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authorAndrei Karas <akaras@inbox.ru>2012-11-20 13:29:10 +0300
committerAndrei Karas <akaras@inbox.ru>2012-11-20 22:21:59 +0300
commit6637f4af57cd60008388bfefda1c37376c9d7042 (patch)
treeeb31d1c197c86583e5f2a525ca020de625f32919 /src/gui/debugwindow.h
parentcadc0f8b6d0bd71f319c3e6576af05dcd0a7533f (diff)
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Add debug option to show draw calls per frame.
Also fix map draw and text in debug window with mobile OpenGL.
Diffstat (limited to 'src/gui/debugwindow.h')
-rw-r--r--src/gui/debugwindow.h3
1 files changed, 3 insertions, 0 deletions
diff --git a/src/gui/debugwindow.h b/src/gui/debugwindow.h
index 5828269c3..62d7aa34f 100644
--- a/src/gui/debugwindow.h
+++ b/src/gui/debugwindow.h
@@ -72,6 +72,9 @@ class MapDebugTab final : public DebugTab
Label *mXYLabel;
Label *mTexturesLabel;
int mUpdateTime;
+#ifdef DEBUG_DRAW_CALLS
+ Label *mDrawCallsLabel;
+#endif
Label *mFPSLabel;
Label *mLPSLabel;
std::string mFPSText;