diff options
author | Andrei Karas <akaras@inbox.ru> | 2013-08-31 22:42:10 +0300 |
---|---|---|
committer | Andrei Karas <akaras@inbox.ru> | 2013-08-31 22:42:10 +0300 |
commit | 00cda69b883d6354f093be6ee39a7936cb798979 (patch) | |
tree | f1daa290abfb53180bd8420a45fe6dff1c7a2ab3 /src/compoundsprite.cpp | |
parent | 5919cdc663d5f60a8c5cc7e50ad0c43a18cf9829 (diff) | |
download | manaverse-00cda69b883d6354f093be6ee39a7936cb798979.tar.gz manaverse-00cda69b883d6354f093be6ee39a7936cb798979.tar.bz2 manaverse-00cda69b883d6354f093be6ee39a7936cb798979.tar.xz manaverse-00cda69b883d6354f093be6ee39a7936cb798979.zip |
move being related files into being dir.
Diffstat (limited to 'src/compoundsprite.cpp')
-rw-r--r-- | src/compoundsprite.cpp | 567 |
1 files changed, 0 insertions, 567 deletions
diff --git a/src/compoundsprite.cpp b/src/compoundsprite.cpp deleted file mode 100644 index 9ca7ce8fb..000000000 --- a/src/compoundsprite.cpp +++ /dev/null @@ -1,567 +0,0 @@ -/* - * The ManaPlus Client - * Copyright (C) 2010 The Mana Developers - * Copyright (C) 2011-2013 The ManaPlus Developers - * - * This file is part of The ManaPlus Client. - * - * This program is free software; you can redistribute it and/or modify - * it under the terms of the GNU General Public License as published by - * the Free Software Foundation; either version 2 of the License, or - * any later version. - * - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - * - * You should have received a copy of the GNU General Public License - * along with this program. If not, see <http://www.gnu.org/licenses/>. - */ - -#include "compoundsprite.h" - -#include "client.h" -#include "configuration.h" -#include "game.h" - -#ifdef USE_OPENGL -#include "main.h" -#endif - -#include "map.h" -#include "sdlshared.h" - -#include "render/surfacegraphics.h" - -#include "resources/image.h" -#include "resources/imagehelper.h" - -#include "utils/dtor.h" -#include "utils/sdlcheckutils.h" - -#include <SDL.h> - -#include "debug.h" - -static const int BUFFER_WIDTH = 100; -static const int BUFFER_HEIGHT = 100; - -static const unsigned cache_max_size = 10; -static const unsigned cache_clean_part = 3; -bool CompoundSprite::mEnableDelay = true; - -CompoundSprite::CompoundSprite() : - imagesCache(), - mCacheItem(nullptr), - mImage(nullptr), - mAlphaImage(nullptr), - mOffsetX(0), - mOffsetY(0), - mSprites(), - mNextRedrawTime(0), - mNeedsRedraw(false), - mEnableAlphaFix(config.getBoolValue("enableAlphaFix")), - mDisableAdvBeingCaching(config.getBoolValue("disableAdvBeingCaching")), - mDisableBeingCaching(config.getBoolValue("disableBeingCaching")) -{ - mAlpha = 1.0f; -} - -CompoundSprite::~CompoundSprite() -{ - clear(); - mImage = nullptr; - mAlphaImage = nullptr; -} - -bool CompoundSprite::reset() -{ - bool ret = false; - FOR_EACH (SpriteIterator, it, mSprites) - { - if (*it) - ret |= (*it)->reset(); - } - mNeedsRedraw |= ret; - return ret; -} - -bool CompoundSprite::play(const std::string &action) -{ - bool ret = false; - FOR_EACH (SpriteIterator, it, mSprites) - { - if (*it) - ret |= (*it)->play(action); - } - mNeedsRedraw |= ret; - return ret; -} - -bool CompoundSprite::update(const int time) -{ - bool ret = false; - FOR_EACH (SpriteIterator, it, mSprites) - { - if (*it) - ret |= (*it)->update(time); - } - mNeedsRedraw |= ret; - return ret; -} - -bool CompoundSprite::draw(Graphics *const graphics, - const int posX, const int posY) const -{ - FUNC_BLOCK("CompoundSprite::draw", 1) - if (mNeedsRedraw) - updateImages(); - - if (mSprites.empty()) // Nothing to draw - return false; - - if (mAlpha == 1.0f && mImage) - { - return graphics->drawImage(mImage, posX + mOffsetX, posY + mOffsetY); - } - else if (mAlpha && mAlphaImage) - { - mAlphaImage->setAlpha(mAlpha); - return graphics->drawImage(mAlphaImage, - posX + mOffsetX, posY + mOffsetY); - } - else - { - drawSprites(graphics, posX, posY); - } - return false; -} - -void CompoundSprite::drawSprites(Graphics *const graphics, - const int posX, const int posY) const -{ - FOR_EACH (SpriteConstIterator, it, mSprites) - { - if (*it) - { - (*it)->setAlpha(mAlpha); - (*it)->draw(graphics, posX, posY); - } - } -} - -void CompoundSprite::drawSpritesSDL(Graphics *const graphics, - const int posX, const int posY) const -{ - FOR_EACH (SpriteConstIterator, it, mSprites) - { - if (*it) - (*it)->draw(graphics, posX, posY); - } -} - -int CompoundSprite::getWidth() const -{ - FOR_EACH (SpriteConstIterator, it, mSprites) - { - const Sprite *const base = *it; - if (base) - return base->getWidth(); - } - - return 0; -} - -int CompoundSprite::getHeight() const -{ - FOR_EACH (SpriteConstIterator, it, mSprites) - { - const Sprite *const base = *it; - if (base) - return base->getHeight(); - } - - return 0; -} - -const Image *CompoundSprite::getImage() const -{ - return mImage; -} - -bool CompoundSprite::setSpriteDirection(const SpriteDirection direction) -{ - bool ret = false; - FOR_EACH (SpriteIterator, it, mSprites) - { - if (*it) - ret |= (*it)->setSpriteDirection(direction); - } - mNeedsRedraw |= ret; - return ret; -} - -int CompoundSprite::getNumberOfLayers() const -{ - if (mImage || mAlphaImage) - return 1; - else - return static_cast<int>(size()); -} - -unsigned int CompoundSprite::getCurrentFrame() const -{ - FOR_EACH (SpriteConstIterator, it, mSprites) - { - if (*it) - return (*it)->getCurrentFrame(); - } - return 0; -} - -unsigned int CompoundSprite::getFrameCount() const -{ - FOR_EACH (SpriteConstIterator, it, mSprites) - { - if (*it) - return (*it)->getFrameCount(); - } - return 0; -} - -void CompoundSprite::addSprite(Sprite *const sprite) -{ - mSprites.push_back(sprite); - mNeedsRedraw = true; -} - -void CompoundSprite::setSprite(const int layer, Sprite *const sprite) -{ - // Skip if it won't change anything - if (mSprites.at(layer) == sprite) - return; - - delete mSprites.at(layer); - mSprites[layer] = sprite; - mNeedsRedraw = true; -} - -void CompoundSprite::removeSprite(const int layer) -{ - // Skip if it won't change anything - if (!mSprites.at(layer)) - return; - - delete mSprites.at(layer); - mSprites.at(layer) = nullptr; - mNeedsRedraw = true; -} - -void CompoundSprite::clear() -{ - // Skip if it won't change anything - if (!mSprites.empty()) - { - delete_all(mSprites); - mSprites.clear(); - } - mNeedsRedraw = true; - delete_all(imagesCache); - imagesCache.clear(); - delete mCacheItem; - mCacheItem = nullptr; -} - -void CompoundSprite::ensureSize(size_t layerCount) -{ - // Skip if it won't change anything - if (mSprites.size() >= layerCount) - return; - -// resize(layerCount, nullptr); - mSprites.resize(layerCount); -} - -/** - * Returns the curent frame in the current animation of the given layer. - */ -unsigned int CompoundSprite::getCurrentFrame(unsigned int layer) const -{ - if (layer >= mSprites.size()) - return 0; - - const Sprite *const s = getSprite(layer); - if (s) - return s->getCurrentFrame(); - - return 0; -} - -/** - * Returns the frame count in the current animation of the given layer. - */ -unsigned int CompoundSprite::getFrameCount(unsigned int layer) -{ - if (layer >= mSprites.size()) - return 0; - - const Sprite *const s = getSprite(layer); - if (s) - return s->getFrameCount(); - - return 0; -} - -void CompoundSprite::redraw() const -{ -#ifndef USE_SDL2 - -#if SDL_BYTEORDER == SDL_BIG_ENDIAN - const int rmask = 0xff000000; - const int gmask = 0x00ff0000; - const int bmask = 0x0000ff00; - const int amask = 0x000000ff; -#else - const int rmask = 0x000000ff; - const int gmask = 0x0000ff00; - const int bmask = 0x00ff0000; - const int amask = 0xff000000; -#endif - - SDL_Surface *const surface = MSDL_CreateRGBSurface(SDL_HWSURFACE, - BUFFER_WIDTH, BUFFER_HEIGHT, 32, rmask, gmask, bmask, amask); - - if (!surface) - return; - - SurfaceGraphics *graphics = new SurfaceGraphics(); - graphics->setBlitMode(SurfaceGraphics::BLIT_GFX); - graphics->setTarget(surface); - graphics->_beginDraw(); - - int tileX = 32 / 2; - int tileY = 32; - - const Game *const game = Game::instance(); - if (game) - { - const Map *const map = game->getCurrentMap(); - if (map) - { - tileX = map->getTileWidth() / 2; - tileY = map->getTileWidth(); - } - } - - const int posX = BUFFER_WIDTH / 2 - tileX; - const int posY = BUFFER_HEIGHT - tileY; - - mOffsetX = tileX - BUFFER_WIDTH / 2; - mOffsetY = tileY - BUFFER_HEIGHT; - - drawSpritesSDL(graphics, posX, posY); - - delete graphics; - graphics = nullptr; - - SDL_Surface *const surfaceA = MSDL_CreateRGBSurface(SDL_HWSURFACE, - BUFFER_WIDTH, BUFFER_HEIGHT, 32, rmask, gmask, bmask, amask); - -#ifdef USE_SDL2 - SDL_SetSurfaceAlphaMod(surface, 255); -#else - SDL_SetAlpha(surface, 0, SDL_ALPHA_OPAQUE); -#endif - SDL_BlitSurface(surface, nullptr, surfaceA, nullptr); - - delete mImage; - delete mAlphaImage; - - mImage = imageHelper->load(surface); - MSDL_FreeSurface(surface); - - if (ImageHelper::mEnableAlpha) - { - mAlphaImage = imageHelper->load(surfaceA); - MSDL_FreeSurface(surfaceA); - } - else - { - mAlphaImage = nullptr; - } -#endif -} - -void CompoundSprite::setAlpha(float alpha) -{ - if (alpha != mAlpha) - { -#ifdef USE_OPENGL - if (mEnableAlphaFix && imageHelper->useOpenGL() == 0 - && size() > 3) -#else - if (mEnableAlphaFix && size() > 3) -#endif - { - FOR_EACH (SpriteConstIterator, it, mSprites) - { - if (*it) - (*it)->setAlpha(alpha); - } - } - mAlpha = alpha; - } -} - -void CompoundSprite::updateImages() const -{ -#ifndef USE_SDL2 -#ifdef USE_OPENGL - if (imageHelper->useOpenGL()) - return; -#endif - - if (mEnableDelay) - { - if (get_elapsed_time1(mNextRedrawTime) < 10) - return; - mNextRedrawTime = tick_time; - } - mNeedsRedraw = false; - - if (!mDisableBeingCaching) - { - if (size() <= 3) - return; - - if (!mDisableAdvBeingCaching) - { - if (updateFromCache()) - return; - - redraw(); - - if (mImage) - initCurrentCacheItem(); - } - else - { - redraw(); - } - } -#endif -} - -bool CompoundSprite::updateFromCache() const -{ -#ifndef USE_SDL2 -// static int hits = 0; -// static int miss = 0; - - if (mCacheItem && mCacheItem->image) - { - imagesCache.push_front(mCacheItem); - mCacheItem = nullptr; - if (imagesCache.size() > cache_max_size) - { - for (unsigned f = 0; f < cache_clean_part; f ++) - { - CompoundItem *item = imagesCache.back(); - imagesCache.pop_back(); - delete item; - } - } - } - -// logger->log("cache size: %d, hit %d, miss %d", -// (int)imagesCache.size(), hits, miss); - - const size_t sz = size(); - FOR_EACH (ImagesCache::iterator, it, imagesCache) - { - CompoundItem *const ic = *it; - if (ic && ic->data.size() == sz) - { - bool fail(false); - VectorPointers::const_iterator it2 = ic->data.begin(); - const VectorPointers::const_iterator it2_end = ic->data.end(); - - for (SpriteConstIterator it1 = mSprites.begin(), - it1_end = mSprites.end(); - it1 != it1_end && it2 != it2_end; - ++ it1, ++ it2) - { - const void *ptr1 = nullptr; - const void *ptr2 = nullptr; - if (*it1) - ptr1 = (*it1)->getHash(); - if (*it2) - ptr2 = *it2; - if (ptr1 != ptr2) - { - fail = true; - break; - } - } - if (!fail) - { -// hits ++; - mImage = (*it)->image; - mAlphaImage = (*it)->alphaImage; - imagesCache.erase(it); - mCacheItem = ic; - return true; - } - } - } - mImage = nullptr; - mAlphaImage = nullptr; -// miss++; -#endif - return false; -} - -void CompoundSprite::initCurrentCacheItem() const -{ - delete mCacheItem; - mCacheItem = new CompoundItem(); - mCacheItem->image = mImage; - mCacheItem->alphaImage = mAlphaImage; -// mCacheItem->alpha = mAlpha; - - FOR_EACH (SpriteConstIterator, it, mSprites) - { - if (*it) - mCacheItem->data.push_back((*it)->getHash()); - else - mCacheItem->data.push_back(nullptr); - } -} - -bool CompoundSprite::updateNumber(unsigned num) -{ - bool res(false); - FOR_EACH (SpriteConstIterator, it, mSprites) - { - if (*it) - { - if ((*it)->updateNumber(num)) - res = true; - } - } - return res; -} - -CompoundItem::CompoundItem() : - data(), - image(nullptr), - alphaImage(nullptr) -{ -} - -CompoundItem::~CompoundItem() -{ - delete image; - delete alphaImage; -} |