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authorAndrei Karas <akaras@inbox.ru>2014-10-21 01:13:11 +0300
committerAndrei Karas <akaras@inbox.ru>2014-10-21 01:13:11 +0300
commit8d12abe6ff4114a04b8fc9549e8f44683fed9e3d (patch)
tree29055adc729bfe298b09feecf044af1ddde64b64 /src/being/playerinfo.cpp
parenta9877525597aa94f1d974b8f45567b4168cf6c8e (diff)
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Remove function setInventoryItem from playerinfo.
Diffstat (limited to 'src/being/playerinfo.cpp')
-rw-r--r--src/being/playerinfo.cpp11
1 files changed, 0 insertions, 11 deletions
diff --git a/src/being/playerinfo.cpp b/src/being/playerinfo.cpp
index d76de03fc..a6ec14c27 100644
--- a/src/being/playerinfo.cpp
+++ b/src/being/playerinfo.cpp
@@ -208,17 +208,6 @@ void clearInventory()
mInventory->clear();
}
-void setInventoryItem(const int index, const int id,
- const int amount, const uint8_t refine)
-{
- bool equipment = false;
- const ItemType::Type itemType = ItemDB::get(id).getType();
- if (itemType != ItemType::UNUSABLE && itemType != ItemType::USABLE)
- equipment = true;
- if (mInventory)
- mInventory->setItem(index, id, amount, refine, 1, equipment, false);
-}
-
Equipment *getEquipment()
{
return mEquipment;