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author | Andrei Karas <akaras@inbox.ru> | 2011-05-06 19:37:58 +0300 |
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committer | Andrei Karas <akaras@inbox.ru> | 2011-05-06 21:57:13 +0300 |
commit | e26b64efb9c6b79bbd5d9426af6887e83651e466 (patch) | |
tree | af915bda2a533558cfecaf363e331d59145e1224 /src/game.cpp | |
parent | 0f58a82314ca88b059674c98236f229358f6a80a (diff) | |
download | manaverse-e26b64efb9c6b79bbd5d9426af6887e83651e466.tar.gz manaverse-e26b64efb9c6b79bbd5d9426af6887e83651e466.tar.bz2 manaverse-e26b64efb9c6b79bbd5d9426af6887e83651e466.tar.xz manaverse-e26b64efb9c6b79bbd5d9426af6887e83651e466.zip |
Move attack filter arrays and methods from localplayer to actorspritemanager class.
Diffstat (limited to 'src/game.cpp')
-rw-r--r-- | src/game.cpp | 1 |
1 files changed, 0 insertions, 1 deletions
diff --git a/src/game.cpp b/src/game.cpp index 3c3067bbf..d0cbbdb40 100644 --- a/src/game.cpp +++ b/src/game.cpp @@ -224,7 +224,6 @@ static void createGuiWindows() whoIsOnline = new WhoIsOnline(); killStats = new KillStats; socialWindow = new SocialWindow(); - socialWindow->updateAttackFilter(); localChatTab = new ChatTab(_("General")); localChatTab->setAllowHighlight(false); |