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authorAndrei Karas <akaras@inbox.ru>2014-05-18 19:47:28 +0300
committerAndrei Karas <akaras@inbox.ru>2014-05-18 19:47:28 +0300
commit7da95c7f4da447876458a0b1a17736b9a2865844 (patch)
tree4b6ac0ab5bc32a11234a5363de95d0cfec8cb7d5 /src/defaults.cpp
parent515ce6c1413b5e3da131f3e4997abdc39c003a2c (diff)
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Move inputaction into separate file.
Diffstat (limited to 'src/defaults.cpp')
-rw-r--r--src/defaults.cpp27
1 files changed, 14 insertions, 13 deletions
diff --git a/src/defaults.cpp b/src/defaults.cpp
index a215730c4..c39c3abd0 100644
--- a/src/defaults.cpp
+++ b/src/defaults.cpp
@@ -26,6 +26,7 @@
#include "being/beingspeech.h"
+#include "input/inputaction.h"
#include "input/keydata.h"
#include "render/graphics.h"
@@ -321,19 +322,19 @@ DefaultsData* getConfigDefaults()
AddDEF("selfMouseHeal", true);
AddDEF("serverslistupdate", "");
AddDEF("fadeoutmusic", true);
- AddDEF("screenActionKeyboard", Input::KEY_SHOW_KEYBOARD);
- AddDEF("screenActionButton0", Input::KEY_TALK);
- AddDEF("screenActionButton1", Input::KEY_TARGET_ATTACK);
- AddDEF("screenActionButton2", Input::KEY_PICKUP);
- AddDEF("screenActionButton3", Input::KEY_STOP_SIT);
- AddDEF("screenActionButton4", Input::KEY_TARGET_NPC);
- AddDEF("screenActionButton5", Input::KEY_WINDOW_STATUS);
- AddDEF("screenActionButton6", Input::KEY_WINDOW_INVENTORY);
- AddDEF("screenActionButton7", Input::KEY_WINDOW_SKILL);
- AddDEF("screenActionButton8", Input::KEY_WINDOW_SOCIAL);
- AddDEF("screenActionButton9", Input::KEY_WINDOW_DEBUG);
- AddDEF("screenActionButton10", Input::KEY_TRADE);
- AddDEF("screenActionButton11", Input::KEY_DIRECT_DOWN);
+ AddDEF("screenActionKeyboard", InputAction::SHOW_KEYBOARD);
+ AddDEF("screenActionButton0", InputAction::TALK);
+ AddDEF("screenActionButton1", InputAction::TARGET_ATTACK);
+ AddDEF("screenActionButton2", InputAction::PICKUP);
+ AddDEF("screenActionButton3", InputAction::STOP_SIT);
+ AddDEF("screenActionButton4", InputAction::TARGET_NPC);
+ AddDEF("screenActionButton5", InputAction::WINDOW_STATUS);
+ AddDEF("screenActionButton6", InputAction::WINDOW_INVENTORY);
+ AddDEF("screenActionButton7", InputAction::WINDOW_SKILL);
+ AddDEF("screenActionButton8", InputAction::WINDOW_SOCIAL);
+ AddDEF("screenActionButton9", InputAction::WINDOW_DEBUG);
+ AddDEF("screenActionButton10", InputAction::TRADE);
+ AddDEF("screenActionButton11", InputAction::DIRECT_DOWN);
AddDEF("screenButtonsFormat", 0);
AddDEF("autoresizeminimaps", false);
AddDEF("showGuildOnline", false);