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authorAndrei Karas <akaras@inbox.ru>2016-05-27 21:37:03 +0300
committerAndrei Karas <akaras@inbox.ru>2016-05-27 21:37:03 +0300
commitc18d789b35f29611c88d0e3bdbb5619500ea7a2a (patch)
treecdc7e6d57305bba43859b5a669df1e975220dc3f /src/client.cpp
parent6ed4f7f09a297e9afb829634399c94ccc542729e (diff)
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Move spritedef load function from resourcemanager into separate file.
Diffstat (limited to 'src/client.cpp')
-rw-r--r--src/client.cpp1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/client.cpp b/src/client.cpp
index f1aed91fc..a9f75bcba 100644
--- a/src/client.cpp
+++ b/src/client.cpp
@@ -280,6 +280,7 @@ void Client::gameInit()
#endif
ConfigManager::backupConfig("config.xml");
ConfigManager::initConfiguration();
+ settings.init();
Net::loadIgnorePackets();
paths.setDefaultValues(getPathsDefaults());
initFeatures();