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author | Andrei Karas <akaras@inbox.ru> | 2014-05-11 20:23:08 +0300 |
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committer | Andrei Karas <akaras@inbox.ru> | 2014-05-11 20:23:08 +0300 |
commit | ef5e90f62ca8ad28309c5c9f7cf703a202f7fb1d (patch) | |
tree | 5e1ebff331c2988ff30ce6f9e2e63eb9b5cdc0ca /src/being/playerignorestrategy.h | |
parent | caea9420c61be39e1d835e3fa9ed34c2389aa9d5 (diff) | |
download | manaverse-ef5e90f62ca8ad28309c5c9f7cf703a202f7fb1d.tar.gz manaverse-ef5e90f62ca8ad28309c5c9f7cf703a202f7fb1d.tar.bz2 manaverse-ef5e90f62ca8ad28309c5c9f7cf703a202f7fb1d.tar.xz manaverse-ef5e90f62ca8ad28309c5c9f7cf703a202f7fb1d.zip |
Move playerignorestrategy into separate file.
Diffstat (limited to 'src/being/playerignorestrategy.h')
-rw-r--r-- | src/being/playerignorestrategy.h | 56 |
1 files changed, 56 insertions, 0 deletions
diff --git a/src/being/playerignorestrategy.h b/src/being/playerignorestrategy.h new file mode 100644 index 000000000..21e9fe3a5 --- /dev/null +++ b/src/being/playerignorestrategy.h @@ -0,0 +1,56 @@ +/* + * The ManaPlus Client + * Copyright (C) 2008-2009 The Mana World Development Team + * Copyright (C) 2009-2010 The Mana Developers + * Copyright (C) 2011-2014 The ManaPlus Developers + * + * This file is part of The ManaPlus Client. + * + * This program is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2 of the License, or + * any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see <http://www.gnu.org/licenses/>. + */ + +#ifndef BEING_PLAYERIGNORESTRATEGY_H +#define BEING_PLAYERIGNORESTRATEGY_H + +#include <string> + +#include "localconsts.h" + +/** + * Ignore strategy: describes how we should handle ignores. + */ +class PlayerIgnoreStrategy +{ + public: + std::string mDescription; + std::string mShortName; + + A_DELETE_COPY(PlayerIgnoreStrategy) + + virtual ~PlayerIgnoreStrategy() + { } + + /** + * Handle the ignoring of the indicated action by the indicated player. + */ + virtual void ignore(Being *const being, + const unsigned int flags) const = 0; + protected: + PlayerIgnoreStrategy() : + mDescription(), + mShortName() + { + } +}; +#endif // BEING_PLAYERIGNORESTRATEGY_H |