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authorAndrei Karas <akaras@inbox.ru>2011-09-09 00:47:31 +0300
committerAndrei Karas <akaras@inbox.ru>2011-09-09 00:47:57 +0300
commite72f26151bca6c5a73d0377e385c0f7dd7cab3aa (patch)
tree6960f1846e0258a5f3658cae6e2f40f643074e3f /src/gui/inventorywindow.cpp
parentf1c17766c66394ce875854430f8f028c0fa5b3a5 (diff)
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Add to inventory filter by letters from item names.
Diffstat (limited to 'src/gui/inventorywindow.cpp')
-rw-r--r--src/gui/inventorywindow.cpp49
1 files changed, 34 insertions, 15 deletions
diff --git a/src/gui/inventorywindow.cpp b/src/gui/inventorywindow.cpp
index a8c003019..7a70135fd 100644
--- a/src/gui/inventorywindow.cpp
+++ b/src/gui/inventorywindow.cpp
@@ -22,6 +22,7 @@
#include "gui/inventorywindow.h"
+#include "configuration.h"
#include "inventory.h"
#include "item.h"
#include "units.h"
@@ -46,6 +47,7 @@
#include "gui/widgets/progressbar.h"
#include "gui/widgets/radiobutton.h"
#include "gui/widgets/scrollarea.h"
+#include "gui/widgets/textfield.h"
#include "net/inventoryhandler.h"
#include "net/net.h"
@@ -134,7 +136,8 @@ InventoryWindow::InventoryWindow(Inventory *inventory):
mSlotsLabel = new Label(_("Slots:"));
mSlotsBar = new ProgressBar(0.0f, 100, 20, Theme::PROG_INVY_SLOTS);
- mFilter = new InventoryFilter("filter_" + getWindowName(), 20, 5);
+ int size = config.getIntValue("fontSize");
+ mFilter = new InventoryFilter("filter_" + getWindowName(), size, 0);
mFilter->addActionListener(this);
mFilter->setActionEventId("tag_");
@@ -144,6 +147,7 @@ InventoryWindow::InventoryWindow(Inventory *inventory):
mFilterLabel = new Label(_("Filter:"));
mSorterLabel = new Label(_("Sort:"));
+ mNameFilter = new TextField("", true, this, "namefilter", true);
std::vector<std::string> tags = ItemDB::getTags();
for (unsigned f = 0; f < tags.size(); f ++)
@@ -182,7 +186,8 @@ InventoryWindow::InventoryWindow(Inventory *inventory):
place(8, 0, mSortDropDown, 3);
place(0, 1, mFilterLabel, 1).setPadding(3);
- place(1, 1, mFilter, 10).setPadding(3);
+ place(1, 1, mFilter, 7).setPadding(3);
+ place(8, 1, mNameFilter, 3);
place(0, 2, invenScroll, 11).setPadding(3);
place(0, 3, mUseButton);
@@ -206,7 +211,8 @@ InventoryWindow::InventoryWindow(Inventory *inventory):
place(6, 0, mSortDropDown, 1);
place(0, 1, mFilterLabel, 1).setPadding(3);
- place(1, 1, mFilter, 6).setPadding(3);
+ place(1, 1, mFilter, 5).setPadding(3);
+ place(6, 1, mNameFilter, 1);
place(0, 2, invenScroll, 7, 4);
place(0, 6, mStoreButton);
@@ -288,23 +294,18 @@ void InventoryWindow::action(const gcn::ActionEvent &event)
else if (event.getId() == "sort")
{
mItems->setSortType(mSortDropDown->getSelected());
+ return;
+ }
+ else if (event.getId() == "namefilter")
+ {
+ mItems->setName(mNameFilter->getText());
+ mItems->updateMatrix();
}
else if (!event.getId().find("tag_") && mItems)
{
std::string tagName = event.getId().substr(4);
mItems->setFilter(ItemDB::getTagId(tagName));
- }
- else if (!event.getId().find("sort_") && mItems)
- {
- int sortType = 0;
- std::string str = event.getId().substr(5).c_str();
- if (str == "na")
- sortType = 0;
- else if (str == "az")
- sortType = 1;
- else if (str == "id")
- sortType = 2;
- mItems->setSortType(sortType);
+ return;
}
Item *item = mItems->getSelectedItem();
@@ -653,3 +654,21 @@ void InventoryWindow::updateDropButton()
mDropButton->setCaption(_("Drop"));
}
}
+
+bool InventoryWindow::isInputFocused() const
+{
+ return mNameFilter && mNameFilter->isFocused();
+}
+
+bool InventoryWindow::isAnyInputFocused()
+{
+ WindowList::const_iterator it = instances.begin();
+ WindowList::const_iterator it_end = instances.end();
+
+ for (; it != it_end; ++it)
+ {
+ if ((*it) && (*it)->isInputFocused())
+ return true;
+ }
+ return false;
+}