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authorAndrei Karas <akaras@inbox.ru>2012-06-24 22:54:00 +0300
committerAndrei Karas <akaras@inbox.ru>2012-06-24 22:54:00 +0300
commitf9feb8f1fd4e2dc56218aba40ef94962fa866f84 (patch)
tree9d2f50f84f74e158b4a1d508d59fe17c55e3a17b /src/game.cpp
parent2e655b41861169ee1db19ef59345661b7dc70610 (diff)
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Fix disconnect by timeout in eathena servers.
Diffstat (limited to 'src/game.cpp')
-rw-r--r--src/game.cpp11
1 files changed, 9 insertions, 2 deletions
diff --git a/src/game.cpp b/src/game.cpp
index 386e01a3d..9aad672da 100644
--- a/src/game.cpp
+++ b/src/game.cpp
@@ -367,7 +367,8 @@ Game::Game():
mLastAction(0),
mNextAdjustTime(cur_time + adjustDelay),
mAdjustLevel(0),
- mLowerCounter(0)
+ mLowerCounter(0),
+ mPing(0)
{
spellManager = new SpellManager;
spellShortcut = new SpellShortcut;
@@ -615,6 +616,13 @@ void Game::slowLogic()
}
else
{
+ if (Net::getGameHandler()->mustPing()
+ && get_elapsed_time1(mPing) > 3000)
+ {
+ mPing = tick_time;
+ Net::getGameHandler()->ping(tick_time);
+ }
+
if (mAdjustPerfomance)
adjustPerfomance();
if (disconnectedDialog)
@@ -623,7 +631,6 @@ void Game::slowLogic()
disconnectedDialog = nullptr;
}
}
-
}
void Game::adjustPerfomance()