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authorAndrei Karas <akaras@inbox.ru>2014-07-09 11:49:46 +0300
committerAndrei Karas <akaras@inbox.ru>2014-07-09 11:49:46 +0300
commit6e052536a2dfb7f877a356477bc86c904aae1e71 (patch)
treecfe31d967d591a99609eea758bb2823769ab9edb /src/actionmanager.cpp
parentacb8d0c088c2d4368b73b3c1c1d7eb13bad49aa0 (diff)
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Add empty map mode without collisions.
Mode can be switched from yellow bar. Also renamed map draw type related variables and methods.
Diffstat (limited to 'src/actionmanager.cpp')
-rw-r--r--src/actionmanager.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/actionmanager.cpp b/src/actionmanager.cpp
index 47b3503e1..1896e333d 100644
--- a/src/actionmanager.cpp
+++ b/src/actionmanager.cpp
@@ -884,7 +884,7 @@ impHandler0(updaterWindowShow)
impHandler0(changeMapMode)
{
if (viewport)
- viewport->toggleDebugPath();
+ viewport->toggleMapDrawType();
UpdateStatusListener::distributeEvent();
if (Game::instance())
{