diff options
author | Andrei Karas <akaras@inbox.ru> | 2015-05-26 21:12:04 +0300 |
---|---|---|
committer | Andrei Karas <akaras@inbox.ru> | 2015-05-26 22:43:52 +0300 |
commit | 91d88b56b819ccb0d8e7e182a19a9c71b52bf74c (patch) | |
tree | 5bff4203e3ccd4df1b1f34995650a95efe683b04 /src/animatedsprite_unittest.cc | |
parent | e4196b3c4911bf021ec5da2bd65ff8ca0c66e7e7 (diff) | |
download | manaverse-91d88b56b819ccb0d8e7e182a19a9c71b52bf74c.tar.gz manaverse-91d88b56b819ccb0d8e7e182a19a9c71b52bf74c.tar.bz2 manaverse-91d88b56b819ccb0d8e7e182a19a9c71b52bf74c.tar.xz manaverse-91d88b56b819ccb0d8e7e182a19a9c71b52bf74c.zip |
Convert tests for animatedsprite into catch format.
Diffstat (limited to 'src/animatedsprite_unittest.cc')
-rw-r--r-- | src/animatedsprite_unittest.cc | 200 |
1 files changed, 98 insertions, 102 deletions
diff --git a/src/animatedsprite_unittest.cc b/src/animatedsprite_unittest.cc index c8c1e7d80..6555bf907 100644 --- a/src/animatedsprite_unittest.cc +++ b/src/animatedsprite_unittest.cc @@ -20,6 +20,7 @@ #include "animatedsprite.h" +#include "catch.hpp" #include "client.h" #include "gui/theme.h" @@ -29,14 +30,13 @@ #include "resources/sdlimagehelper.h" #include "resources/spriteaction.h" -#include "gtest/gtest.h" - #include "utils/physfstools.h" #include "debug.h" -static void init() +TEST_CASE("AnimatedSprite tests", "animatedsprite") { + client = new Client; PHYSFS_init("manaplus"); dirSeparator = "/"; XML::initXML(); @@ -48,106 +48,102 @@ static void init() imageHelper = new SDLImageHelper(); SDL_SetVideoMode(640, 480, 0, SDL_ANYFORMAT | SDL_SWSURFACE); -} - -TEST(AnimatedSprite, basic) -{ - client = new Client; - - init(); - AnimatedSprite *sprite = AnimatedSprite::load( - "graphics/sprites/error.xml", 0); - sprite->play(SpriteAction::DEFAULT); - - EXPECT_NE(nullptr, sprite); - EXPECT_NE(nullptr, sprite->getSprite()); - EXPECT_NE(nullptr, sprite->getAnimation()); - EXPECT_NE(nullptr, sprite->getFrame()); - EXPECT_EQ(0, sprite->getFrameIndex()); - EXPECT_EQ(0, sprite->getFrameTime()); - EXPECT_EQ(false, sprite->update(1)); - EXPECT_EQ(0, sprite->getFrameTime()); - EXPECT_EQ(false, sprite->update(11)); - EXPECT_EQ(10, sprite->getFrameTime()); - EXPECT_EQ(0, sprite->getFrameIndex()); - delete client; - client = nullptr; -} - -TEST(AnimatedSprite, basic2) -{ - client = new Client; - init(); - AnimatedSprite *sprite = AnimatedSprite::load( - "graphics/sprites/test.xml", 0); - sprite->play(SpriteAction::STAND); - - EXPECT_EQ(10, const_cast<Animation*>(sprite->getAnimation()) - ->getFrames().size()); - - EXPECT_NE(nullptr, sprite); - - EXPECT_EQ(false, sprite->update(1)); - EXPECT_EQ(0, sprite->getFrameTime()); - EXPECT_EQ(10, sprite->getFrame()->delay); - - EXPECT_EQ(false, sprite->update(1 + 10)); - EXPECT_EQ(0, sprite->getFrameIndex()); - EXPECT_EQ(10, sprite->getFrameTime()); - - EXPECT_EQ(true, sprite->update(1 + 10 + 5)); - EXPECT_EQ(1, sprite->getFrameIndex()); - EXPECT_EQ(5, sprite->getFrameTime()); - - EXPECT_EQ(false, sprite->update(1 + 10 + 5)); - EXPECT_EQ(1, sprite->getFrameIndex()); - EXPECT_EQ(5, sprite->getFrameTime()); - - EXPECT_EQ(false, sprite->update(1 + 10 + 20)); - EXPECT_EQ(1, sprite->getFrameIndex()); - EXPECT_EQ(20, sprite->getFrameTime()); - - EXPECT_EQ(true, sprite->update(1 + 10 + 20 + 1)); - EXPECT_EQ(2, sprite->getFrameIndex()); - EXPECT_EQ(1, sprite->getFrameTime()); - - EXPECT_EQ(false, sprite->update(1 + 10 + 20 + 10)); - EXPECT_EQ(2, sprite->getFrameIndex()); - EXPECT_EQ(10, sprite->getFrameTime()); - - EXPECT_EQ(true, sprite->update(1 + 10 + 20 + 10 + 1)); - EXPECT_EQ(4, sprite->getFrameIndex()); - EXPECT_EQ(1, sprite->getFrameTime()); - - EXPECT_EQ(false, sprite->update(1 + 10 + 20 + 10 + 25)); - EXPECT_EQ(4, sprite->getFrameIndex()); - EXPECT_EQ(25, sprite->getFrameTime()); - - EXPECT_EQ(true, sprite->update(1 + 10 + 20 + 10 + 25 + 1)); - EXPECT_EQ(6, sprite->getFrameIndex()); - EXPECT_EQ(1, sprite->getFrameTime()); - - EXPECT_EQ(true, sprite->update(1 + 10 + 20 + 10 + 25 + 10 + 1)); - EXPECT_EQ(8, sprite->getFrameIndex()); - EXPECT_EQ(1, sprite->getFrameTime()); - - EXPECT_EQ(true, sprite->update(1 + 10 + 20 + 10 + 25 + 10 + 10 + 1)); - EXPECT_EQ(4, sprite->getFrameIndex()); - EXPECT_EQ(1, sprite->getFrameTime()); - - AnimatedSprite *sprite2 = AnimatedSprite::load( - "graphics/sprites/test.xml", 0); - sprite2->play(SpriteAction::SIT); - - EXPECT_EQ(false, sprite2->update(1)); - EXPECT_EQ(2, const_cast<Animation*>(sprite2->getAnimation()) - ->getFrames().size()); - EXPECT_EQ(0, sprite2->getFrameTime()); - EXPECT_EQ(85, sprite2->getFrame()->delay); - EXPECT_EQ(true, sprite2->update(1 + 10 + 20 + 10 + 25 + 10 + 10 + 1)); - EXPECT_EQ(1, sprite2->getFrameIndex()); - EXPECT_EQ(1, sprite2->getFrameTime()); + SECTION("basic test 1") + { + AnimatedSprite *sprite = AnimatedSprite::load( + "graphics/sprites/error.xml", 0); + sprite->play(SpriteAction::DEFAULT); + + REQUIRE_FALSE(sprite == nullptr); + REQUIRE_FALSE(sprite->getSprite() == nullptr); + REQUIRE_FALSE(sprite->getAnimation() == nullptr); + REQUIRE_FALSE(sprite->getFrame() == nullptr); + REQUIRE(0 == sprite->getFrameIndex()); + REQUIRE(0 == sprite->getFrameTime()); + REQUIRE(false == sprite->update(1)); + REQUIRE(0 == sprite->getFrameTime()); + REQUIRE(false == sprite->update(11)); + REQUIRE(10 == sprite->getFrameTime()); + REQUIRE(0 == sprite->getFrameIndex()); + } + + SECTION("basic test 2") + { + AnimatedSprite *sprite = AnimatedSprite::load( + "graphics/sprites/test.xml", 0); + sprite->play(SpriteAction::STAND); + + REQUIRE(10 == const_cast<Animation*>(sprite->getAnimation()) + ->getFrames().size()); + + REQUIRE_FALSE(nullptr == sprite); + + REQUIRE(false == sprite->update(1)); + REQUIRE(0 == sprite->getFrameTime()); + REQUIRE(10 == sprite->getFrame()->delay); + + REQUIRE(false == sprite->update(1 + 10)); + REQUIRE(0 == sprite->getFrameIndex()); + REQUIRE(10 == sprite->getFrameTime()); + + REQUIRE(true == sprite->update(1 + 10 + 5)); + REQUIRE(1 == sprite->getFrameIndex()); + REQUIRE(5 == sprite->getFrameTime()); + + REQUIRE(false == sprite->update(1 + 10 + 5)); + REQUIRE(1 == sprite->getFrameIndex()); + REQUIRE(5 == sprite->getFrameTime()); + + REQUIRE(false == sprite->update(1 + 10 + 20)); + REQUIRE(1 == sprite->getFrameIndex()); + REQUIRE(20 == sprite->getFrameTime()); + + REQUIRE(true == sprite->update(1 + 10 + 20 + 1)); + REQUIRE(2 == sprite->getFrameIndex()); + REQUIRE(1 == sprite->getFrameTime()); + + REQUIRE(false == sprite->update(1 + 10 + 20 + 10)); + REQUIRE(2 == sprite->getFrameIndex()); + REQUIRE(10 == sprite->getFrameTime()); + + REQUIRE(true == sprite->update(1 + 10 + 20 + 10 + 1)); + REQUIRE(4 == sprite->getFrameIndex()); + REQUIRE(1 == sprite->getFrameTime()); + + REQUIRE(false == sprite->update(1 + 10 + 20 + 10 + 25)); + REQUIRE(4 == sprite->getFrameIndex()); + REQUIRE(25 == sprite->getFrameTime()); + + REQUIRE(true == sprite->update(1 + 10 + 20 + 10 + 25 + 1)); + REQUIRE(6 == sprite->getFrameIndex()); + REQUIRE(1 == sprite->getFrameTime()); + + REQUIRE(true == sprite->update(1 + 10 + 20 + 10 + 25 + 10 + 1)); + REQUIRE(8 == sprite->getFrameIndex()); + REQUIRE(1 == sprite->getFrameTime()); + + REQUIRE(true == sprite->update(1 + 10 + 20 + 10 + 25 + 10 + 10 + 1)); + REQUIRE(4 == sprite->getFrameIndex()); + REQUIRE(1 == sprite->getFrameTime()); + } + + SECTION("basic test 3") + { + AnimatedSprite *sprite2 = AnimatedSprite::load( + "graphics/sprites/test.xml", 0); + sprite2->play(SpriteAction::SIT); + + REQUIRE(false == sprite2->update(1)); + REQUIRE(2 == const_cast<Animation*>(sprite2->getAnimation()) + ->getFrames().size()); + REQUIRE(0 == sprite2->getFrameTime()); + REQUIRE(85 == sprite2->getFrame()->delay); + + REQUIRE(true == sprite2->update(1 + 10 + 20 + 10 + 25 + 10 + 10 + 1)); + REQUIRE(1 == sprite2->getFrameIndex()); + REQUIRE(1 == sprite2->getFrameTime()); + } delete client; client = nullptr; |