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authorAndrei Karas <akaras@inbox.ru>2016-04-09 15:47:25 +0300
committerAndrei Karas <akaras@inbox.ru>2016-04-09 15:47:43 +0300
commita102628a6acaa64ca4b31d588cc9eedbb334d077 (patch)
tree6548b1685fbd2bde00f6e823bfec3e6bd89e2de8 /src/being/compoundsprite.h
parentd874b0d53b19d74d45402bd432b9092186c525ee (diff)
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Revert "Improve drawing player sprites performance."
This reverts commit 1dfc22f53967ad7e39d42ba8aabe0afa7445476e.
Diffstat (limited to 'src/being/compoundsprite.h')
-rw-r--r--src/being/compoundsprite.h3
1 files changed, 0 insertions, 3 deletions
diff --git a/src/being/compoundsprite.h b/src/being/compoundsprite.h
index 96b14d653..71a77e87e 100644
--- a/src/being/compoundsprite.h
+++ b/src/being/compoundsprite.h
@@ -117,9 +117,6 @@ class CompoundSprite notfinal : public Sprite
void initCurrentCacheItem() const;
- virtual void updateDrawSprites()
- { }
-
typedef std::list<CompoundItem*> ImagesCache;
mutable ImagesCache imagesCache;
mutable CompoundItem *mCacheItem;