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author | Andrei Karas <akaras@inbox.ru> | 2015-12-16 01:03:19 +0300 |
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committer | Andrei Karas <akaras@inbox.ru> | 2015-12-16 01:03:19 +0300 |
commit | 78fb544aeb8761e8d554487487bc27e610822e2d (patch) | |
tree | 45ec42f5dcba94cd391f54a4cef2c017d7318d38 /src/graphicsmanager.cpp | |
parent | fcdc44b21bda79052205ca1884b7f3a1ebd32957 (diff) | |
download | manaverse-78fb544aeb8761e8d554487487bc27e610822e2d.tar.gz manaverse-78fb544aeb8761e8d554487487bc27e610822e2d.tar.bz2 manaverse-78fb544aeb8761e8d554487487bc27e610822e2d.tar.xz manaverse-78fb544aeb8761e8d554487487bc27e610822e2d.zip |
Use screenshort helpers for creating screenshots
Diffstat (limited to 'src/graphicsmanager.cpp')
-rw-r--r-- | src/graphicsmanager.cpp | 17 |
1 files changed, 15 insertions, 2 deletions
diff --git a/src/graphicsmanager.cpp b/src/graphicsmanager.cpp index 129ad966d..efaffd2d2 100644 --- a/src/graphicsmanager.cpp +++ b/src/graphicsmanager.cpp @@ -61,6 +61,7 @@ #ifdef USE_OPENGL #include "resources/fboinfo.h" #include "resources/openglimagehelper.h" +#include "resources/openglscreenshothelper.h" #ifndef ANDROID #include "resources/safeopenglimagehelper.h" #endif // ANDROID @@ -68,6 +69,7 @@ #endif // USE_OPENGL #include "resources/sdlimagehelper.h" +#include "resources/sdlscreenshothelper.h" #ifdef USE_SDL2 #include "render/sdl2softwaregraphics.h" @@ -100,6 +102,8 @@ GraphicsManager graphicsManager; RenderType openGLMode = RENDER_SOFTWARE; +ScreenshotHelper *screenshortHelper = nullptr; + const int densitySize = 6; const std::string densityNames[] = @@ -255,18 +259,21 @@ int GraphicsManager::detectGraphics() #define RENDER_SOFTWARE_INIT \ imageHelper = new SDL2SoftwareImageHelper; \ surfaceImageHelper = new SurfaceImageHelper; \ - mainGraphics = new SDL2SoftwareGraphics; + mainGraphics = new SDL2SoftwareGraphics; \ + screenshortHelper = new SdlScreenshotHelper; #define RENDER_SDL2_DEFAULT_INIT \ imageHelper = new SDLImageHelper; \ surfaceImageHelper = new SurfaceImageHelper; \ mainGraphics = new SDLGraphics; \ + screenshortHelper = new SdlScreenshotHelper; \ mainGraphics->setRendererFlags(SDL_RENDERER_ACCELERATED); \ mUseTextureSampler = false; #else // USE_SDL2 #define RENDER_SOFTWARE_INIT \ imageHelper = new SDLImageHelper; \ surfaceImageHelper = imageHelper; \ - mainGraphics = new SDLGraphics; + mainGraphics = new SDLGraphics; \ + screenshortHelper = new SdlScreenshotHelper; #define RENDER_SDL2_DEFAULT_INIT #endif // USE_SDL2 @@ -278,11 +285,13 @@ int GraphicsManager::detectGraphics() imageHelper = new OpenGLImageHelper; \ surfaceImageHelper = new SurfaceImageHelper; \ mainGraphics = new NormalOpenGLGraphics; \ + screenshortHelper = new OpenGLScreenshotHelper; \ mUseTextureSampler = true; #define RENDER_MODERN_OPENGL_INIT \ imageHelper = new OpenGLImageHelper; \ surfaceImageHelper = new SurfaceImageHelper; \ mainGraphics = new ModernOpenGLGraphics; \ + screenshortHelper = new OpenGLScreenshotHelper; \ mUseTextureSampler = true; #endif // defined(ANDROID) || defined(__native_client__) @@ -294,11 +303,13 @@ int GraphicsManager::detectGraphics() imageHelper = new SafeOpenGLImageHelper; \ surfaceImageHelper = new SurfaceImageHelper; \ mainGraphics = new SafeOpenGLGraphics; \ + screenshortHelper = new OpenGLScreenshotHelper; \ mUseTextureSampler = false; #define RENDER_GLES2_OPENGL_INIT \ imageHelper = new OpenGLImageHelper; \ surfaceImageHelper = new SurfaceImageHelper; \ mainGraphics = new MobileOpenGL2Graphics; \ + screenshortHelper = new OpenGLScreenshotHelper; \ mUseTextureSampler = false; #endif // defined(ANDROID) @@ -309,6 +320,7 @@ int GraphicsManager::detectGraphics() imageHelper = new OpenGLImageHelper; \ surfaceImageHelper = new SurfaceImageHelper; \ mainGraphics = new MobileOpenGLGraphics; \ + screenshortHelper = new OpenGLScreenshotHelper; \ mUseTextureSampler = false; #endif // defined(__native_client__) @@ -379,6 +391,7 @@ void GraphicsManager::createRenderers() // Setup image loading for the right image format ImageHelper::setOpenGlMode(useOpenGL); + screenshortHelper = new OpenGLScreenshotHelper; // Create the graphics context switch (useOpenGL) { |