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author | Andrei Karas <akaras@inbox.ru> | 2012-10-25 01:13:56 +0300 |
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committer | Andrei Karas <akaras@inbox.ru> | 2012-10-25 01:18:02 +0300 |
commit | 1e4aa6a5e7476bea736b89fe5d7094b6a68705e5 (patch) | |
tree | e1f4bda6bcdf5497ae3e7a6b96afc1af563ee7f7 /src/compoundsprite.cpp | |
parent | efcee136d7ab46a73286f1ac016d6e3b6a3faed4 (diff) | |
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Add support for different hover/pickup cursors for monsters, npc, items, etc.
In monsters.xml new monster attribute:
hoverCursor - default value "attack".
In npcs.xml new npc attribute:
hoverCursor - default value "talk".
In items.xml new item attribute:
pickupCursor - default value "pickup".
Warps using "up" cursor for now.
Diffstat (limited to 'src/compoundsprite.cpp')
0 files changed, 0 insertions, 0 deletions