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author | Andrei Karas <akaras@inbox.ru> | 2014-07-31 13:28:46 +0300 |
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committer | Andrei Karas <akaras@inbox.ru> | 2014-07-31 13:28:46 +0300 |
commit | 3d32a17af9cdfffda1e1612afeef976fbe218212 (patch) | |
tree | e3b974c0773e13f986b5194847f8e3395287583f /src/actormanager.h | |
parent | 6bedbd1724e575a152250eeda7988423d01680ba (diff) | |
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Add to debugSpawn mass spawn function.
Now debuSpawn accept parameter with side size of rectangle with spawned clones.
Diffstat (limited to 'src/actormanager.h')
-rw-r--r-- | src/actormanager.h | 4 |
1 files changed, 3 insertions, 1 deletions
diff --git a/src/actormanager.h b/src/actormanager.h index d8ce22e33..48a80b213 100644 --- a/src/actormanager.h +++ b/src/actormanager.h @@ -65,7 +65,9 @@ class ActorManager final: public ConfigListener const ActorType::Type type, const uint16_t subtype) A_WARN_UNUSED; - Being *cloneBeing(const Being *const srcBeing); + Being *cloneBeing(const Being *const srcBeing, + const int dx, const int dy, + const int id); /** * Create a FloorItem and add it to the list of ActorSprites. |