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authorAndrei Karas <akaras@inbox.ru>2015-04-09 17:53:52 +0300
committerAndrei Karas <akaras@inbox.ru>2015-04-09 17:53:52 +0300
commit4fe5fd9a471760c8ce54c71c8cdf3f27c8fb27ae (patch)
tree4efae7d8e5ef3f60b5b8dd9231fa2770492908a0 /src/defaults.cpp
parent0de391b6566f347d546be4dc56999b3c502fa46b (diff)
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On skill attacks on target for show effect use skill attribute skillHitEffectId.
Diffstat (limited to 'src/defaults.cpp')
-rw-r--r--src/defaults.cpp1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/defaults.cpp b/src/defaults.cpp
index c0dce23ff..4e89d32ec 100644
--- a/src/defaults.cpp
+++ b/src/defaults.cpp
@@ -505,6 +505,7 @@ DefaultsData* getPathsDefaults()
AddDEF("skillRemoveEffectId", -1);
AddDEF("skillCastingSrcEffectId", -1);
AddDEF("skillCastingDstEffectId", -1);
+ AddDEF("skillHitEffectId", -1);
AddDEF("minimaps", "graphics/minimaps/");
AddDEF("maps", "maps/");