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authorAndrei Karas <akaras@inbox.ru>2011-08-01 15:34:45 +0300
committerAndrei Karas <akaras@inbox.ru>2011-08-01 18:25:11 +0300
commit4e7096f15eba73e6ea28066df6ab389aab3f052c (patch)
treeba8902bd4b4f0137925ab98c89beaa6233a44a51 /src/animatedsprite.h
parent6661187fdc8278c9f9a15c6cdb4d85301a3e548c (diff)
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Fix random opacity issue in complex sprites in software mode.
Diffstat (limited to 'src/animatedsprite.h')
-rw-r--r--src/animatedsprite.h2
1 files changed, 2 insertions, 0 deletions
diff --git a/src/animatedsprite.h b/src/animatedsprite.h
index 6ccf2419a..e10e0f338 100644
--- a/src/animatedsprite.h
+++ b/src/animatedsprite.h
@@ -80,6 +80,8 @@ class AnimatedSprite : public Sprite
unsigned int getFrameCount() const;
+ virtual void setAlpha(float alpha);
+
private:
bool updateCurrentAnimation(unsigned int dt);