diff options
author | Andrei Karas <akaras@inbox.ru> | 2014-06-08 00:05:01 +0300 |
---|---|---|
committer | Andrei Karas <akaras@inbox.ru> | 2014-06-08 00:05:01 +0300 |
commit | dce5065a2df5f6ac0057702f704b6ab4f16ce8f8 (patch) | |
tree | a0aff8a913fcaf7b16a78b6c9731ccbafe6bb9b0 /src/graphicsmanager.cpp | |
parent | e8ff5419a08bf5eae639bbf6bdebe9692a0b3d53 (diff) | |
download | manaverse-dce5065a2df5f6ac0057702f704b6ab4f16ce8f8.tar.gz manaverse-dce5065a2df5f6ac0057702f704b6ab4f16ce8f8.tar.bz2 manaverse-dce5065a2df5f6ac0057702f704b6ab4f16ce8f8.tar.xz manaverse-dce5065a2df5f6ac0057702f704b6ab4f16ce8f8.zip |
dump missing OpenGL extensions in log.
Diffstat (limited to 'src/graphicsmanager.cpp')
-rw-r--r-- | src/graphicsmanager.cpp | 61 |
1 files changed, 49 insertions, 12 deletions
diff --git a/src/graphicsmanager.cpp b/src/graphicsmanager.cpp index 5cdda823f..90f723f82 100644 --- a/src/graphicsmanager.cpp +++ b/src/graphicsmanager.cpp @@ -886,6 +886,10 @@ void GraphicsManager::initOpenGLFunctions() logger->log1("found GL_GREMEDY_frame_terminator"); assignFunction(glFrameTerminator, "glFrameTerminatorGREMEDY"); } + else + { + logger->log1("GL_GREMEDY_frame_terminator not found"); + } if (supportExtension("GL_EXT_debug_label")) { logger->log1("found GL_EXT_debug_label"); @@ -898,12 +902,20 @@ void GraphicsManager::initOpenGLFunctions() if (!mglGetObjectLabel) assignFunction(glGetObjectLabel, "glGetObjectLabel"); } + else + { + logger->log1("GL_EXT_debug_label not found"); + } if (supportExtension("GL_GREMEDY_string_marker")) { logger->log1("found GL_GREMEDY_string_marker"); assignFunction(glPushGroupMarker, "glStringMarkerGREMEDY"); } - else if (supportExtension("GL_EXT_debug_marker")) + else + { + logger->log1("GL_GREMEDY_string_marker not found"); + } + if (supportExtension("GL_EXT_debug_marker")) { logger->log1("found GL_EXT_debug_marker"); assignFunction(glInsertEventMarker, "glInsertEventMarkerEXT"); @@ -916,6 +928,10 @@ void GraphicsManager::initOpenGLFunctions() if (!mglPopGroupMarker) assignFunction(glPopGroupMarker, "glPopGroupMarker"); } + else + { + logger->log1("GL_EXT_debug_marker not found"); + } if (checkGLVersion(2, 1) && supportExtension("GL_ARB_vertex_array_object")) { logger->log1("found GL_ARB_vertex_array_object"); @@ -927,6 +943,10 @@ void GraphicsManager::initOpenGLFunctions() assignFunction(glDisableVertexAttribArray, "glDisableVertexAttribArray"); } + else + { + logger->log1("GL_ARB_vertex_array_object not found"); + } if (checkGLVersion(1, 5)) { assignFunction(glGenBuffers, "glGenBuffers"); @@ -934,6 +954,10 @@ void GraphicsManager::initOpenGLFunctions() assignFunction(glBindBuffer, "glBindBuffer"); assignFunction(glBufferData, "glBufferData"); } + else + { + logger->log1("buffers extension not found"); + } if (checkGLVersion(2, 0)) { assignFunction(glCreateShader, "glCreateShader"); @@ -955,19 +979,32 @@ void GraphicsManager::initOpenGLFunctions() assignFunction(glUseProgram, "glUseProgram"); assignFunction(glValidateProgram, "glValidateProgram"); assignFunction(glGetAttribLocation, "glGetAttribLocation"); + + if (checkGLVersion(3, 0)) + { + assignFunction(glBindFragDataLocation, "glBindFragDataLocation"); + } + else + { + logger->log1("shaders functions incomplete (OpenGL < 3.0)"); + } + if (checkGLVersion(4, 0) + || supportExtension("GL_ARB_separate_shader_objects")) + { + logger->log1("found GL_ARB_separate_shader_objects"); + assignFunction(glUniform1f, "glUniform1f"); + assignFunction(glUniform2f, "glUniform2f"); + assignFunction(glUniform3f, "glUniform3f"); + assignFunction(glUniform4f, "glUniform4f"); + } + else + { + logger->log1("GL_ARB_separate_shader_objects not supported"); + } } - if (checkGLVersion(3, 0)) - { - assignFunction(glBindFragDataLocation, "glBindFragDataLocation"); - } - if (checkGLVersion(4, 0) - || supportExtension("GL_ARB_separate_shader_objects")) + else { - logger->log1("found GL_ARB_separate_shader_objects"); - assignFunction(glUniform1f, "glUniform1f"); - assignFunction(glUniform2f, "glUniform2f"); - assignFunction(glUniform3f, "glUniform3f"); - assignFunction(glUniform4f, "glUniform4f"); + logger->log1("shaders not supported"); } #ifdef WIN32 |