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author | Andrei Karas <akaras@inbox.ru> | 2017-09-06 02:15:05 +0300 |
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committer | Andrei Karas <akaras@inbox.ru> | 2017-09-06 02:15:05 +0300 |
commit | 72b4c83073467998a5c036c4d50b5b6031eda320 (patch) | |
tree | eaaaaa286fbae516e32d9274807a9c0c046567b9 /src/actions/windows.cpp | |
parent | f82a8240b7f160e1a171871b3596cc13cabc34b2 (diff) | |
download | manaverse-72b4c83073467998a5c036c4d50b5b6031eda320.tar.gz manaverse-72b4c83073467998a5c036c4d50b5b6031eda320.tar.bz2 manaverse-72b4c83073467998a5c036c4d50b5b6031eda320.tar.xz manaverse-72b4c83073467998a5c036c4d50b5b6031eda320.zip |
Move manaplus game related files into progs/manaplus.
Diffstat (limited to 'src/actions/windows.cpp')
-rw-r--r-- | src/actions/windows.cpp | 383 |
1 files changed, 0 insertions, 383 deletions
diff --git a/src/actions/windows.cpp b/src/actions/windows.cpp deleted file mode 100644 index 7c9b57d0a..000000000 --- a/src/actions/windows.cpp +++ /dev/null @@ -1,383 +0,0 @@ -/* - * The ManaPlus Client - * Copyright (C) 2012-2017 The ManaPlus Developers - * - * This file is part of The ManaPlus Client. - * - * This program is free software; you can redistribute it and/or modify - * it under the terms of the GNU General Public License as published by - * the Free Software Foundation; either version 2 of the License, or - * any later version. - * - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - * - * You should have received a copy of the GNU General Public License - * along with this program. If not, see <http://www.gnu.org/licenses/>. - */ - -#include "actions/windows.h" - -#include "actormanager.h" -#include "client.h" - -#include "actions/actiondef.h" - -#include "being/localplayer.h" - -#include "gui/dialogsmanager.h" - -#include "gui/windows/bankwindow.h" -#include "gui/windows/skilldialog.h" -#include "gui/windows/socialwindow.h" -#include "gui/windows/statuswindow.h" -#include "gui/windows/questswindow.h" -#include "gui/windows/whoisonline.h" -#include "gui/windows/chatwindow.h" -#include "gui/windows/debugwindow.h" -#include "gui/windows/didyouknowwindow.h" -#include "gui/windows/equipmentwindow.h" -#include "gui/windows/helpwindow.h" -#include "gui/windows/inventorywindow.h" -#include "gui/windows/killstats.h" -#include "gui/windows/mailwindow.h" -#include "gui/windows/minimap.h" -#include "gui/windows/outfitwindow.h" -#include "gui/windows/setupwindow.h" -#include "gui/windows/serverinfowindow.h" -#include "gui/windows/shopwindow.h" -#include "gui/windows/shortcutwindow.h" -#include "gui/windows/updaterwindow.h" - -#include "gui/widgets/createwidget.h" - -#include "gui/widgets/tabs/chat/chattab.h" - -#include "utils/gettext.h" - -#include "net/net.h" - -#include "debug.h" - -namespace Actions -{ - -impHandler0(setupWindowShow) -{ - if (setupWindow != nullptr) - { - if (setupWindow->isWindowVisible()) - { - setupWindow->doCancel(); - } - else - { - setupWindow->setVisible(Visible_true); - setupWindow->requestMoveToTop(); - } - return true; - } - return false; -} - -impHandler0(hideWindows) -{ - if (setupWindow != nullptr) - setupWindow->hideWindows(); - return true; -} - -static bool showHelpPage(const std::string &page, const bool showHide) -{ - if (helpWindow != nullptr) - { - if (showHide && helpWindow->isWindowVisible()) - { - helpWindow->setVisible(Visible_false); - } - else - { - helpWindow->loadHelp(page); - helpWindow->requestMoveToTop(); - } - return true; - } - return false; -} - -impHandler(helpWindowShow) -{ - if ((chatWindow == nullptr) || !chatWindow->isInputFocused()) - return showHelpPage("index", true); - if (event.tab == nullptr) - return showHelpPage("chatcommands", true); - switch (event.tab->getType()) - { - case ChatTabType::PARTY: - return showHelpPage("chatparty", true); - case ChatTabType::GUILD: - return showHelpPage("chatguild", true); - case ChatTabType::WHISPER: - return showHelpPage("chatwhisper", true); - case ChatTabType::DEBUG: - return showHelpPage("chatdebug", true); - case ChatTabType::TRADE: - return showHelpPage("chattrade", true); - case ChatTabType::BATTLE: - return showHelpPage("chatbattle", true); - case ChatTabType::LANG: - return showHelpPage("chatlang", true); - case ChatTabType::GM: - return showHelpPage("chatgm", true); - case ChatTabType::CHANNEL: - return showHelpPage("chatchannel", true); - default: - case ChatTabType::UNKNOWN: - case ChatTabType::INPUT: - return showHelpPage("chatcommands", true); - } -} - -impHandler0(aboutWindowShow) -{ - return showHelpPage("about", false); -} - -static void showHideWindow(Window *const window) -{ - if (window != nullptr) - { - window->setVisible(fromBool( - !window->isWindowVisible(), Visible)); - if (window->isWindowVisible()) - window->requestMoveToTop(); - } -} - -impHandler0(statusWindowShow) -{ - showHideWindow(statusWindow); - return true; -} - -impHandler0(inventoryWindowShow) -{ - showHideWindow(inventoryWindow); - return true; -} - -impHandler0(equipmentWindowShow) -{ - showHideWindow(equipmentWindow); - return true; -} - -impHandler0(skillDialogShow) -{ - showHideWindow(skillDialog); - return true; -} - -impHandler0(minimapWindowShow) -{ - if (minimap != nullptr) - { - minimap->toggle(); - return true; - } - return false; -} - -impHandler0(chatWindowShow) -{ - showHideWindow(chatWindow); - return true; -} - -impHandler0(shortcutWindowShow) -{ - showHideWindow(itemShortcutWindow); - return true; -} - -impHandler0(debugWindowShow) -{ - showHideWindow(debugWindow); - return true; -} - -impHandler0(socialWindowShow) -{ - showHideWindow(socialWindow); - return true; -} - -impHandler0(emoteShortcutWindowShow) -{ - showHideWindow(emoteShortcutWindow); - return true; -} - -impHandler0(outfitWindowShow) -{ - showHideWindow(outfitWindow); - return true; -} - -impHandler0(shopWindowShow) -{ - showHideWindow(shopWindow); - return true; -} - -impHandler0(dropShortcutWindowShow) -{ - showHideWindow(dropShortcutWindow); - return true; -} - -impHandler0(killStatsWindowShow) -{ - showHideWindow(killStats); - return true; -} - -impHandler0(spellShortcutWindowShow) -{ - showHideWindow(spellShortcutWindow); - return true; -} - -impHandler0(whoIsOnlineWindowShow) -{ - showHideWindow(whoIsOnline); - return true; -} - -impHandler0(didYouKnowWindowShow) -{ - showHideWindow(didYouKnowWindow); - return true; -} - -impHandler0(questsWindowShow) -{ - showHideWindow(questsWindow); - return true; -} - -impHandler0(bankWindowShow) -{ -#ifdef TMWA_SUPPORT - if (Net::getNetworkType() == ServerType::TMWATHENA) - return false; -#endif // TMWA_SUPPORT - - showHideWindow(bankWindow); - return true; -} - -impHandler0(cartWindowShow) -{ - if (Net::getNetworkType() == ServerType::TMWATHENA || - (localPlayer == nullptr) || - !localPlayer->getHaveCart()) - { - return false; - } - - showHideWindow(cartWindow); - if (inventoryWindow != nullptr) - inventoryWindow->updateDropButton(); - return true; -} - -impHandler0(updaterWindowShow) -{ - if (updaterWindow != nullptr) - updaterWindow->deleteSelf(); - else - DialogsManager::createUpdaterWindow(); - return true; -} - -impHandler0(quickWindowShow) -{ - if (setupWindow != nullptr) - { - if (setupWindow->isWindowVisible()) - setupWindow->doCancel(); - setupWindow->setVisible(Visible_true); - // TRANSLATORS: settings tab name - setupWindow->activateTab(_("Quick")); - setupWindow->requestMoveToTop(); - return true; - } - return false; -} - -impHandler0(mailWindowShow) -{ - showHideWindow(mailWindow); - return true; -} - -impHandler0(serverInfoWindowShow) -{ - if (serverInfoWindow != nullptr && - serverInfoWindow->isWindowVisible()) - { - serverInfoWindow->close(); - serverInfoWindow = nullptr; - } - else - { - serverInfoWindow = CREATEWIDGETR(ServerInfoWindow, - client->getCurrentServer()); - serverInfoWindow->requestMoveToTop(); - } - return true; -} - -impHandler(showItems) -{ - const std::string args = event.args; - if (args.empty()) - return false; - - Being *being = nullptr; - if (args[0] == ':') - { - being = actorManager->findBeing(fromInt(atoi( - args.substr(1).c_str()), BeingId)); - if ((being != nullptr) && being->getType() == ActorType::Monster) - being = nullptr; - } - else - { - being = actorManager->findBeingByName(args, ActorType::Player); - } - if (being == nullptr) - return true; - if (being == localPlayer) - { - if (equipmentWindow != nullptr && - !equipmentWindow->isWindowVisible()) - { - equipmentWindow->setVisible(Visible_true); - } - } - else - { - if (beingEquipmentWindow != nullptr) - { - beingEquipmentWindow->setBeing(being); - beingEquipmentWindow->setVisible(Visible_true); - } - } - return true; -} - -} // namespace Actions |