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authorAndrei Karas <akaras@inbox.ru>2012-03-29 03:51:37 +0300
committerAndrei Karas <akaras@inbox.ru>2012-03-29 03:52:16 +0300
commit3bf4e26b1319295532bb4396cbd6406d85cbcae0 (patch)
tree80a4303b29aafa21683e90e45798283a482bf1d1 /src/actorspritemanager.h
parent7f607a0f58a9eba53237955c06bf445c71d57b6c (diff)
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Replace vectors with strings to short names.
Diffstat (limited to 'src/actorspritemanager.h')
-rw-r--r--src/actorspritemanager.h6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/actorspritemanager.h b/src/actorspritemanager.h
index d30bad426..74ee3b095 100644
--- a/src/actorspritemanager.h
+++ b/src/actorspritemanager.h
@@ -28,7 +28,7 @@
#include "configlistener.h"
#include "flooritem.h"
-#include <vector>
+#include "utils/stringvector.h"
class LocalPlayer;
class Map;
@@ -204,10 +204,10 @@ class ActorSpriteManager: public ConfigListener
void printBeingsToChat(std::vector<Being*> beings,
std::string header) const;
- void getPlayerNames(std::vector<std::string> &names,
+ void getPlayerNames(StringVect &names,
bool npcNames);
- void getMobNames(std::vector<std::string> &names);
+ void getMobNames(StringVect &names);
void updatePlayerNames();