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authorAndrei Karas <akaras@inbox.ru>2017-06-06 23:34:34 +0300
committerAndrei Karas <akaras@inbox.ru>2017-06-07 19:23:40 +0300
commit36ba43d6ea38062b17f7e63ef659962bfc51c64d (patch)
tree190156cb88b13a38a6d13c69ee0742cc078065a1 /src/being/playerinfo.cpp
parentf1518dd8476c968a43fa57cfb06198e290a4f77a (diff)
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Fix clang-tidy check readability-implicit-bool-cast.
Diffstat (limited to 'src/being/playerinfo.cpp')
-rw-r--r--src/being/playerinfo.cpp76
1 files changed, 46 insertions, 30 deletions
diff --git a/src/being/playerinfo.cpp b/src/being/playerinfo.cpp
index 8a9c55c5e..4429ba5f7 100644
--- a/src/being/playerinfo.cpp
+++ b/src/being/playerinfo.cpp
@@ -206,7 +206,7 @@ Inventory *getInventory()
Inventory *getStorageInventory()
{
- if (inventoryHandler)
+ if (inventoryHandler != nullptr)
return inventoryHandler->getStorage();
return nullptr;
}
@@ -218,9 +218,9 @@ Inventory *getCartInventory()
void clearInventory()
{
- if (mEquipment)
+ if (mEquipment != nullptr)
mEquipment->clear();
- if (mInventory)
+ if (mInventory != nullptr)
mInventory->clear();
}
@@ -231,7 +231,7 @@ Equipment *getEquipment()
const Item *getEquipment(const unsigned int slot)
{
- if (mEquipment)
+ if (mEquipment != nullptr)
return mEquipment->getEquipment(slot);
else
return nullptr;
@@ -239,7 +239,7 @@ const Item *getEquipment(const unsigned int slot)
void setEquipmentBackend(Equipment::Backend *const backend)
{
- if (mEquipment)
+ if (mEquipment != nullptr)
mEquipment->setBackend(backend);
}
@@ -247,7 +247,7 @@ void equipItem(const Item *const item, const Sfx sfx)
{
if (sfx == Sfx_true)
ItemSoundManager::playSfx(item, ItemSoundEvent::EQUIP);
- if (inventoryHandler)
+ if (inventoryHandler != nullptr)
inventoryHandler->equipItem(item);
}
@@ -255,7 +255,7 @@ void unequipItem(const Item *const item, const Sfx sfx)
{
if (sfx == Sfx_true)
ItemSoundManager::playSfx(item, ItemSoundEvent::UNEQUIP);
- if (inventoryHandler)
+ if (inventoryHandler != nullptr)
inventoryHandler->unequipItem(item);
}
@@ -263,19 +263,19 @@ void useItem(const Item *const item, const Sfx sfx)
{
if (sfx == Sfx_true)
ItemSoundManager::playSfx(item, ItemSoundEvent::USE);
- if (inventoryHandler)
+ if (inventoryHandler != nullptr)
inventoryHandler->useItem(item);
}
void useEquipItem(const Item *const item, const Sfx sfx)
{
- if (item)
+ if (item != nullptr)
{
if (item->getType() == ItemType::Card)
{
if (mProtectedItems.find(item->getId()) == mProtectedItems.end())
{
- if (inventoryHandler)
+ if (inventoryHandler != nullptr)
inventoryHandler->useCard(item);
if (sfx == Sfx_true)
ItemSoundManager::playSfx(item, ItemSoundEvent::USECARD);
@@ -287,14 +287,14 @@ void useEquipItem(const Item *const item, const Sfx sfx)
{
if (sfx == Sfx_true)
ItemSoundManager::playSfx(item, ItemSoundEvent::UNEQUIP);
- if (inventoryHandler)
+ if (inventoryHandler != nullptr)
inventoryHandler->unequipItem(item);
}
else
{
if (sfx == Sfx_true)
ItemSoundManager::playSfx(item, ItemSoundEvent::EQUIP);
- if (inventoryHandler)
+ if (inventoryHandler != nullptr)
inventoryHandler->equipItem(item);
}
}
@@ -302,7 +302,7 @@ void useEquipItem(const Item *const item, const Sfx sfx)
{
if (mProtectedItems.find(item->getId()) == mProtectedItems.end())
{
- if (inventoryHandler)
+ if (inventoryHandler != nullptr)
inventoryHandler->useItem(item);
if (sfx == Sfx_true)
ItemSoundManager::playSfx(item, ItemSoundEvent::USE);
@@ -313,7 +313,7 @@ void useEquipItem(const Item *const item, const Sfx sfx)
void useEquipItem2(const Item *const item, const Sfx sfx)
{
- if (item)
+ if (item != nullptr)
{
if (item->isEquipment() == Equipm_false)
{
@@ -321,14 +321,14 @@ void useEquipItem2(const Item *const item, const Sfx sfx)
{
if (sfx == Sfx_true)
ItemSoundManager::playSfx(item, ItemSoundEvent::UNEQUIP);
- if (inventoryHandler)
+ if (inventoryHandler != nullptr)
inventoryHandler->unequipItem(item);
}
else
{
if (sfx == Sfx_true)
ItemSoundManager::playSfx(item, ItemSoundEvent::EQUIP);
- if (inventoryHandler)
+ if (inventoryHandler != nullptr)
inventoryHandler->equipItem(item);
}
}
@@ -338,7 +338,7 @@ void useEquipItem2(const Item *const item, const Sfx sfx)
{
if (sfx == Sfx_true)
ItemSoundManager::playSfx(item, ItemSoundEvent::USE);
- if (inventoryHandler)
+ if (inventoryHandler != nullptr)
inventoryHandler->useItem(item);
}
}
@@ -347,11 +347,12 @@ void useEquipItem2(const Item *const item, const Sfx sfx)
void dropItem(const Item *const item, const int amount, const Sfx sfx)
{
- if (item && mProtectedItems.find(item->getId()) == mProtectedItems.end())
+ if (item != nullptr &&
+ mProtectedItems.find(item->getId()) == mProtectedItems.end())
{
if (sfx == Sfx_true)
ItemSoundManager::playSfx(item, ItemSoundEvent::DROP);
- if (inventoryHandler)
+ if (inventoryHandler != nullptr)
inventoryHandler->dropItem(item, amount);
}
}
@@ -360,7 +361,7 @@ void pickUpItem(const FloorItem *const item, const Sfx sfx)
{
if (sfx == Sfx_true)
ItemSoundManager::playSfx(item, ItemSoundEvent::PICKUP);
- if (playerHandler)
+ if (playerHandler != nullptr)
playerHandler->pickUp(item);
}
@@ -393,7 +394,7 @@ void setTrading(const Trading trading)
#define updateAttackStat(atk, delay, speed) \
attackDelay = getStatBase(delay); \
- if (attackDelay) \
+ if (attackDelay != 0) \
{ \
setStatBase(speed, \
getStatBase(atk) * 1000 / attackDelay, \
@@ -464,7 +465,7 @@ void stateChange(const StateT state)
{
if (state == State::GAME)
{
- if (!mInventory)
+ if (mInventory == nullptr)
{
mInventory = new Inventory(InventoryType::Inventory);
mEquipment = new Equipment;
@@ -517,8 +518,11 @@ void setMercenary(MercenaryInfo *const info)
void setMercenaryBeing(Being *const being)
{
- if (!being || !mMercenary)
+ if (being == nullptr ||
+ mMercenary == nullptr)
+ {
return;
+ }
being->setName(mMercenary->name);
being->setOwner(localPlayer);
being->setLevel(mMercenary->level);
@@ -548,12 +552,15 @@ void setPet(PetInfo *const info)
void setPetBeing(Being *const being)
{
- if (being)
+ if (being != nullptr)
mPetBeingId = being->getId();
else
mPetBeingId = BeingId_zero;
- if (!being || !mPet)
+ if (being == nullptr ||
+ mPet == nullptr)
+ {
return;
+ }
being->setName(mPet->name);
being->setOwner(localPlayer);
being->setLevel(mPet->level);
@@ -577,8 +584,11 @@ void setHomunculus(HomunculusInfo *const info)
void setHomunculusBeing(Being *const being)
{
- if (!being || !mHomunculus)
+ if (being == nullptr ||
+ mHomunculus == nullptr)
+ {
return;
+ }
being->setName(mHomunculus->name);
being->setOwner(localPlayer);
}
@@ -590,21 +600,27 @@ HomunculusInfo *getHomunculus()
BeingId getHomunculusId()
{
- return mHomunculus ? mHomunculus->id : BeingId_zero;
+ return mHomunculus != nullptr ? mHomunculus->id : BeingId_zero;
}
BeingId getMercenaryId()
{
- return mMercenary ? mMercenary->id : BeingId_zero;
+ return mMercenary != nullptr ? mMercenary->id : BeingId_zero;
}
void updateAttackAi(const BeingId targetId,
const Keep keep)
{
- if (mMercenary && mercenaryHandler)
+ if (mMercenary != nullptr &&
+ mercenaryHandler != nullptr)
+ {
mercenaryHandler->attack(targetId, keep);
- if (mHomunculus && homunculusHandler)
+ }
+ if (mHomunculus != nullptr &&
+ homunculusHandler != nullptr)
+ {
homunculusHandler->attack(targetId, keep);
+ }
}
std::string getRoomName()