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authorAndrei Karas <akaras@inbox.ru>2017-06-20 01:02:22 +0300
committerAndrei Karas <akaras@inbox.ru>2017-06-20 01:02:22 +0300
commit132ee3146d10b6e6a860bfd7e03b5a8667f2a44b (patch)
tree0ef5bab643e4571ca77f4b4fa53276410edc0af2 /src/graphicsmanager.cpp
parent5d8285ae8d16b40cf842f2bafd41978e316ac9b8 (diff)
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Prevent Wshadow varnings in SDL code.
Diffstat (limited to 'src/graphicsmanager.cpp')
-rw-r--r--src/graphicsmanager.cpp6
1 files changed, 6 insertions, 0 deletions
diff --git a/src/graphicsmanager.cpp b/src/graphicsmanager.cpp
index dba9c7931..c49b97c59 100644
--- a/src/graphicsmanager.cpp
+++ b/src/graphicsmanager.cpp
@@ -29,7 +29,10 @@
#include <EGL/egl.h>
#ifndef USE_SDL2
+#pragma GCC diagnostic push
+#pragma GCC diagnostic ignored "-Wshadow")
#include <SDL_android.h>
+#pragma GCC diagnostic pop
#endif // USE_SDL2
#elif defined(__native_client__)
#include <GL/Regal.h>
@@ -90,7 +93,10 @@
#include "render/renderers.h"
#endif // USE_OPENGL
+#pragma GCC diagnostic push
+#pragma GCC diagnostic ignored "-Wshadow")
#include <SDL_syswm.h>
+#pragma GCC diagnostic pop
#include "debug.h"