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authorAndrei Karas <akaras@inbox.ru>2014-02-16 01:10:05 +0300
committerAndrei Karas <akaras@inbox.ru>2014-02-16 01:10:05 +0300
commitda072473f08a79bb814ffe3c018207fa551af8b3 (patch)
treea645db382aa3f8868dd3bc9f2a347aa5019b39db /po/ja.po
parentc57791d0fc6833d2ec72a40400d9039030f7cc96 (diff)
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update translations.
Diffstat (limited to 'po/ja.po')
-rw-r--r--po/ja.po150
1 files changed, 75 insertions, 75 deletions
diff --git a/po/ja.po b/po/ja.po
index 41ddc12c7..64e849c4c 100644
--- a/po/ja.po
+++ b/po/ja.po
@@ -13,7 +13,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ManaPlus\n"
"Report-Msgid-Bugs-To: akaras@inbox.ru\n"
-"POT-Creation-Date: 2014-02-15 18:08+0300\n"
+"POT-Creation-Date: 2014-02-16 01:05+0300\n"
"PO-Revision-Date: 2014-02-14 08:13+0000\n"
"Last-Translator: Andrei Karas <akaras@inbox.ru>\n"
"Language-Team: Japanese (http://www.transifex.com/projects/p/manaplus/"
@@ -1491,7 +1491,7 @@ msgstr "全部取出す"
#. TRANSLATORS: skills dialog button
#: src/gui/popups/popupmenu.cpp:1985 src/gui/popups/popupmenu.cpp:2763
#: src/gui/windows/inventorywindow.cpp:205
-#: src/gui/windows/inventorywindow.cpp:693 src/gui/windows/skilldialog.cpp:290
+#: src/gui/windows/inventorywindow.cpp:693 src/gui/windows/skilldialog.cpp:288
msgid "Use"
msgstr "使用"
@@ -1882,7 +1882,7 @@ msgstr "OKを選択する"
#: src/gui/setupactiondata.h:183 src/gui/windows/buydialog.cpp:275
#: src/gui/windows/quitdialog.cpp:51 src/gui/windows/quitdialog.cpp:56
#: src/gui/windows/quitdialog.cpp:58 src/gui/windows/selldialog.cpp:109
-#: src/gui/windows/serverdialog.cpp:254
+#: src/gui/windows/serverdialog.cpp:253
msgid "Quit"
msgstr "終了"
@@ -2471,7 +2471,7 @@ msgstr "選択2"
#. TRANSLATORS: command editor button
#: src/gui/setupactiondata.h:1833 src/gui/widgets/tabs/setup_relations.cpp:259
#: src/gui/windows/charselectdialog.cpp:106
-#: src/gui/windows/serverdialog.cpp:262 src/gui/windows/shopwindow.cpp:93
+#: src/gui/windows/serverdialog.cpp:261 src/gui/windows/shopwindow.cpp:93
#: src/gui/windows/shopwindow.cpp:100
#: src/gui/windows/textcommandeditor.cpp:205
msgid "Delete"
@@ -2824,7 +2824,7 @@ msgid "brown"
msgstr "茶色"
#. TRANSLATORS: Text under equipped items (should be small)
-#: src/gui/widgets/itemcontainer.cpp:323
+#: src/gui/widgets/itemcontainer.cpp:324
msgid "Eq."
msgstr "装着"
@@ -2836,12 +2836,12 @@ msgstr "URLを開く"
#. TRANSLATORS: setup item button
#. TRANSLATORS: servers dialog button
#: src/gui/widgets/setupitem.cpp:363 src/gui/widgets/setupitem.cpp:499
-#: src/gui/windows/serverdialog.cpp:260
+#: src/gui/windows/serverdialog.cpp:259
msgid "Edit"
msgstr "編集"
#. TRANSLATORS: skills dialog. skill level
-#: src/gui/widgets/skillinfo.cpp:89 src/gui/windows/skilldialog.cpp:595
+#: src/gui/widgets/skillinfo.cpp:89 src/gui/windows/skilldialog.cpp:593
#, c-format
msgid "Lvl: %d"
msgstr "Lvl: %d"
@@ -4770,7 +4770,7 @@ msgid "SKI"
msgstr "SKI"
#. TRANSLATORS: skills dialog name
-#: src/gui/windowmenu.cpp:109 src/gui/windows/skilldialog.cpp:283
+#: src/gui/windowmenu.cpp:109 src/gui/windows/skilldialog.cpp:281
msgid "Skills"
msgstr "スキル"
@@ -4847,7 +4847,7 @@ msgstr "SET"
#. TRANSLATORS: short key name
#. TRANSLATORS: outfits window label
#: src/gui/windowmenu.cpp:299 src/gui/windows/outfitwindow.cpp:71
-#: src/gui/windows/outfitwindow.cpp:562
+#: src/gui/windows/outfitwindow.cpp:561
#, c-format
msgid "Key: %s"
msgstr "鍵: %s"
@@ -5284,201 +5284,201 @@ msgid "Net"
msgstr "ネット"
#. TRANSLATORS: debug window label
-#: src/gui/windows/debugwindow.cpp:171 src/gui/windows/debugwindow.cpp:302
-#: src/gui/windows/debugwindow.cpp:353
+#: src/gui/windows/debugwindow.cpp:170 src/gui/windows/debugwindow.cpp:301
+#: src/gui/windows/debugwindow.cpp:352
msgid "Music:"
msgstr "音楽:"
#. TRANSLATORS: debug window label
-#: src/gui/windows/debugwindow.cpp:173 src/gui/windows/debugwindow.cpp:308
-#: src/gui/windows/debugwindow.cpp:357
+#: src/gui/windows/debugwindow.cpp:172 src/gui/windows/debugwindow.cpp:307
+#: src/gui/windows/debugwindow.cpp:356
msgid "Map:"
msgstr "マップ:"
#. TRANSLATORS: debug window label
-#: src/gui/windows/debugwindow.cpp:175 src/gui/windows/debugwindow.cpp:305
-#: src/gui/windows/debugwindow.cpp:355
+#: src/gui/windows/debugwindow.cpp:174 src/gui/windows/debugwindow.cpp:304
+#: src/gui/windows/debugwindow.cpp:354
msgid "Minimap:"
msgstr "ミニマップ:"
#. TRANSLATORS: debug window label
-#: src/gui/windows/debugwindow.cpp:178 src/gui/windows/debugwindow.cpp:299
-#: src/gui/windows/debugwindow.cpp:351
+#: src/gui/windows/debugwindow.cpp:177 src/gui/windows/debugwindow.cpp:298
+#: src/gui/windows/debugwindow.cpp:350
msgid "Cursor:"
msgstr "カーソル:"
#. TRANSLATORS: debug window label
-#: src/gui/windows/debugwindow.cpp:181
+#: src/gui/windows/debugwindow.cpp:180
msgid "Particle count:"
msgstr "パーティクル数:"
#. TRANSLATORS: debug window label
-#: src/gui/windows/debugwindow.cpp:184 src/gui/windows/debugwindow.cpp:321
-#: src/gui/windows/debugwindow.cpp:361
+#: src/gui/windows/debugwindow.cpp:183 src/gui/windows/debugwindow.cpp:320
+#: src/gui/windows/debugwindow.cpp:360
msgid "Map actors count:"
msgstr "マップアクターの数:"
#. TRANSLATORS: debug window label
-#: src/gui/windows/debugwindow.cpp:186 src/gui/windows/debugwindow.cpp:280
-#: src/gui/windows/debugwindow.cpp:286
+#: src/gui/windows/debugwindow.cpp:185 src/gui/windows/debugwindow.cpp:279
+#: src/gui/windows/debugwindow.cpp:285
msgid "Player Position:"
msgstr "プレイヤーの位置:"
#. TRANSLATORS: debug window label
-#: src/gui/windows/debugwindow.cpp:192 src/gui/windows/debugwindow.cpp:334
+#: src/gui/windows/debugwindow.cpp:191 src/gui/windows/debugwindow.cpp:333
msgid "Draw calls:"
msgstr ""
#. TRANSLATORS: debug window label
-#: src/gui/windows/debugwindow.cpp:197 src/gui/windows/debugwindow.cpp:342
+#: src/gui/windows/debugwindow.cpp:196 src/gui/windows/debugwindow.cpp:341
msgid "Texture binds:"
msgstr ""
#. TRANSLATORS: debug window label, frames per second
-#: src/gui/windows/debugwindow.cpp:200
+#: src/gui/windows/debugwindow.cpp:199
#, c-format
msgid "%d FPS"
msgstr "%d FPS"
#. TRANSLATORS: debug window label, logic per second
-#: src/gui/windows/debugwindow.cpp:202 src/gui/windows/debugwindow.cpp:369
+#: src/gui/windows/debugwindow.cpp:201 src/gui/windows/debugwindow.cpp:368
#, c-format
msgid "%d LPS"
msgstr ""
#. TRANSLATORS: debug window label
-#: src/gui/windows/debugwindow.cpp:213 src/gui/windows/debugwindow.cpp:237
+#: src/gui/windows/debugwindow.cpp:212 src/gui/windows/debugwindow.cpp:236
#, c-format
msgid "%d FPS (Software)"
msgstr "%d FPS (ソフトウェア)"
#. TRANSLATORS: debug window label
-#: src/gui/windows/debugwindow.cpp:220
+#: src/gui/windows/debugwindow.cpp:219
#, c-format
msgid "%d FPS (normal OpenGL)"
msgstr ""
#. TRANSLATORS: debug window label
-#: src/gui/windows/debugwindow.cpp:224
+#: src/gui/windows/debugwindow.cpp:223
#, c-format
msgid "%d FPS (safe OpenGL)"
msgstr ""
#. TRANSLATORS: debug window label
-#: src/gui/windows/debugwindow.cpp:228
+#: src/gui/windows/debugwindow.cpp:227
#, c-format
msgid "%d FPS (mobile OpenGL)"
msgstr "%d FPS (モバイルOpenGL)"
#. TRANSLATORS: debug window label
-#: src/gui/windows/debugwindow.cpp:232
+#: src/gui/windows/debugwindow.cpp:231
#, c-format
msgid "%d FPS (SDL2 default)"
msgstr ""
#. TRANSLATORS: debug window label
-#: src/gui/windows/debugwindow.cpp:257 src/gui/windows/debugwindow.cpp:327
+#: src/gui/windows/debugwindow.cpp:256 src/gui/windows/debugwindow.cpp:326
msgid "Textures count:"
msgstr "テクスチャー数:"
#. TRANSLATORS: debug window label
-#: src/gui/windows/debugwindow.cpp:316
+#: src/gui/windows/debugwindow.cpp:315
#, c-format
msgid "Particle count: %d"
msgstr "パーティクル数:%d"
#. TRANSLATORS: debug window label
-#: src/gui/windows/debugwindow.cpp:376 src/gui/windows/debugwindow.cpp:427
-#: src/gui/windows/debugwindow.cpp:489
+#: src/gui/windows/debugwindow.cpp:375 src/gui/windows/debugwindow.cpp:426
+#: src/gui/windows/debugwindow.cpp:488
msgid "Target:"
msgstr "ターゲット:"
#. TRANSLATORS: debug window label
-#: src/gui/windows/debugwindow.cpp:378 src/gui/windows/debugwindow.cpp:433
-#: src/gui/windows/debugwindow.cpp:491
+#: src/gui/windows/debugwindow.cpp:377 src/gui/windows/debugwindow.cpp:432
+#: src/gui/windows/debugwindow.cpp:490
msgid "Target Id:"
msgstr "ターゲットID:"
#. TRANSLATORS: debug window label
-#: src/gui/windows/debugwindow.cpp:381 src/gui/windows/debugwindow.cpp:436
-#: src/gui/windows/debugwindow.cpp:493
+#: src/gui/windows/debugwindow.cpp:380 src/gui/windows/debugwindow.cpp:435
+#: src/gui/windows/debugwindow.cpp:492
msgid "Target type:"
msgstr ""
#. TRANSLATORS: debug window label
-#: src/gui/windows/debugwindow.cpp:383
+#: src/gui/windows/debugwindow.cpp:382
msgid "Target level:"
msgstr "ターゲットレベル:"
#. TRANSLATORS: debug window label
-#: src/gui/windows/debugwindow.cpp:385 src/gui/windows/debugwindow.cpp:452
+#: src/gui/windows/debugwindow.cpp:384 src/gui/windows/debugwindow.cpp:451
msgid "Target race:"
msgstr "ターゲット種別:"
#. TRANSLATORS: debug window label
-#: src/gui/windows/debugwindow.cpp:387
+#: src/gui/windows/debugwindow.cpp:386
msgid "Target party:"
msgstr "ターゲットパーティ:"
#. TRANSLATORS: debug window label
-#: src/gui/windows/debugwindow.cpp:389
+#: src/gui/windows/debugwindow.cpp:388
msgid "Target guild:"
msgstr "ターゲットギルド:"
#. TRANSLATORS: debug window label
-#: src/gui/windows/debugwindow.cpp:391 src/gui/windows/debugwindow.cpp:477
-#: src/gui/windows/debugwindow.cpp:483 src/gui/windows/debugwindow.cpp:501
+#: src/gui/windows/debugwindow.cpp:390 src/gui/windows/debugwindow.cpp:476
+#: src/gui/windows/debugwindow.cpp:482 src/gui/windows/debugwindow.cpp:500
msgid "Attack delay:"
msgstr "攻撃遅延"
#. TRANSLATORS: debug window label
-#: src/gui/windows/debugwindow.cpp:393 src/gui/windows/debugwindow.cpp:464
-#: src/gui/windows/debugwindow.cpp:503
+#: src/gui/windows/debugwindow.cpp:392 src/gui/windows/debugwindow.cpp:463
+#: src/gui/windows/debugwindow.cpp:502
msgid "Minimal hit:"
msgstr "最低ヒット:"
#. TRANSLATORS: debug window label
-#: src/gui/windows/debugwindow.cpp:395 src/gui/windows/debugwindow.cpp:467
-#: src/gui/windows/debugwindow.cpp:505
+#: src/gui/windows/debugwindow.cpp:394 src/gui/windows/debugwindow.cpp:466
+#: src/gui/windows/debugwindow.cpp:504
msgid "Maximum hit:"
msgstr "最高ヒット:"
#. TRANSLATORS: debug window label
-#: src/gui/windows/debugwindow.cpp:397 src/gui/windows/debugwindow.cpp:470
-#: src/gui/windows/debugwindow.cpp:507
+#: src/gui/windows/debugwindow.cpp:396 src/gui/windows/debugwindow.cpp:469
+#: src/gui/windows/debugwindow.cpp:506
msgid "Critical hit:"
msgstr "クリティカルヒット:"
#. TRANSLATORS: debug window label
-#: src/gui/windows/debugwindow.cpp:441 src/gui/windows/debugwindow.cpp:447
-#: src/gui/windows/debugwindow.cpp:495
+#: src/gui/windows/debugwindow.cpp:440 src/gui/windows/debugwindow.cpp:446
+#: src/gui/windows/debugwindow.cpp:494
msgid "Target Level:"
msgstr "ターゲットレベル:"
#. TRANSLATORS: debug window label
-#: src/gui/windows/debugwindow.cpp:455 src/gui/windows/debugwindow.cpp:497
+#: src/gui/windows/debugwindow.cpp:454 src/gui/windows/debugwindow.cpp:496
msgid "Target Party:"
msgstr "ターゲットパーティ:"
#. TRANSLATORS: debug window label
-#: src/gui/windows/debugwindow.cpp:459 src/gui/windows/debugwindow.cpp:499
+#: src/gui/windows/debugwindow.cpp:458 src/gui/windows/debugwindow.cpp:498
msgid "Target Guild:"
msgstr "ターゲットギルド:"
#. TRANSLATORS: debug window label
-#: src/gui/windows/debugwindow.cpp:544 src/gui/windows/debugwindow.cpp:550
+#: src/gui/windows/debugwindow.cpp:543 src/gui/windows/debugwindow.cpp:549
#, c-format
msgid "Ping: %s ms"
msgstr "ピング: %s ms"
#. TRANSLATORS: debug window label
-#: src/gui/windows/debugwindow.cpp:553
+#: src/gui/windows/debugwindow.cpp:552
#, c-format
msgid "In: %d bytes/s"
msgstr "入力: %dバイト/秒"
#. TRANSLATORS: debug window label
-#: src/gui/windows/debugwindow.cpp:556
+#: src/gui/windows/debugwindow.cpp:555
#, c-format
msgid "Out: %d bytes/s"
msgstr "出力: %d バイト/秒"
@@ -5523,7 +5523,7 @@ msgstr "サーバー編集"
#. TRANSLATORS: edit server dialog button
#. TRANSLATORS: servers dialog button
#: src/gui/windows/editserverdialog.cpp:74
-#: src/gui/windows/serverdialog.cpp:256
+#: src/gui/windows/serverdialog.cpp:255
msgid "Connect"
msgstr "接続"
@@ -5873,7 +5873,7 @@ msgstr "決定"
#. TRANSLATORS: shop window label
#. TRANSLATORS: shop window button
#. TRANSLATORS: trade window button
-#: src/gui/windows/npcdialog.cpp:111 src/gui/windows/serverdialog.cpp:258
+#: src/gui/windows/npcdialog.cpp:111 src/gui/windows/serverdialog.cpp:257
#: src/gui/windows/shopwindow.cpp:91 src/gui/windows/shopwindow.cpp:98
#: src/gui/windows/tradewindow.cpp:79
msgid "Add"
@@ -5895,7 +5895,7 @@ msgid "Failed to send as sender or letter invalid."
msgstr "文字か差出人が無効の為送信に失敗しました"
#. TRANSLATORS: outfits window label
-#: src/gui/windows/outfitwindow.cpp:62 src/gui/windows/outfitwindow.cpp:556
+#: src/gui/windows/outfitwindow.cpp:62 src/gui/windows/outfitwindow.cpp:555
#, c-format
msgid "Outfit: %d"
msgstr "服装: %d"
@@ -5975,53 +5975,53 @@ msgid "Do you really want to sell %s?"
msgstr ""
#. TRANSLATORS: servers dialog name
-#: src/gui/windows/serverdialog.cpp:247
+#: src/gui/windows/serverdialog.cpp:246
msgid "Choose Your Server"
msgstr "サーバーを選択してください"
#. TRANSLATORS: servers dialog button
-#: src/gui/windows/serverdialog.cpp:264
+#: src/gui/windows/serverdialog.cpp:263
msgid "Load"
msgstr "読込み"
#. TRANSLATORS: servers dialog name
-#: src/gui/windows/serverdialog.cpp:280
+#: src/gui/windows/serverdialog.cpp:279
msgid "Choose Your Server *** SAFE MODE ***"
msgstr "サーバーを選んで下さい *** セーフモード ***"
#. TRANSLATORS: servers dialog checkbox
-#: src/gui/windows/serverdialog.cpp:289
+#: src/gui/windows/serverdialog.cpp:288
msgid "Use same ip for game sub servers"
msgstr "同じIPをゲームサブサーバーでも使用する"
#. TRANSLATORS: servers dialog label
-#: src/gui/windows/serverdialog.cpp:532
+#: src/gui/windows/serverdialog.cpp:531
#, c-format
msgid "Downloading server list...%2.2f%%"
msgstr "サーバーリストをダウンロード中...%2.2f%%"
#. TRANSLATORS: servers dialog label
-#: src/gui/windows/serverdialog.cpp:538
+#: src/gui/windows/serverdialog.cpp:537
msgid "Waiting for server..."
msgstr "サーバーからの応答を待っています"
#. TRANSLATORS: servers dialog label
-#: src/gui/windows/serverdialog.cpp:543
+#: src/gui/windows/serverdialog.cpp:542
msgid "Preparing download"
msgstr "ダウンロード準備中..."
#. TRANSLATORS: servers dialog label
-#: src/gui/windows/serverdialog.cpp:548
+#: src/gui/windows/serverdialog.cpp:547
msgid "Error retreiving server list!"
msgstr "サーバーリストの読み込みに失敗"
#. TRANSLATORS: servers dialog label
-#: src/gui/windows/serverdialog.cpp:639
+#: src/gui/windows/serverdialog.cpp:638
msgid "requires a newer version"
msgstr "アップデートが必要です"
#. TRANSLATORS: servers dialog label
-#: src/gui/windows/serverdialog.cpp:644
+#: src/gui/windows/serverdialog.cpp:643
#, c-format
msgid "requires v%s"
msgstr "v%sが必要"
@@ -6079,24 +6079,24 @@ msgid "%s wants to %s %s do you accept?"
msgstr "%sが%s %sを希望しています。承認しますか?"
#. TRANSLATORS: skills dialog button
-#: src/gui/windows/skilldialog.cpp:292
+#: src/gui/windows/skilldialog.cpp:290
msgid "Up"
msgstr "上"
#. TRANSLATORS: skills dialog label
-#: src/gui/windows/skilldialog.cpp:408
+#: src/gui/windows/skilldialog.cpp:406
#, c-format
msgid "Skill points available: %d"
msgstr "スキルポイント: %d"
#. TRANSLATORS: skills dialog default skill tab
-#: src/gui/windows/skilldialog.cpp:468
+#: src/gui/windows/skilldialog.cpp:466
#, c-format
msgid "Skill Set %d"
msgstr "スキルセット %d"
#. TRANSLATORS: skills dialog. skill id
-#: src/gui/windows/skilldialog.cpp:502
+#: src/gui/windows/skilldialog.cpp:500
#, c-format
msgid "Skill %d"
msgstr "スキル %d"