++ b/src/gui/killstats.cpp @@ -0,0 +1,424 @@ +/* + * The Mana World + * Copyright (C) 2009 The Mana World Development Team + * Copyright (C) 2009-2010 Andrei Karas + * + * This file is part of The Mana World. + * + * This program is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2 of the License, or + * any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA + */ + +#include "killstats.h" + +#include <math.h> +#include <guichan/widgets/label.hpp> + +#include "gui/widgets/button.h" +#include "gui/widgets/label.h" +#include "gui/widgets/layout.h" +#include "gui/widgets/chattab.h" +#include "gui/chat.h" + +#include "actorspritemanager.h" +#include "event.h" +#include "localplayer.h" +#include "playerinfo.h" + +#include "utils/gettext.h" +#include "utils/stringutils.h" + +KillStats::KillStats(): + Window(_("Kill stats")), mKillCounter(0), mExpCounter(0), + mKillTCounter(0), mExpTCounter(0), mKillTimer(0), + m1minExpTime(0), m1minExpNum(0), m1minSpeed(0), + m5minExpTime(0), m5minExpNum(0), m5minSpeed(0), + m15minExpTime(0), m15minExpNum(0), m15minSpeed(0), + mJackoSpawnTime(0), mValidateJackoTime(0), mJackoId(0), + mIsJackoAlive(false), mIsJackoMustSpawn(true), + mIsJackoSpawnTimeUnknown(true) +{ + setWindowName("Kill stats"); + setCloseButton(true); + setResizable(true); + setDefaultSize(250, 250, 350, 300); + + listen(CHANNEL_ATTRIBUTES); + int xp(PlayerInfo::getAttribute(EXP)); + int xpNextLevel(PlayerInfo::getAttribute(EXP_NEEDED)); + + mResetButton = new Button(_("Reset stats"), "reset", this); + mTimerButton = new Button(_("Reset timer"), "timer", this); + if (!xpNextLevel) + xpNextLevel = 1; + + mLine1 = new Label(_("Level: ") + toString(player_node->getLevel()) + + " at " + toString(static_cast<float>(xp) + / static_cast<float>(xpNextLevel) * 100.0f) + "%"); + + mLine2 = new Label(_("Exp: ") + toString(xp) + "/" + + toString(xpNextLevel) + _(" Left: ") + + toString(xpNextLevel-xp)); + mLine3 = new Label("1% = " + toString(xpNextLevel / 100) + + _(" exp, Avg Mob for 1%: ?")); + mLine4 = new Label(_("Kills: ?, Total Exp: ?")); + mLine5 = new Label(_("Avg Exp: ?, No. of Avg mob to next level: ?")); + mLine6 = new Label(_("Kills/Min: ?, Exp/Min: ?")); + + mExpSpeed1Label = new Label(_("Exp speed per 1 min: ?")); + mExpTime1Label = new Label(_("Time for next level per 1 min: ?")); + mExpSpeed5Label = new Label(_("Exp speed per 5 min: ?")); + mExpTime5Label = new Label(_("Time for next level per 5 min: ?")); + mExpSpeed15Label = new Label(_("Exp speed per 15 min: ?")); + mExpTime15Label = new Label(_("Time for Next level per 15 min: ?")); + + mLastKillExpLabel = new Label(_("Last kill exp: ?")); + mTimeBeforeJackoLabel = new Label(_("Time before jacko spawn: ?")); + + place(0, 0, mLine1, 6).setPadding(0); + place(0, 1, mLine2, 6).setPadding(0); + place(0, 2, mLine3, 6).setPadding(0); + place(0, 3, mLine4, 6).setPadding(0); + place(0, 4, mLine5, 6).setPadding(0); + place(0, 5, mLine6, 6).setPadding(0); + + place(0, 6, mLastKillExpLabel, 6).setPadding(0); + place(0, 7, mTimeBeforeJackoLabel, 6).setPadding(0); + place(0, 8, mExpSpeed1Label, 6).setPadding(0); + place(0, 9, mExpTime1Label, 6).setPadding(0); + place(0, 10, mExpSpeed5Label, 6).setPadding(0); + place(0, 11, mExpTime5Label, 6).setPadding(0); + place(0, 12, mExpSpeed15Label, 6).setPadding(0); + place(0, 13, mExpTime15Label, 6).setPadding(0); + + place(5, 12, mTimerButton).setPadding(0); + place(5, 13, mResetButton).setPadding(0); + + Layout &layout = getLayout(); + layout.setRowHeight(0, Layout::AUTO_SET); + + loadWindowState(); + +} + +KillStats::~KillStats() +{ +} + +void KillStats::action(const gcn::ActionEvent &event) +{ + if (event.getId() == "reset") + { + mKillCounter = 0; + mExpCounter = 0; + mLine3->setCaption("1% = " + toString( + PlayerInfo::getAttribute(EXP_NEEDED) / 100) + + " exp, Avg Mob for 1%: ?"); + mLine4->setCaption(_("Kills: ?, Total Exp: ?")); + mLine5->setCaption(_("Avg Exp: ?, No. of Avg mob to next level: ?")); + + m1minExpTime = 0; + m1minExpNum = 0; + m1minSpeed = 0; + m5minExpTime = 0; + m5minExpNum = 0; + m5minSpeed = 0; + m15minExpTime = 0; + m15minExpNum = 0; + m15minSpeed = 0; + } + else if (event.getId() == "timer") + { + mKillTimer = 0; + mKillTCounter = 0; + mExpTCounter = 0; + mLine6->setCaption(_("Kills/Min: ?, Exp/Min: ?")); + + m1minExpTime = 0; + m1minExpNum = 0; + m1minSpeed = 0; + m5minExpTime = 0; + m5minExpNum = 0; + m5minSpeed = 0; + m15minExpTime = 0; + m15minExpNum = 0; + m15minSpeed = 0; + } +} + +void KillStats::gainXp(int xp) +{ + if (xp == PlayerInfo::getAttribute(EXP_NEEDED)) + xp = 0; + else if (!xp) + return; + + mKillCounter++; + mKillTCounter++; + + mExpCounter = mExpCounter + xp; + mExpTCounter = mExpTCounter + xp; + if (!mKillCounter) + mKillCounter = 1; + + float AvgExp = static_cast<float>(mExpCounter / mKillCounter); + int xpNextLevel(PlayerInfo::getAttribute(EXP_NEEDED)); + + if (mKillTimer == 0) + mKillTimer = cur_time; + + if (!xpNextLevel) + xpNextLevel = 1; + + double timeDiff = difftime(cur_time, mKillTimer) / 60; + + if (timeDiff <= 0.001) + timeDiff = 1; + + mLine1->setCaption("Level: " + toString(player_node->getLevel()) + " at " + + toString(static_cast<float>(PlayerInfo::getAttribute(EXP)) + / static_cast<float>(xpNextLevel) * 100.0f) + "%"); + + mLine2->setCaption("Exp: " + toString(PlayerInfo::getAttribute(EXP)) + "/" + + toString(xpNextLevel) + " Left: " + + toString(xpNextLevel - PlayerInfo::getAttribute(EXP))); + if (AvgExp >= 0.001 && AvgExp <= 0.001) + { + mLine3->setCaption("1% = " + toString(xpNextLevel / 100) + + " exp, Avg Mob for 1%: ?"); + + mLine5->setCaption("Avg Exp: " + toString(AvgExp) + + ", No. of Avg mob to next level: ?"); + } + else + { + mLine3->setCaption("1% = " + toString(xpNextLevel / 100) + + " exp, Avg Mob for 1%: " + + toString((static_cast<float>(xpNextLevel) / 100) / AvgExp)); + + mLine5->setCaption("Avg Exp: " + toString(AvgExp) + + ", No. of Avg mob to next level: " + + toString(static_cast<float>(xpNextLevel - + PlayerInfo::getAttribute(EXP)) / AvgExp)); + } + mLine4->setCaption("Kills: " + toString(mKillCounter) + + ", Total Exp: " + toString(mExpCounter)); + + mLine6->setCaption("Kills/Min: " + toString(mKillTCounter / timeDiff) + + ", Exp/Min: " + toString(mExpTCounter / timeDiff)); + + mLastKillExpLabel->setCaption("Last Kill Exp: " + toString(xp)); + + recalcStats(); + update(); +} + +void KillStats::recalcStats() +{ + int curTime = cur_time; + + // Need Update Exp Counter + if (curTime - m1minExpTime > 60) + { + int newExp = PlayerInfo::getAttribute(EXP); + if (m1minExpTime != 0) + m1minSpeed = newExp - m1minExpNum; + else + m1minSpeed = 0; + m1minExpTime = curTime; + m1minExpNum = newExp; + } + + if (curTime - m5minExpTime > 60*5) + { + int newExp = PlayerInfo::getAttribute(EXP); + if (m5minExpTime != 0) + m5minSpeed = newExp - m5minExpNum; + else + m5minSpeed = 0; + m5minExpTime = curTime; + m5minExpNum = newExp; + } + + if (curTime - m15minExpTime > 60*15) + { + int newExp = PlayerInfo::getAttribute(EXP); + if (m15minExpTime != 0) + m15minSpeed = newExp - m15minExpNum; + else + m15minSpeed = 0; + m15minExpTime = curTime; + m15minExpNum = newExp; + } + validateJacko(); +} + +void KillStats::update() +{ + mExpSpeed1Label->setCaption( + strprintf(_("Exp Speed per 1 min: %d"), m1minSpeed)); + mExpSpeed1Label->adjustSize(); + + if (m1minSpeed != 0) + { + mExpTime1Label->setCaption(strprintf(_(" Time For Next Level: %f"), + static_cast<float>((PlayerInfo::getAttribute(EXP_NEEDED) + - PlayerInfo::getAttribute(EXP)) / m1minSpeed))); + } + else + { + mExpTime1Label->setCaption(_(" Time For Next Level: ?")); + } + mExpTime1Label->adjustSize(); + + mExpSpeed5Label->setCaption( + strprintf(_("Exp Speed per 5 min: %d"), m5minSpeed / 5)); + mExpSpeed5Label->adjustSize(); + + if (m5minSpeed != 0) + { + mExpTime5Label->setCaption(strprintf(_(" Time For Next Level: %f"), + static_cast<float>((PlayerInfo::getAttribute(EXP_NEEDED) + - PlayerInfo::getAttribute(EXP)) / m5minSpeed * 5))); + } + else + { + mExpTime5Label->setCaption(_(" Time For Next Level: ?")); + } + mExpTime5Label->adjustSize(); + + mExpSpeed15Label->setCaption( + strprintf(_("Exp Speed per 15 min: %d"), m15minSpeed / 15)); + mExpSpeed15Label->adjustSize(); + + if (m15minSpeed != 0) + { + mExpTime15Label->setCaption(strprintf(_(" Time For Next Level: %f"), + static_cast<float>((PlayerInfo::getAttribute(EXP_NEEDED) + - PlayerInfo::getAttribute(EXP)) / m15minSpeed * 15))); + } + else + { + mExpTime15Label->setCaption(_(" Time For Next Level: ?")); + } + + validateJacko(); + updateJackoLabel(); +} +void KillStats::draw(gcn::Graphics *g) +{ + update(); + + Window::draw(g); +} + +void KillStats::updateJackoLabel() +{ + if (mIsJackoAlive) + { + mTimeBeforeJackoLabel->setCaption( + _("Time before jacko spawn: jacko alive")); + } + else if (mIsJackoSpawnTimeUnknown && mJackoSpawnTime != 0) + { + mTimeBeforeJackoLabel->setCaption(_("Time before jacko spawn: ") + + toString(mJackoSpawnTime - cur_time) + _("?")); + } + else if (mIsJackoMustSpawn) + { + mTimeBeforeJackoLabel->setCaption( + _("Time before jacko spawn: jacko spawning")); + } + else + { + mTimeBeforeJackoLabel->setCaption(_("Time before jacko spawn: ") + + toString(mJackoSpawnTime - cur_time)); + } +} + +void KillStats::jackoDead(int id) +{ + if (id == mJackoId && mIsJackoAlive) + { + mIsJackoAlive = false; + mJackoSpawnTime = cur_time + 60*4; + mIsJackoSpawnTimeUnknown = false; + updateJackoLabel(); + } +} + +void KillStats::addLog(std::string str) +{ + if (debugChatTab) + debugChatTab->chatLog(str, BY_SERVER); +} + +void KillStats::jackoAlive(int id) +{ + if (!mIsJackoAlive) + { + mJackoId = id; + mIsJackoAlive = true; + mIsJackoMustSpawn = false; + mJackoSpawnTime = 0; + mIsJackoSpawnTimeUnknown = false; + updateJackoLabel(); + } +} + +void KillStats::validateJacko() +{ + if (!actorSpriteManager || !player_node) + return; + + Map *currentMap = Game::instance()->getCurrentMap(); + if (currentMap) + { + if (currentMap->getProperty("_filename") == "018-1" + || currentMap->getProperty("_filename") == "maps/018-1.tmx") + { + if (player_node->getTileX() >= 167 + && player_node->getTileX() <= 175 + && player_node->getTileY() >= 21 + && player_node->getTileY() <= 46) + { + Being *dstBeing = actorSpriteManager->findBeingByName( + "Jack O", Being::MONSTER); + if (mIsJackoAlive && !dstBeing) + { + mIsJackoAlive = false; + mJackoSpawnTime = cur_time + 60*4; + mIsJackoSpawnTimeUnknown = true; + } + } + } + + if (!mIsJackoAlive && cur_time > mJackoSpawnTime + 15) + mIsJackoMustSpawn = true; + } +} + +void KillStats::event(Channels channel _UNUSED_, + const Mana::Event &event) +{ + if (event.getName() == EVENT_UPDATEATTRIBUTE) + { + int id = event.getInt("id"); + if (id == EXP || id == EXP_NEEDED) + { + gainXp(event.getInt("newValue") - event.getInt("oldValue")); +// update(); + } + } +} |