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author | Andrei Karas <akaras@inbox.ru> | 2018-11-26 00:51:57 +0300 |
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committer | Andrei Karas <akaras@inbox.ru> | 2018-11-27 20:33:15 +0300 |
commit | 0c20db8d108c4123fcc3ecb343759e68567a4d4e (patch) | |
tree | f577edeae7b4866d68c084a1eaa229e98c80ea8f /src/actormanager.cpp | |
parent | 2be4fc5b4eee97938657c9c8be73c4b91c8b9826 (diff) | |
download | manaverse-0c20db8d108c4123fcc3ecb343759e68567a4d4e.tar.gz manaverse-0c20db8d108c4123fcc3ecb343759e68567a4d4e.tar.bz2 manaverse-0c20db8d108c4123fcc3ecb343759e68567a4d4e.tar.xz manaverse-0c20db8d108c4123fcc3ecb343759e68567a4d4e.zip |
Remove extra ; from different code.
Diffstat (limited to 'src/actormanager.cpp')
-rw-r--r-- | src/actormanager.cpp | 34 |
1 files changed, 17 insertions, 17 deletions
diff --git a/src/actormanager.cpp b/src/actormanager.cpp index 974eef64a..59bfd5bb3 100644 --- a/src/actormanager.cpp +++ b/src/actormanager.cpp @@ -332,7 +332,7 @@ Being *ActorManager::createBeing(const BeingId id, case ActorType::FloorItem: case ActorType::Avatar: case ActorType::Unknown: - reportAlways("CreateBeing for unknown type %d", CAST_S32(type)); + reportAlways("CreateBeing for unknown type %d", CAST_S32(type)) break; } @@ -382,7 +382,7 @@ FloorItem *ActorManager::createItem(const BeingId id, void ActorManager::destroy(ActorSprite *const actor) { - returnNullptrV(actor); + returnNullptrV(actor) if (actor == localPlayer) return; @@ -392,7 +392,7 @@ void ActorManager::destroy(ActorSprite *const actor) void ActorManager::erase(ActorSprite *const actor) { - returnNullptrV(actor); + returnNullptrV(actor) if (actor == localPlayer) return; @@ -405,7 +405,7 @@ void ActorManager::erase(ActorSprite *const actor) void ActorManager::undelete(const ActorSprite *const actor) { - returnNullptrV(actor); + returnNullptrV(actor) if (actor == localPlayer) return; @@ -682,7 +682,7 @@ FloorItem *ActorManager::findItem(const BeingId id) const if (it != mActorsIdMap.end()) { ActorSprite *const actor = (*it).second; - returnNullptr(nullptr, actor); + returnNullptr(nullptr, actor) if (actor->getId() == id && actor->getType() == ActorType::FloorItem) { @@ -1922,14 +1922,14 @@ void ActorManager::removePickupItem(const std::string &name) void ActorManager::addAttackMob(const std::string &name) { - addMobToList(name, AttackMob); + addMobToList(name, AttackMob) rebuildPriorityAttackMobs(); storeAttackList(); } void ActorManager::addPriorityAttackMob(const std::string &name) { - addMobToList(name, PriorityAttackMob); + addMobToList(name, PriorityAttackMob) storeAttackList(); } @@ -1944,7 +1944,7 @@ void ActorManager::addIgnoreAttackMob(const std::string &name) void ActorManager::addPickupItem(const std::string &name) { - addMobToList(name, PickupItem); + addMobToList(name, PickupItem) rebuildPickupItems(); storeAttackList(); } @@ -1959,17 +1959,17 @@ void ActorManager::addIgnorePickupItem(const std::string &name) void ActorManager::rebuildPriorityAttackMobs() { - rebuildMobsList(PriorityAttackMob); + rebuildMobsList(PriorityAttackMob) } void ActorManager::rebuildAttackMobs() { - rebuildMobsList(AttackMob); + rebuildMobsList(AttackMob) } void ActorManager::rebuildPickupItems() { - rebuildMobsList(PickupItem); + rebuildMobsList(PickupItem) } int ActorManager::getIndexByName(const std::string &name, @@ -2019,9 +2019,9 @@ void ActorManager::loadAttackList() std::list<std::string>::const_iterator i; std::list<std::string>::const_iterator i_end; - loadList("attackPriorityMobs", PriorityAttackMob); - loadList("attackMobs", AttackMob); - loadList("ignoreAttackMobs", IgnoreAttackMob); + loadList("attackPriorityMobs", PriorityAttackMob) + loadList("attackMobs", AttackMob) + loadList("ignoreAttackMobs", IgnoreAttackMob) if (!empty) { mAttackMobs.push_back(""); @@ -2029,8 +2029,8 @@ void ActorManager::loadAttackList() } empty = false; - loadList("pickupItems", PickupItem); - loadList("ignorePickupItems", IgnorePickupItem); + loadList("pickupItems", PickupItem) + loadList("ignorePickupItems", IgnorePickupItem) if (!empty) { mPickupItems.push_back(""); @@ -2101,7 +2101,7 @@ Being *ActorManager::cloneBeing(const Being *const srcBeing, const int dx, const int dy, const int id) { - returnNullptr(nullptr, srcBeing); + returnNullptr(nullptr, srcBeing) Being *const dstBeing = actorManager->createBeing(fromInt( toInt(srcBeing->getId(), int) + id, BeingId), ActorType::Player, |