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authorAndrei Karas <akaras@inbox.ru>2013-09-18 22:39:29 +0300
committerAndrei Karas <akaras@inbox.ru>2013-09-18 22:39:29 +0300
commit6419386c4c382753509425826ee609dd07d4ae72 (patch)
treef5f6d54f86a86a21a8145891797a561f5bb8e8d8
parent78744020528ef6231e1606bbe2e8c53011c77935 (diff)
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add const to other files.
-rw-r--r--src/being/localplayer.cpp4
-rw-r--r--src/gui/buydialog.cpp2
-rw-r--r--src/gui/inventorywindow.cpp2
-rw-r--r--src/gui/widgets/setuptouchitem.cpp2
-rw-r--r--src/guild.cpp2
-rw-r--r--src/party.cpp2
-rw-r--r--src/resources/iteminfo.h2
-rw-r--r--src/resources/resource.h2
-rw-r--r--src/resources/sounddb.cpp2
-rw-r--r--src/resources/spritedef.cpp2
-rw-r--r--src/resources/spritedef.h2
-rw-r--r--src/resources/wallpaper.cpp2
-rw-r--r--src/simpleanimation.cpp4
-rw-r--r--src/spellmanager.cpp4
-rw-r--r--src/test/testmain.cpp5
-rw-r--r--src/utils/base64.cpp2
-rw-r--r--src/utils/physfstools.cpp2
-rw-r--r--src/utils/sdl2helper.cpp2
-rw-r--r--src/utils/sdl2helper.h2
-rw-r--r--src/utils/sdlhelper.cpp15
-rw-r--r--src/utils/sdlhelper.h13
21 files changed, 38 insertions, 37 deletions
diff --git a/src/being/localplayer.cpp b/src/being/localplayer.cpp
index 4d42bc717..04bb2603a 100644
--- a/src/being/localplayer.cpp
+++ b/src/being/localplayer.cpp
@@ -1978,7 +1978,7 @@ void LocalPlayer::changeAttackWeaponType()
&LocalPlayer::getAttackWeaponTypeString, 1);
}
-static const char *attackWeaponTypeStrings[] =
+static const char *const attackWeaponTypeStrings[] =
{
// TRANSLATORS: switch attack type in status bar
N_("(?) attack"),
@@ -2238,7 +2238,7 @@ void LocalPlayer::changeAwayMode()
}
}
-static const char *awayModeStrings[] =
+static const char *const awayModeStrings[] =
{
// TRANSLATORS: away type in status bar
N_("(O) on keyboard"),
diff --git a/src/gui/buydialog.cpp b/src/gui/buydialog.cpp
index c370ecfd3..ce7c32ba2 100644
--- a/src/gui/buydialog.cpp
+++ b/src/gui/buydialog.cpp
@@ -50,7 +50,7 @@
#include "debug.h"
-static const char *SORT_NAME_BUY[7] =
+static const char *const SORT_NAME_BUY[7] =
{
// TRANSLATORS: buy dialog sort type.
N_("unsorted"),
diff --git a/src/gui/inventorywindow.cpp b/src/gui/inventorywindow.cpp
index 7a1645148..e497f5782 100644
--- a/src/gui/inventorywindow.cpp
+++ b/src/gui/inventorywindow.cpp
@@ -63,7 +63,7 @@
#include "debug.h"
-static const char *SORT_NAME_INVENTORY[6] =
+static const char *const SORT_NAME_INVENTORY[6] =
{
// TRANSLATORS: inventory sort mode
N_("default"),
diff --git a/src/gui/widgets/setuptouchitem.cpp b/src/gui/widgets/setuptouchitem.cpp
index d8d6eda9a..b62e1e550 100644
--- a/src/gui/widgets/setuptouchitem.cpp
+++ b/src/gui/widgets/setuptouchitem.cpp
@@ -31,7 +31,7 @@
#include "debug.h"
-static class SortTouchActionFunctor final
+static const class SortTouchActionFunctor final
{
public:
bool operator() (const SetupActionData *const data1,
diff --git a/src/guild.cpp b/src/guild.cpp
index 12fbe78a4..3b80022ae 100644
--- a/src/guild.cpp
+++ b/src/guild.cpp
@@ -28,7 +28,7 @@
#include "debug.h"
-static class SortGuildFunctor final
+static const class SortGuildFunctor final
{
public:
bool operator() (const GuildMember *const m1,
diff --git a/src/party.cpp b/src/party.cpp
index b6594672a..2f747e752 100644
--- a/src/party.cpp
+++ b/src/party.cpp
@@ -27,7 +27,7 @@
#include "debug.h"
-static class SortPartyFunctor final
+static const class SortPartyFunctor final
{
public:
bool operator() (const PartyMember *const p1,
diff --git a/src/resources/iteminfo.h b/src/resources/iteminfo.h
index 7e2dd1bff..01522ef7b 100644
--- a/src/resources/iteminfo.h
+++ b/src/resources/iteminfo.h
@@ -295,7 +295,7 @@ class ItemInfo final
Cursor::Cursor getPickupCursor() const A_WARN_UNUSED
{ return mPickupCursor; }
- void setProtected(bool b)
+ void setProtected(const bool b)
{ mProtected = b; }
bool isProtected() const
diff --git a/src/resources/resource.h b/src/resources/resource.h
index a60d6765c..cdcac1b8f 100644
--- a/src/resources/resource.h
+++ b/src/resources/resource.h
@@ -96,7 +96,7 @@ class Resource
bool isProtected() const
{ return mProtected; }
- void setNotCount(bool b)
+ void setNotCount(const bool b)
{ mNotCount = b; }
#ifdef DEBUG_DUMP_LEAKS
diff --git a/src/resources/sounddb.cpp b/src/resources/sounddb.cpp
index 71e1a01e4..7b0d078e1 100644
--- a/src/resources/sounddb.cpp
+++ b/src/resources/sounddb.cpp
@@ -39,7 +39,7 @@ void SoundDB::load()
unload();
XML::Document *doc = new XML::Document(paths.getStringValue("soundsFile"));
- XmlNodePtr root = doc->rootNode();
+ const XmlNodePtr root = doc->rootNode();
if (!root || !xmlNameEqual(root, "sounds"))
{
diff --git a/src/resources/spritedef.cpp b/src/resources/spritedef.cpp
index 78c456878..89450486d 100644
--- a/src/resources/spritedef.cpp
+++ b/src/resources/spritedef.cpp
@@ -493,7 +493,7 @@ bool SpriteDef::addSequence(const int start, const int end, const int delay,
const int offsetX, const int offsetY,
const int variant_offset,
int repeat, const int rand,
- ImageSet *const imageSet,
+ const ImageSet *const imageSet,
Animation *const animation) const
{
if (!imageSet || !animation)
diff --git a/src/resources/spritedef.h b/src/resources/spritedef.h
index 26c768776..6ef64bbae 100644
--- a/src/resources/spritedef.h
+++ b/src/resources/spritedef.h
@@ -163,7 +163,7 @@ class SpriteDef final : public Resource
const int offsetX, const int offsetY,
const int variant_offset,
int repeat, const int rand,
- ImageSet *const imageSet,
+ const ImageSet *const imageSet,
Animation *const animation) const;
private:
diff --git a/src/resources/wallpaper.cpp b/src/resources/wallpaper.cpp
index 0bbbbfa2a..513e1c8fc 100644
--- a/src/resources/wallpaper.cpp
+++ b/src/resources/wallpaper.cpp
@@ -93,7 +93,7 @@ void Wallpaper::loadWallpapers()
{
wallpaperData.clear();
initDefaultWallpaperPaths();
- char **imgs = PhysFs::enumerateFiles(wallpaperPath.c_str());
+ char **const imgs = PhysFs::enumerateFiles(wallpaperPath.c_str());
for (char **i = imgs; *i; i++)
{
diff --git a/src/simpleanimation.cpp b/src/simpleanimation.cpp
index de0050fa4..e0623c937 100644
--- a/src/simpleanimation.cpp
+++ b/src/simpleanimation.cpp
@@ -155,8 +155,8 @@ void SimpleAnimation::initializeAnimation(const XmlNodePtr animationNode,
if (!imagePath.empty() && !dyePalettes.empty())
Dye::instantiate(imagePath, dyePalettes);
- ImageSet *const imageset = ResourceManager::getInstance()->getImageSet(
- XML::getProperty(animationNode, "imageset", ""),
+ const ImageSet *const imageset = ResourceManager::getInstance()
+ ->getImageSet(XML::getProperty(animationNode, "imageset", ""),
XML::getProperty(animationNode, "width", 0),
XML::getProperty(animationNode, "height", 0));
diff --git a/src/spellmanager.cpp b/src/spellmanager.cpp
index b72d8ec40..2038c478a 100644
--- a/src/spellmanager.cpp
+++ b/src/spellmanager.cpp
@@ -55,7 +55,7 @@ TextCommand* SpellManager::getSpell(const int spellId) const
if (spellId < 0 || static_cast<unsigned int>(spellId) >= mSpells.size())
return nullptr;
- std::map<unsigned int, TextCommand*>::const_iterator
+ const std::map<unsigned int, TextCommand*>::const_iterator
it = mSpells.find(spellId);
return it != mSpells.end() ? (*it).second : nullptr;
@@ -404,7 +404,7 @@ void SpellManager::swap(const int id1, const int id2)
mSpells[id2] = spell1;
// swap id
- int tmp = spell1->getId();
+ const int tmp = spell1->getId();
spell1->setId(spell2->getId());
spell2->setId(tmp);
diff --git a/src/test/testmain.cpp b/src/test/testmain.cpp
index f3e61b29e..4c45af989 100644
--- a/src/test/testmain.cpp
+++ b/src/test/testmain.cpp
@@ -87,7 +87,7 @@ int TestMain::exec(const bool testAudio)
rescaleTest[2] = -1;
std::string info;
- int videoDetectTest = invokeTest("99");
+ const int videoDetectTest = invokeTest("99");
if (!videoDetectTest)
detectMode = readValue2(99);
@@ -190,7 +190,7 @@ int TestMain::exec(const bool testAudio)
}
int batchSize = 256;
-/*
+
// if OpenGL mode is fast mode we can try detect max batch sizes
if (openGLMode == RENDER_NORMAL_OPENGL)
{
@@ -199,7 +199,6 @@ int TestMain::exec(const bool testAudio)
if (batchSize < 256)
batchSize = 256;
}
-*/
// if OpenGL implimentation is not good, disable it.
if (!(detectMode & 15))
diff --git a/src/utils/base64.cpp b/src/utils/base64.cpp
index ebdfcb7c3..4e1061b6e 100644
--- a/src/utils/base64.cpp
+++ b/src/utils/base64.cpp
@@ -42,7 +42,7 @@ static char base64_table[] =
'n', 'o', 'p', 'q', 'r', 's', 't', 'u', 'v', 'w', 'x', 'y', 'z',
'0', '1', '2', '3', '4', '5', '6', '7', '8', '9', '+', '/', '\0'
};
-static char base64_pad = '=';
+static const char base64_pad = '=';
unsigned char *php3_base64_encode(const unsigned char *const string,
int length, int *const ret_length)
diff --git a/src/utils/physfstools.cpp b/src/utils/physfstools.cpp
index 38f3a408f..cf87fa9ab 100644
--- a/src/utils/physfstools.cpp
+++ b/src/utils/physfstools.cpp
@@ -61,7 +61,7 @@ namespace PhysFs
return PHYSFS_isDirectory(fname);
}
- void freeList(void *listVar)
+ void freeList(void *const listVar)
{
PHYSFS_freeList(listVar);
}
diff --git a/src/utils/sdl2helper.cpp b/src/utils/sdl2helper.cpp
index eb8179a8b..b36fd8733 100644
--- a/src/utils/sdl2helper.cpp
+++ b/src/utils/sdl2helper.cpp
@@ -88,7 +88,7 @@ bool SDL::getWindowWMInfo(SDL_Window *const window, SDL_SysWMinfo *const info)
}
SDL_Thread *SDL::createThread(SDL_ThreadFunction fn,
- const char *name, void *data)
+ const char *const name, void *const data)
{
return SDL_CreateThread(fn, name, data);
}
diff --git a/src/utils/sdl2helper.h b/src/utils/sdl2helper.h
index f8dd40270..869fc1d21 100644
--- a/src/utils/sdl2helper.h
+++ b/src/utils/sdl2helper.h
@@ -49,7 +49,7 @@ namespace SDL
bool getWindowWMInfo(SDL_Window *const window, SDL_SysWMinfo *const info);
SDL_Thread *createThread(SDL_ThreadFunction fn,
- const char *name, void *data);
+ const char *const name, void *const data);
} // namespace SDL
#endif // USE_SDL2
diff --git a/src/utils/sdlhelper.cpp b/src/utils/sdlhelper.cpp
index 691a5238e..0034ee0e8 100644
--- a/src/utils/sdlhelper.cpp
+++ b/src/utils/sdlhelper.cpp
@@ -34,7 +34,7 @@
bool SDL::getAllVideoModes(StringVect &modeList)
{
/* Get available fullscreen/hardware modes */
- SDL_Rect **const modes = SDL_ListModes(nullptr,
+ SDL_Rect *const *const modes = SDL_ListModes(nullptr,
SDL_FULLSCREEN | SDL_HWSURFACE);
/* Check which modes are available */
@@ -62,24 +62,24 @@ bool SDL::getAllVideoModes(StringVect &modeList)
}
}
-void SDL::SetWindowTitle(SDL_Surface *const window A_UNUSED,
+void SDL::SetWindowTitle(const SDL_Surface *const window A_UNUSED,
const char *const title)
{
SDL_WM_SetCaption(title, nullptr);
}
-void SDL::SetWindowIcon(SDL_Surface *const window A_UNUSED,
+void SDL::SetWindowIcon(const SDL_Surface *const window A_UNUSED,
SDL_Surface *const icon)
{
SDL_WM_SetIcon(icon, nullptr);
}
-void SDL::grabInput(SDL_Surface *const window A_UNUSED, const bool grab)
+void SDL::grabInput(const SDL_Surface *const window A_UNUSED, const bool grab)
{
SDL_WM_GrabInput(grab ? SDL_GRAB_ON : SDL_GRAB_OFF);
}
-void SDL::setGamma(SDL_Surface *const window A_UNUSED, const float gamma)
+void SDL::setGamma(const SDL_Surface *const window A_UNUSED, const float gamma)
{
SDL_SetGamma(gamma, gamma, gamma);
}
@@ -89,14 +89,15 @@ void SDL::setVsync(const int val)
SDL_GL_SetAttribute(SDL_GL_SWAP_CONTROL, val);
}
-bool SDL::getWindowWMInfo(SDL_Surface *const window A_UNUSED,
+bool SDL::getWindowWMInfo(const SDL_Surface *const window A_UNUSED,
SDL_SysWMinfo *const info)
{
return SDL_GetWMInfo(info);
}
SDL_Thread *SDL::createThread(int (SDLCALL *fn)(void *),
- const char *name A_UNUSED, void *data)
+ const char *const name A_UNUSED,
+ void *const data)
{
return SDL_CreateThread(fn, data);
}
diff --git a/src/utils/sdlhelper.h b/src/utils/sdlhelper.h
index 70f266788..29d8241e3 100644
--- a/src/utils/sdlhelper.h
+++ b/src/utils/sdlhelper.h
@@ -38,23 +38,24 @@ namespace SDL
{
bool getAllVideoModes(StringVect &modeList);
- void SetWindowTitle(SDL_Surface *const window,
+ void SetWindowTitle(const SDL_Surface *const window,
const char *const title);
- void SetWindowIcon(SDL_Surface *const window A_UNUSED,
+ void SetWindowIcon(const SDL_Surface *const window A_UNUSED,
SDL_Surface *const icon);
- void grabInput(SDL_Surface *const window A_UNUSED, const bool grab);
+ void grabInput(const SDL_Surface *const window A_UNUSED, const bool grab);
- void setGamma(SDL_Surface *const window A_UNUSED, const float gamma);
+ void setGamma(const SDL_Surface *const window A_UNUSED, const float gamma);
void setVsync(const int val);
- bool getWindowWMInfo(SDL_Surface *const window A_UNUSED,
+ bool getWindowWMInfo(const SDL_Surface *const window A_UNUSED,
SDL_SysWMinfo *const info);
SDL_Thread *createThread(int (SDLCALL *fn)(void *),
- const char *name A_UNUSED, void *data);
+ const char *const name A_UNUSED,
+ void *const data);
} // namespace SDL
#endif // USE_SDL2