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authorAndrei Karas <akaras@inbox.ru>2013-03-27 19:05:24 +0300
committerAndrei Karas <akaras@inbox.ru>2013-03-27 21:01:39 +0300
commit8150191686759b13a239c25970924c3c186140ff (patch)
tree6004551128df40dcf178ca639fe42490f80d2c01 /src/client.cpp
parent18d8872333e2e433ce7b9e7be71706de37933097 (diff)
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improve charserverhandler class.
Diffstat (limited to 'src/client.cpp')
-rw-r--r--src/client.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/client.cpp b/src/client.cpp
index 8f64b6b1e..57987e82b 100644
--- a/src/client.cpp
+++ b/src/client.cpp
@@ -1397,7 +1397,7 @@ int Client::gameExec()
case STATE_GET_CHARACTERS:
BLOCK_START("Client::gameExec STATE_GET_CHARACTERS")
logger->log1("State: GET CHARACTERS");
- Net::getCharHandler()->requestCharacters();
+ Net::getCharServerHandler()->requestCharacters();
mCurrentDialog = new ConnectionDialog(
_("Requesting characters"),
STATE_SWITCH_SERVER);