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authorAndrei Karas <akaras@inbox.ru>2015-12-12 23:48:21 +0300
committerAndrei Karas <akaras@inbox.ru>2015-12-13 00:36:16 +0300
commitbe4ed51b29f77de23f6ffbf61df65554c6a394ad (patch)
treeb1afa1ff261cddc1f03d512cbfc3702f7cebd61c /src/graphicsmanager.cpp
parentff3c80151bd6ddbf0b963dd28c25dc1c47fd4347 (diff)
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Not build unsupported render backends on nacl.
Diffstat (limited to 'src/graphicsmanager.cpp')
-rw-r--r--src/graphicsmanager.cpp114
1 files changed, 71 insertions, 43 deletions
diff --git a/src/graphicsmanager.cpp b/src/graphicsmanager.cpp
index d3b5a8c55..90b1c5a69 100644
--- a/src/graphicsmanager.cpp
+++ b/src/graphicsmanager.cpp
@@ -166,7 +166,7 @@ int GraphicsManager::detectGraphics()
logger->log1("enable opengl mode");
int textureSampler = 0;
int compressTextures = 0;
-#ifndef ANDROID
+#if !defined(ANDROID) && !defined(__native_client__)
mainGraphics = new NormalOpenGLGraphics;
#endif
SDL_Window *const window = createWindow(100, 100, 0,
@@ -249,6 +249,67 @@ int GraphicsManager::detectGraphics()
| (1024 * textureSampler) | (2048 * compressTextures);
}
+#ifdef USE_SDL2
+#define RENDER_SOFTWARE_INIT \
+ imageHelper = new SDL2SoftwareImageHelper; \
+ surfaceImageHelper = new SurfaceImageHelper; \
+ mainGraphics = new SDL2SoftwareGraphics;
+#define RENDER_SDL2_DEFAULT_INIT \
+ imageHelper = new SDLImageHelper; \
+ surfaceImageHelper = new SurfaceImageHelper; \
+ mainGraphics = new SDLGraphics; \
+ mainGraphics->setRendererFlags(SDL_RENDERER_ACCELERATED); \
+ mUseTextureSampler = false;
+#else // USE_SDL2
+#define RENDER_SOFTWARE_INIT \
+ imageHelper = new SDLImageHelper; \
+ surfaceImageHelper = imageHelper; \
+ mainGraphics = new SDLGraphics;
+#define RENDER_SDL2_DEFAULT_INIT
+#endif // USE_SDL2
+
+#if defined(ANDROID) || defined(__native_client__)
+#define RENDER_NORMAL_OPENGL_INIT
+#define RENDER_MODERN_OPENGL_INIT
+#else // defined(ANDROID) || defined(__native_client__)
+#define RENDER_NORMAL_OPENGL_INIT \
+ imageHelper = new OpenGLImageHelper; \
+ surfaceImageHelper = new SurfaceImageHelper; \
+ mainGraphics = new NormalOpenGLGraphics; \
+ mUseTextureSampler = true;
+#define RENDER_MODERN_OPENGL_INIT \
+ imageHelper = new OpenGLImageHelper; \
+ surfaceImageHelper = new SurfaceImageHelper; \
+ mainGraphics = new ModernOpenGLGraphics; \
+ mUseTextureSampler = true;
+#endif // defined(ANDROID) || defined(__native_client__)
+
+#if defined(ANDROID)
+#define RENDER_SAFE_OPENGL_INIT
+#define RENDER_GLES2_OPENGL_INIT
+#else // defined(ANDROID)
+#define RENDER_SAFE_OPENGL_INIT \
+ imageHelper = new OpenGLImageHelper; \
+ surfaceImageHelper = new SurfaceImageHelper; \
+ mainGraphics = new SafeOpenGLGraphics; \
+ mUseTextureSampler = false;
+#define RENDER_GLES2_OPENGL_INIT \
+ imageHelper = new OpenGLImageHelper; \
+ surfaceImageHelper = new SurfaceImageHelper; \
+ mainGraphics = new MobileOpenGL2Graphics; \
+ mUseTextureSampler = false;
+#endif // defined(ANDROID)
+
+#if defined(__native_client__)
+#define RENDER_GLES_OPENGL_INIT
+#else // defined(__native_client__)
+#define RENDER_GLES_OPENGL_INIT \
+ imageHelper = new OpenGLImageHelper; \
+ surfaceImageHelper = new SurfaceImageHelper; \
+ mainGraphics = new MobileOpenGLGraphics; \
+ mUseTextureSampler = false;
+#endif // defined(__native_client__)
+
void GraphicsManager::createRenderers()
{
RenderType useOpenGL = RENDER_SOFTWARE;
@@ -272,64 +333,31 @@ void GraphicsManager::createRenderers()
switch (useOpenGL)
{
case RENDER_SOFTWARE:
-#ifdef USE_SDL2
- imageHelper = new SDL2SoftwareImageHelper;
- surfaceImageHelper = new SurfaceImageHelper;
- mainGraphics = new SDL2SoftwareGraphics;
-#else
- imageHelper = new SDLImageHelper;
- surfaceImageHelper = imageHelper;
- mainGraphics = new SDLGraphics;
-#endif
+ RENDER_SOFTWARE_INIT
mUseTextureSampler = false;
break;
- case RENDER_NORMAL_OPENGL:
-#ifndef USE_SDL2
- case RENDER_SDL2_DEFAULT:
-#endif
case RENDER_LAST:
case RENDER_NULL:
default:
-#ifndef ANDROID
- imageHelper = new OpenGLImageHelper;
- surfaceImageHelper = new SurfaceImageHelper;
- mainGraphics = new NormalOpenGLGraphics;
- mUseTextureSampler = true;
+ break;
+ case RENDER_NORMAL_OPENGL:
+ RENDER_NORMAL_OPENGL_INIT
break;
case RENDER_SAFE_OPENGL:
- imageHelper = new OpenGLImageHelper;
- surfaceImageHelper = new SurfaceImageHelper;
- mainGraphics = new SafeOpenGLGraphics;
- mUseTextureSampler = false;
+ RENDER_SAFE_OPENGL_INIT
break;
case RENDER_MODERN_OPENGL:
- imageHelper = new OpenGLImageHelper;
- surfaceImageHelper = new SurfaceImageHelper;
- mainGraphics = new ModernOpenGLGraphics;
- mUseTextureSampler = true;
+ RENDER_MODERN_OPENGL_INIT
break;
case RENDER_GLES2_OPENGL:
- imageHelper = new OpenGLImageHelper;
- surfaceImageHelper = new SurfaceImageHelper;
- mainGraphics = new MobileOpenGL2Graphics;
- mUseTextureSampler = false;
+ RENDER_GLES2_OPENGL_INIT
break;
-#endif
case RENDER_GLES_OPENGL:
- imageHelper = new OpenGLImageHelper;
- surfaceImageHelper = new SurfaceImageHelper;
- mainGraphics = new MobileOpenGLGraphics;
- mUseTextureSampler = false;
+ RENDER_GLES_OPENGL_INIT
break;
-#ifdef USE_SDL2
case RENDER_SDL2_DEFAULT:
- imageHelper = new SDLImageHelper;
- surfaceImageHelper = new SurfaceImageHelper;
- mainGraphics = new SDLGraphics;
- mainGraphics->setRendererFlags(SDL_RENDERER_ACCELERATED);
- mUseTextureSampler = false;
+ RENDER_SDL2_DEFAULT_INIT
break;
-#endif
};
mUseAtlases = (useOpenGL == RENDER_NORMAL_OPENGL ||
useOpenGL == RENDER_SAFE_OPENGL ||