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author | Andrei Karas <akaras@inbox.ru> | 2014-05-19 22:50:16 +0300 |
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committer | Andrei Karas <akaras@inbox.ru> | 2014-05-19 22:50:16 +0300 |
commit | c65cb0d97fbaa37f531d6fb47ce9d798b001b637 (patch) | |
tree | cce1030add4a837913b9e730a5550a67d03d236e /src/being | |
parent | 3d236906de18c846aa052f1d4cef1b0686a43854 (diff) | |
download | manaverse-c65cb0d97fbaa37f531d6fb47ce9d798b001b637.tar.gz manaverse-c65cb0d97fbaa37f531d6fb47ce9d798b001b637.tar.bz2 manaverse-c65cb0d97fbaa37f531d6fb47ce9d798b001b637.tar.xz manaverse-c65cb0d97fbaa37f531d6fb47ce9d798b001b637.zip |
fix code style.
Diffstat (limited to 'src/being')
-rw-r--r-- | src/being/actorsprite.h | 7 | ||||
-rw-r--r-- | src/being/being.cpp | 12 | ||||
-rw-r--r-- | src/being/localplayer.cpp | 1 |
3 files changed, 11 insertions, 9 deletions
diff --git a/src/being/actorsprite.h b/src/being/actorsprite.h index a89d605bd..7447675a1 100644 --- a/src/being/actorsprite.h +++ b/src/being/actorsprite.h @@ -22,10 +22,6 @@ #ifndef BEING_ACTORSPRITE_H #define BEING_ACTORSPRITE_H -#include "localconsts.h" - -#include "resources/spritedisplay.h" - #include "resources/map/blocktype.h" #include "resources/map/mapconsts.h" @@ -35,7 +31,6 @@ #include "being/targetcursorsize.h" #include "being/targetcursortype.h" -#include "particle/particlecontainer.h" #include "particle/particlelist.h" #include "particle/particlevector.h" @@ -48,6 +43,8 @@ class AnimatedSprite; class StatusEffect; class ActorSpriteListener; +struct SpriteDisplay; + class ActorSprite : public CompoundSprite, public Actor { public: diff --git a/src/being/being.cpp b/src/being/being.cpp index e4205a727..2fd83c7b5 100644 --- a/src/being/being.cpp +++ b/src/being/being.cpp @@ -756,8 +756,11 @@ void Being::handleAttack(Being *const victim, const int damage, if (!weaponId) weaponId = -100 - mSubType; const ItemInfo &info = ItemDB::get(weaponId); - playSfx(info.getSound((damage > 0) ? - ItemSoundEvent::HIT : ItemSoundEvent::MISS), victim, true, mX, mY); + playSfx(info.getSound( + (damage > 0) ? ItemSoundEvent::HIT : ItemSoundEvent::MISS), + victim, + true, + mX, mY); } } else @@ -1209,7 +1212,10 @@ void Being::setAction(const BeingAction::Action &action, const int attackId) currentAction = getDeadAction(); if (mInfo) { - playSfx(mInfo->getSound(ItemSoundEvent::DIE), this, false, mX, mY); + playSfx(mInfo->getSound(ItemSoundEvent::DIE), + this, + false, + mX, mY); if (mType == ActorType::MONSTER || mType == ActorType::NPC) mYDiff = mInfo->getDeadSortOffsetY(); } diff --git a/src/being/localplayer.cpp b/src/being/localplayer.cpp index 4e6b7615e..73c3f40ec 100644 --- a/src/being/localplayer.cpp +++ b/src/being/localplayer.cpp @@ -78,7 +78,6 @@ #include "resources/map/speciallayer.h" #include "listeners/awaylistener.h" -#include "listeners/updatestatuslistener.h" #include "utils/delete2.h" #include "utils/gettext.h" |