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authorAndrei Karas <akaras@inbox.ru>2020-11-27 05:36:42 +0300
committerjak1 <mike.wollmann@gmail.com>2021-03-11 20:57:13 +0000
commit7124d95d082d77b7e00447a4ecad094e575e8fa9 (patch)
treec609a913d6ac659e08b1b6d81446e4af984773d2 /src/graphicsmanager.h
parent54b88d05bbbe616c05814d57cc4f86de649ce98c (diff)
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Silence warning -Wredundant-decls in SDL 1.2 code
Also switch in debug build script to gcc 10.
Diffstat (limited to 'src/graphicsmanager.h')
-rw-r--r--src/graphicsmanager.h7
1 files changed, 7 insertions, 0 deletions
diff --git a/src/graphicsmanager.h b/src/graphicsmanager.h
index 2811bc0ec..5d4c6d8b2 100644
--- a/src/graphicsmanager.h
+++ b/src/graphicsmanager.h
@@ -35,10 +35,17 @@
#endif // HAVE_GLEXT
PRAGMA48(GCC diagnostic push)
PRAGMA48(GCC diagnostic ignored "-Wshadow")
+// ignore -Wredundant-decls for SDL 1.2
+PRAGMA45(GCC diagnostic push)
+PRAGMA45(GCC diagnostic ignored "-Wredundant-decls")
#include <SDL_opengl.h>
+PRAGMA45(GCC diagnostic pop)
PRAGMA48(GCC diagnostic pop)
#ifdef HAVE_GLEXT
+PRAGMA45(GCC diagnostic push)
+PRAGMA45(GCC diagnostic ignored "-Wredundant-decls")
#include <GL/glext.h>
+PRAGMA45(GCC diagnostic pop)
#endif // HAVE_GLEXT
// hack to hide warnings
#undef GL_GLEXT_VERSION