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authorAndrei Karas <akaras@inbox.ru>2015-08-02 16:13:36 +0300
committerAndrei Karas <akaras@inbox.ru>2015-08-03 21:50:05 +0300
commitf651273ebf2a8b11aa01ed1434ecb613177ced6a (patch)
treec51d2bed1476270e27ad95c5a46e15af32eaccdd /src/dyetool/gui/viewport.cpp
parent30846b7f68f1ad05a0719ae37f75fd2901a6545a (diff)
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Add gui mode for dyecmd. Now only basic code added.
Diffstat (limited to 'src/dyetool/gui/viewport.cpp')
-rw-r--r--src/dyetool/gui/viewport.cpp290
1 files changed, 290 insertions, 0 deletions
diff --git a/src/dyetool/gui/viewport.cpp b/src/dyetool/gui/viewport.cpp
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+/*
+ * The ManaPlus Client
+ * Copyright (C) 2004-2009 The Mana World Development Team
+ * Copyright (C) 2009-2010 The Mana Developers
+ * Copyright (C) 2011-2015 The ManaPlus Developers
+ *
+ * This file is part of The ManaPlus Client.
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#include "gui/viewport.h"
+
+#include "actormanager.h"
+#include "configuration.h"
+#include "game.h"
+#include "settings.h"
+#include "sdlshared.h"
+#include "textmanager.h"
+
+#include "enums/resources/map/mapitemtype.h"
+
+#include "resources/map/map.h"
+#include "resources/map/mapitem.h"
+#include "resources/map/speciallayer.h"
+
+#include "being/localplayer.h"
+#include "being/playerinfo.h"
+
+#include "input/inputmanager.h"
+
+#include "gui/gui.h"
+#include "gui/popupmanager.h"
+#include "gui/userpalette.h"
+
+#include "gui/fonts/font.h"
+
+#include "gui/popups/beingpopup.h"
+#include "gui/popups/popupmenu.h"
+#include "gui/popups/textpopup.h"
+
+#include "gui/windows/ministatuswindow.h"
+
+#include "debug.h"
+
+Viewport *viewport = nullptr;
+
+extern volatile int tick_time;
+extern MiniStatusWindow *miniStatusWindow;
+
+Viewport::Viewport() :
+ WindowContainer(nullptr),
+ MouseListener(),
+ mMouseX(0),
+ mMouseY(0),
+ mMap(nullptr),
+ mHoverBeing(nullptr),
+ mHoverItem(nullptr),
+ mHoverSign(nullptr),
+ mScrollRadius(config.getIntValue("ScrollRadius")),
+ mScrollLaziness(config.getIntValue("ScrollLaziness")),
+ mScrollCenterOffsetX(config.getIntValue("ScrollCenterOffsetX")),
+ mScrollCenterOffsetY(config.getIntValue("ScrollCenterOffsetY")),
+ mMousePressX(0),
+ mMousePressY(0),
+ mPixelViewX(0),
+ mPixelViewY(0),
+ mLocalWalkTime(-1),
+ mCameraRelativeX(0),
+ mCameraRelativeY(0),
+ mShowBeingPopup(config.getBoolValue("showBeingPopup")),
+ mSelfMouseHeal(config.getBoolValue("selfMouseHeal")),
+ mEnableLazyScrolling(config.getBoolValue("enableLazyScrolling")),
+ mMouseDirectionMove(config.getBoolValue("mouseDirectionMove")),
+ mLongMouseClick(config.getBoolValue("longmouseclick")),
+ mMouseClicked(false),
+ mPlayerFollowMouse(false)
+{
+ setOpaque(false);
+ addMouseListener(this);
+
+ config.addListener("ScrollLaziness", this);
+ config.addListener("ScrollRadius", this);
+ config.addListener("showBeingPopup", this);
+ config.addListener("selfMouseHeal", this);
+ config.addListener("enableLazyScrolling", this);
+ config.addListener("mouseDirectionMove", this);
+ config.addListener("longmouseclick", this);
+
+ setFocusable(true);
+}
+
+Viewport::~Viewport()
+{
+ config.removeListeners(this);
+ CHECKLISTENERS
+}
+
+void Viewport::setMap(Map *const map A_UNUSED)
+{
+}
+
+void Viewport::draw(Graphics *graphics)
+{
+ BLOCK_START("Viewport::draw 1")
+ static int lastTick = tick_time;
+
+ graphics->setColor(Color(64, 64, 64));
+ graphics->fillRectangle(
+ Rect(0, 0, getWidth(), getHeight()));
+
+ // Avoid freaking out when tick_time overflows
+ if (tick_time < lastTick)
+ lastTick = tick_time;
+
+ // Draw contained widgets
+ WindowContainer::draw(graphics);
+ BLOCK_END("Viewport::draw 1")
+}
+
+void Viewport::safeDraw(Graphics *graphics)
+{
+ Viewport::draw(graphics);
+}
+
+void Viewport::logic()
+{
+ BLOCK_START("Viewport::logic")
+ // Make the player follow the mouse position
+ // if the mouse is dragged elsewhere than in a window.
+ Gui::getMouseState(mMouseX, mMouseY);
+ BLOCK_END("Viewport::logic")
+}
+
+void Viewport::followMouse()
+{
+}
+
+void Viewport::drawDebugPath(Graphics *const graphics A_UNUSED)
+{
+}
+
+bool Viewport::openContextMenu(const MouseEvent &event A_UNUSED)
+{
+ return false;
+}
+
+void Viewport::mousePressed(MouseEvent &event)
+{
+ if (event.getSource() != this || event.isConsumed())
+ return;
+
+ mMouseClicked = true;
+
+ mMousePressX = event.getX();
+ mMousePressY = event.getY();
+ const MouseButtonT eventButton = event.getButton();
+
+ // Right click might open a popup
+ if (eventButton == MouseButton::RIGHT)
+ {
+ if (openContextMenu(event))
+ return;
+ }
+
+ // If a popup is active, just remove it
+ if (popupManager->isPopupMenuVisible())
+ {
+ mPlayerFollowMouse = false;
+ popupManager->hidePopupMenu();
+ return;
+ }
+
+ // Left click can cause different actions
+ if (!mLongMouseClick && eventButton == MouseButton::LEFT)
+ {
+ if (leftMouseAction())
+ {
+ mPlayerFollowMouse = false;
+ return;
+ }
+ }
+}
+
+void Viewport::walkByMouse(const MouseEvent &event A_UNUSED)
+{
+}
+
+void Viewport::mouseDragged(MouseEvent &event)
+{
+ if (event.getSource() != this || event.isConsumed())
+ {
+ mPlayerFollowMouse = false;
+ return;
+ }
+ if (mMouseClicked)
+ {
+ if (abs(event.getX() - mMousePressX) > 32
+ || abs(event.getY() - mMousePressY) > 32)
+ {
+ mPlayerFollowMouse = true;
+ }
+ }
+
+ walkByMouse(event);
+}
+
+void Viewport::mouseReleased(MouseEvent &event)
+{
+ mPlayerFollowMouse = false;
+ mLocalWalkTime = -1;
+ if (mLongMouseClick && mMouseClicked)
+ {
+ mMouseClicked = false;
+ if (event.getSource() != this || event.isConsumed())
+ return;
+ const MouseButtonT eventButton = event.getButton();
+ if (eventButton == MouseButton::LEFT)
+ {
+ // long button press
+ if (gui && gui->isLongPress())
+ {
+ if (openContextMenu(event))
+ {
+ gui->resetClickCount();
+ return;
+ }
+ }
+ else
+ {
+ if (leftMouseAction())
+ return;
+ }
+ walkByMouse(event);
+ }
+ }
+}
+
+void Viewport::optionChanged(const std::string &name)
+{
+ if (name == "ScrollLaziness")
+ mScrollLaziness = config.getIntValue("ScrollLaziness");
+ else if (name == "ScrollRadius")
+ mScrollRadius = config.getIntValue("ScrollRadius");
+ else if (name == "showBeingPopup")
+ mShowBeingPopup = config.getBoolValue("showBeingPopup");
+ else if (name == "selfMouseHeal")
+ mSelfMouseHeal = config.getBoolValue("selfMouseHeal");
+ else if (name == "enableLazyScrolling")
+ mEnableLazyScrolling = config.getBoolValue("enableLazyScrolling");
+ else if (name == "mouseDirectionMove")
+ mMouseDirectionMove = config.getBoolValue("mouseDirectionMove");
+ else if (name == "longmouseclick")
+ mLongMouseClick = config.getBoolValue("longmouseclick");
+}
+
+void Viewport::mouseMoved(MouseEvent &event A_UNUSED)
+{
+}
+
+void Viewport::toggleMapDrawType()
+{
+}
+
+void Viewport::toggleCameraMode()
+{
+}
+
+void Viewport::cleanHoverItems()
+{
+ mHoverBeing = nullptr;
+ mHoverItem = nullptr;
+ mHoverSign = nullptr;
+}
+
+bool Viewport::leftMouseAction()
+{
+ return false;
+}