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authorAndrei Karas <akaras@inbox.ru>2016-04-14 17:44:24 +0300
committerAndrei Karas <akaras@inbox.ru>2016-04-14 17:44:24 +0300
commit1a7dbe5947e107a8041056d36203c3d748302e82 (patch)
treebca6f3d3bc571ba0ed445f101a120c87ea0cb504
parenta31b61144f7420aa7e448b72d7b45a6e6c246255 (diff)
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Move function PlayerRecv::processPlayerClientCommand into ea namespace.
-rw-r--r--src/net/ea/playerrecv.cpp19
-rw-r--r--src/net/ea/playerrecv.h1
-rw-r--r--src/net/eathena/packetsin.inc2
-rw-r--r--src/net/eathena/playerrecv.cpp15
-rw-r--r--src/net/eathena/playerrecv.h1
5 files changed, 21 insertions, 17 deletions
diff --git a/src/net/ea/playerrecv.cpp b/src/net/ea/playerrecv.cpp
index 466c73063..384f9aa16 100644
--- a/src/net/ea/playerrecv.cpp
+++ b/src/net/ea/playerrecv.cpp
@@ -37,10 +37,14 @@
#include "gui/windows/statuswindow.h"
+#include "input/inputmanager.h"
+
#include "resources/map/map.h"
#include "net/playerhandler.h"
+#include "utils/stringutils.h"
+
#include "debug.h"
// Max. distance we are willing to scroll after a teleport;
@@ -235,4 +239,19 @@ void PlayerRecv::processMapMask(Net::MessageIn &msg)
map->setMask(mask);
}
+void PlayerRecv::processPlayerClientCommand(Net::MessageIn &msg)
+{
+ const int sz = msg.readInt16("len") - 4;
+ std::string command = msg.readString(sz, "command");
+ std::string cmd;
+ std::string args;
+
+ if (!parse2Str(command, cmd, args))
+ {
+ cmd = command;
+ args.clear();
+ }
+ inputManager.executeRemoteChatCommand(cmd, args, nullptr);
+}
+
} // namespace Ea
diff --git a/src/net/ea/playerrecv.h b/src/net/ea/playerrecv.h
index 4c800d13b..e87a04ff9 100644
--- a/src/net/ea/playerrecv.h
+++ b/src/net/ea/playerrecv.h
@@ -41,6 +41,7 @@ namespace Ea
void processPlayerStatUpdate4(Net::MessageIn &msg);
void processPlayerStatUpdate6(Net::MessageIn &msg);
void processPlayerArrowMessage(Net::MessageIn &msg);
+ void processPlayerClientCommand(Net::MessageIn &msg);
void processMapMusic(Net::MessageIn &msg);
void processMapMask(Net::MessageIn &msg);
} // namespace PlayerRecv
diff --git a/src/net/eathena/packetsin.inc b/src/net/eathena/packetsin.inc
index b1691a82e..bba0e64e7 100644
--- a/src/net/eathena/packetsin.inc
+++ b/src/net/eathena/packetsin.inc
@@ -792,7 +792,7 @@ if (serverVersion > 0)
packet(SMSG_BEING_ATTRS, 0x0b0a, -1, &BeingRecv::processBeingAttrs, 0);
packet(SMSG_NPC_AREA, 0x0b0b, -1, &NpcRecv::processArea, 0);
packet(SMSG_ONLINE_LIST, 0x0b10, -1, &PlayerRecv::processOnlineList, 0);
- packet(SMSG_PLAYER_CLIENT_COMMAND, 0x0b16, -1, &PlayerRecv::processPlayerClientCommand, 0);
+ packet(SMSG_PLAYER_CLIENT_COMMAND, 0x0b16, -1, &Ea::PlayerRecv::processPlayerClientCommand, 0);
packet(SMSG_BEING_CHANGE_LOOKS_CARDS, 0x0b17, 19, &BeingRecv::processBeingChangeLookCards, 0);
packet(SMSG_ITEM_VISIBLE2, 0x0b18, 28, &ItemRecv::processItemVisible2, 0);
packet(SMSG_ITEM_DROPPED2, 0x0b19, 28, &ItemRecv::processItemDropped2, 0);
diff --git a/src/net/eathena/playerrecv.cpp b/src/net/eathena/playerrecv.cpp
index e46eceab9..9db414edb 100644
--- a/src/net/eathena/playerrecv.cpp
+++ b/src/net/eathena/playerrecv.cpp
@@ -365,21 +365,6 @@ void PlayerRecv::processPlayerRankPoints(Net::MessageIn &msg)
msg.readInt32("fame");
}
-void PlayerRecv::processPlayerClientCommand(Net::MessageIn &msg)
-{
- const int sz = msg.readInt16("len") - 4;
- std::string command = msg.readString(sz, "command");
- std::string cmd;
- std::string args;
-
- if (!parse2Str(command, cmd, args))
- {
- cmd = command;
- args.clear();
- }
- inputManager.executeRemoteChatCommand(cmd, args, nullptr);
-}
-
void PlayerRecv::processOnlineList(Net::MessageIn &msg)
{
if (!whoIsOnline)
diff --git a/src/net/eathena/playerrecv.h b/src/net/eathena/playerrecv.h
index e6ef1f776..22cb57822 100644
--- a/src/net/eathena/playerrecv.h
+++ b/src/net/eathena/playerrecv.h
@@ -49,7 +49,6 @@ namespace EAthena
void processPlayerEquipTickAck(Net::MessageIn &msg);
void processPlayerAutoShadowSpellList(Net::MessageIn &msg);
void processPlayerRankPoints(Net::MessageIn &msg);
- void processPlayerClientCommand(Net::MessageIn &msg);
void processOnlineList(Net::MessageIn &msg);
void processDressRoomOpen(Net::MessageIn &msg);
} // namespace PlayerRecv