diff options
author | Andrei Karas <akaras@inbox.ru> | 2017-06-06 23:34:34 +0300 |
---|---|---|
committer | Andrei Karas <akaras@inbox.ru> | 2017-06-07 19:23:40 +0300 |
commit | 36ba43d6ea38062b17f7e63ef659962bfc51c64d (patch) | |
tree | 190156cb88b13a38a6d13c69ee0742cc078065a1 /src/being/playerinfo.cpp | |
parent | f1518dd8476c968a43fa57cfb06198e290a4f77a (diff) | |
download | manaverse-36ba43d6ea38062b17f7e63ef659962bfc51c64d.tar.gz manaverse-36ba43d6ea38062b17f7e63ef659962bfc51c64d.tar.bz2 manaverse-36ba43d6ea38062b17f7e63ef659962bfc51c64d.tar.xz manaverse-36ba43d6ea38062b17f7e63ef659962bfc51c64d.zip |
Fix clang-tidy check readability-implicit-bool-cast.
Diffstat (limited to 'src/being/playerinfo.cpp')
-rw-r--r-- | src/being/playerinfo.cpp | 76 |
1 files changed, 46 insertions, 30 deletions
diff --git a/src/being/playerinfo.cpp b/src/being/playerinfo.cpp index 8a9c55c5e..4429ba5f7 100644 --- a/src/being/playerinfo.cpp +++ b/src/being/playerinfo.cpp @@ -206,7 +206,7 @@ Inventory *getInventory() Inventory *getStorageInventory() { - if (inventoryHandler) + if (inventoryHandler != nullptr) return inventoryHandler->getStorage(); return nullptr; } @@ -218,9 +218,9 @@ Inventory *getCartInventory() void clearInventory() { - if (mEquipment) + if (mEquipment != nullptr) mEquipment->clear(); - if (mInventory) + if (mInventory != nullptr) mInventory->clear(); } @@ -231,7 +231,7 @@ Equipment *getEquipment() const Item *getEquipment(const unsigned int slot) { - if (mEquipment) + if (mEquipment != nullptr) return mEquipment->getEquipment(slot); else return nullptr; @@ -239,7 +239,7 @@ const Item *getEquipment(const unsigned int slot) void setEquipmentBackend(Equipment::Backend *const backend) { - if (mEquipment) + if (mEquipment != nullptr) mEquipment->setBackend(backend); } @@ -247,7 +247,7 @@ void equipItem(const Item *const item, const Sfx sfx) { if (sfx == Sfx_true) ItemSoundManager::playSfx(item, ItemSoundEvent::EQUIP); - if (inventoryHandler) + if (inventoryHandler != nullptr) inventoryHandler->equipItem(item); } @@ -255,7 +255,7 @@ void unequipItem(const Item *const item, const Sfx sfx) { if (sfx == Sfx_true) ItemSoundManager::playSfx(item, ItemSoundEvent::UNEQUIP); - if (inventoryHandler) + if (inventoryHandler != nullptr) inventoryHandler->unequipItem(item); } @@ -263,19 +263,19 @@ void useItem(const Item *const item, const Sfx sfx) { if (sfx == Sfx_true) ItemSoundManager::playSfx(item, ItemSoundEvent::USE); - if (inventoryHandler) + if (inventoryHandler != nullptr) inventoryHandler->useItem(item); } void useEquipItem(const Item *const item, const Sfx sfx) { - if (item) + if (item != nullptr) { if (item->getType() == ItemType::Card) { if (mProtectedItems.find(item->getId()) == mProtectedItems.end()) { - if (inventoryHandler) + if (inventoryHandler != nullptr) inventoryHandler->useCard(item); if (sfx == Sfx_true) ItemSoundManager::playSfx(item, ItemSoundEvent::USECARD); @@ -287,14 +287,14 @@ void useEquipItem(const Item *const item, const Sfx sfx) { if (sfx == Sfx_true) ItemSoundManager::playSfx(item, ItemSoundEvent::UNEQUIP); - if (inventoryHandler) + if (inventoryHandler != nullptr) inventoryHandler->unequipItem(item); } else { if (sfx == Sfx_true) ItemSoundManager::playSfx(item, ItemSoundEvent::EQUIP); - if (inventoryHandler) + if (inventoryHandler != nullptr) inventoryHandler->equipItem(item); } } @@ -302,7 +302,7 @@ void useEquipItem(const Item *const item, const Sfx sfx) { if (mProtectedItems.find(item->getId()) == mProtectedItems.end()) { - if (inventoryHandler) + if (inventoryHandler != nullptr) inventoryHandler->useItem(item); if (sfx == Sfx_true) ItemSoundManager::playSfx(item, ItemSoundEvent::USE); @@ -313,7 +313,7 @@ void useEquipItem(const Item *const item, const Sfx sfx) void useEquipItem2(const Item *const item, const Sfx sfx) { - if (item) + if (item != nullptr) { if (item->isEquipment() == Equipm_false) { @@ -321,14 +321,14 @@ void useEquipItem2(const Item *const item, const Sfx sfx) { if (sfx == Sfx_true) ItemSoundManager::playSfx(item, ItemSoundEvent::UNEQUIP); - if (inventoryHandler) + if (inventoryHandler != nullptr) inventoryHandler->unequipItem(item); } else { if (sfx == Sfx_true) ItemSoundManager::playSfx(item, ItemSoundEvent::EQUIP); - if (inventoryHandler) + if (inventoryHandler != nullptr) inventoryHandler->equipItem(item); } } @@ -338,7 +338,7 @@ void useEquipItem2(const Item *const item, const Sfx sfx) { if (sfx == Sfx_true) ItemSoundManager::playSfx(item, ItemSoundEvent::USE); - if (inventoryHandler) + if (inventoryHandler != nullptr) inventoryHandler->useItem(item); } } @@ -347,11 +347,12 @@ void useEquipItem2(const Item *const item, const Sfx sfx) void dropItem(const Item *const item, const int amount, const Sfx sfx) { - if (item && mProtectedItems.find(item->getId()) == mProtectedItems.end()) + if (item != nullptr && + mProtectedItems.find(item->getId()) == mProtectedItems.end()) { if (sfx == Sfx_true) ItemSoundManager::playSfx(item, ItemSoundEvent::DROP); - if (inventoryHandler) + if (inventoryHandler != nullptr) inventoryHandler->dropItem(item, amount); } } @@ -360,7 +361,7 @@ void pickUpItem(const FloorItem *const item, const Sfx sfx) { if (sfx == Sfx_true) ItemSoundManager::playSfx(item, ItemSoundEvent::PICKUP); - if (playerHandler) + if (playerHandler != nullptr) playerHandler->pickUp(item); } @@ -393,7 +394,7 @@ void setTrading(const Trading trading) #define updateAttackStat(atk, delay, speed) \ attackDelay = getStatBase(delay); \ - if (attackDelay) \ + if (attackDelay != 0) \ { \ setStatBase(speed, \ getStatBase(atk) * 1000 / attackDelay, \ @@ -464,7 +465,7 @@ void stateChange(const StateT state) { if (state == State::GAME) { - if (!mInventory) + if (mInventory == nullptr) { mInventory = new Inventory(InventoryType::Inventory); mEquipment = new Equipment; @@ -517,8 +518,11 @@ void setMercenary(MercenaryInfo *const info) void setMercenaryBeing(Being *const being) { - if (!being || !mMercenary) + if (being == nullptr || + mMercenary == nullptr) + { return; + } being->setName(mMercenary->name); being->setOwner(localPlayer); being->setLevel(mMercenary->level); @@ -548,12 +552,15 @@ void setPet(PetInfo *const info) void setPetBeing(Being *const being) { - if (being) + if (being != nullptr) mPetBeingId = being->getId(); else mPetBeingId = BeingId_zero; - if (!being || !mPet) + if (being == nullptr || + mPet == nullptr) + { return; + } being->setName(mPet->name); being->setOwner(localPlayer); being->setLevel(mPet->level); @@ -577,8 +584,11 @@ void setHomunculus(HomunculusInfo *const info) void setHomunculusBeing(Being *const being) { - if (!being || !mHomunculus) + if (being == nullptr || + mHomunculus == nullptr) + { return; + } being->setName(mHomunculus->name); being->setOwner(localPlayer); } @@ -590,21 +600,27 @@ HomunculusInfo *getHomunculus() BeingId getHomunculusId() { - return mHomunculus ? mHomunculus->id : BeingId_zero; + return mHomunculus != nullptr ? mHomunculus->id : BeingId_zero; } BeingId getMercenaryId() { - return mMercenary ? mMercenary->id : BeingId_zero; + return mMercenary != nullptr ? mMercenary->id : BeingId_zero; } void updateAttackAi(const BeingId targetId, const Keep keep) { - if (mMercenary && mercenaryHandler) + if (mMercenary != nullptr && + mercenaryHandler != nullptr) + { mercenaryHandler->attack(targetId, keep); - if (mHomunculus && homunculusHandler) + } + if (mHomunculus != nullptr && + homunculusHandler != nullptr) + { homunculusHandler->attack(targetId, keep); + } } std::string getRoomName() |