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authorAndrei Karas <akaras@inbox.ru>2016-03-05 19:36:59 +0300
committerAndrei Karas <akaras@inbox.ru>2016-03-05 19:36:59 +0300
commit6c5e393bfa05f3cc42609b91d549e45c55220a6e (patch)
tree045ddb783b464b0dbf8b762bcc927fadd01330d1 /src/being/localplayer.cpp
parent1a9f3cc7de6e7e304290d2979eefbf9b0239a968 (diff)
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Replace in Being getter getName to mName.
Diffstat (limited to 'src/being/localplayer.cpp')
-rw-r--r--src/being/localplayer.cpp33
1 files changed, 18 insertions, 15 deletions
diff --git a/src/being/localplayer.cpp b/src/being/localplayer.cpp
index adda425b4..e7139642b 100644
--- a/src/being/localplayer.cpp
+++ b/src/being/localplayer.cpp
@@ -418,7 +418,7 @@ void LocalPlayer::nextTile(unsigned char dir A_UNUSED = 0)
const Party *const party = Party::getParty(1);
if (party)
{
- PartyMember *const pm = party->getMember(getName());
+ PartyMember *const pm = party->getMember(mName);
if (pm)
{
pm->setX(mX);
@@ -1942,7 +1942,7 @@ void LocalPlayer::afkRespond(ChatTab *const tab, const std::string &nick)
chatHandler->privateMessage(nick, msg);
if (localChatTab)
{
- localChatTab->chatLog(std::string(getName()).append(
+ localChatTab->chatLog(std::string(mName).append(
" : ").append(msg),
ChatMsgType::ACT_WHISPER,
IgnoreRecord_false);
@@ -1953,7 +1953,7 @@ void LocalPlayer::afkRespond(ChatTab *const tab, const std::string &nick)
if (tab->getNoAway())
return;
chatHandler->privateMessage(nick, msg);
- tab->chatLog(getName(), msg);
+ tab->chatLog(mName, msg);
}
mAfkTime = time;
}
@@ -2269,7 +2269,7 @@ void LocalPlayer::imitateEmote(const Being *const being,
return;
std::string player_imitated = getImitate();
- if (!player_imitated.empty() && being->getName() == player_imitated)
+ if (!player_imitated.empty() && being->mName == player_imitated)
emote(action);
}
@@ -2279,7 +2279,7 @@ void LocalPlayer::imitateAction(const Being *const being,
if (!being)
return;
- if (!mPlayerImitated.empty() && being->getName() == mPlayerImitated)
+ if (!mPlayerImitated.empty() && being->mName == mPlayerImitated)
{
setAction(action);
playerHandler->changeAction(action);
@@ -2292,7 +2292,7 @@ void LocalPlayer::imitateDirection(const Being *const being,
if (!being)
return;
- if (!mPlayerImitated.empty() && being->getName() == mPlayerImitated)
+ if (!mPlayerImitated.empty() && being->mName == mPlayerImitated)
{
if (!PacketLimiter::limitPackets(PacketType::PACKET_DIRECTION))
return;
@@ -2326,8 +2326,9 @@ void LocalPlayer::imitateOutfit(const Being *const player,
if (!player)
return;
- if (settings.imitationMode == 1 && !mPlayerImitated.empty()
- && player->getName() == mPlayerImitated)
+ if (settings.imitationMode == 1 &&
+ !mPlayerImitated.empty() &&
+ player->mName == mPlayerImitated)
{
if (sprite < 0 || sprite >= player->getNumberOfLayers())
return;
@@ -2375,8 +2376,9 @@ void LocalPlayer::imitateOutfit(const Being *const player,
void LocalPlayer::followMoveTo(const Being *const being,
const int x, const int y)
{
- if (being && !mPlayerFollowed.empty()
- && being->getName() == mPlayerFollowed)
+ if (being &&
+ !mPlayerFollowed.empty() &&
+ being->mName == mPlayerFollowed)
{
mPickUpTarget = nullptr;
setDestination(x, y);
@@ -2391,7 +2393,8 @@ void LocalPlayer::followMoveTo(const Being *const being,
return;
mPickUpTarget = nullptr;
- if (!mPlayerFollowed.empty() && being->getName() == mPlayerFollowed)
+ if (!mPlayerFollowed.empty() &&
+ being->mName == mPlayerFollowed)
{
switch (settings.followMode)
{
@@ -2414,7 +2417,7 @@ void LocalPlayer::followMoveTo(const Being *const being,
}
break;
case 3:
- if (!mTarget || mTarget->getName() != mPlayerFollowed)
+ if (!mTarget || mTarget->mName != mPlayerFollowed)
{
if (actorManager)
{
@@ -2582,7 +2585,7 @@ void LocalPlayer::checkNewName(Being *const being)
if (!being)
return;
- const std::string &nick = being->getName();
+ const std::string &nick = being->mName;
if (being->getType() == ActorType::Player)
{
const Guild *const guild = getGuild();
@@ -2649,10 +2652,10 @@ bool LocalPlayer::checAttackPermissions(const Being *const target)
case 0:
return true;
case 1:
- return !(player_relations.getRelation(target->getName())
+ return !(player_relations.getRelation(target->mName)
== Relation::FRIEND);
case 2:
- return player_relations.checkBadRelation(target->getName());
+ return player_relations.checkBadRelation(target->mName);
default:
case 3:
return false;