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authorAndrei Karas <akaras@inbox.ru>2012-11-21 04:08:09 +0300
committerAndrei Karas <akaras@inbox.ru>2012-11-21 13:19:22 +0300
commit459c2c3a6decbd5576760040f566f1544645c3ac (patch)
tree16917971820b11a99acc4f875f977811e4474670
parent08d0c6de4aa164c690d94622e4a6a6ea57a9efaf (diff)
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Add some consts to draw backend.
-rw-r--r--src/graphics.cpp14
-rw-r--r--src/graphics.h14
-rw-r--r--src/graphicsvertexes.cpp5
-rw-r--r--src/graphicsvertexes.h7
-rw-r--r--src/mobileopenglgraphics.cpp44
-rw-r--r--src/mobileopenglgraphics.h22
-rw-r--r--src/normalopenglgraphics.cpp48
-rw-r--r--src/normalopenglgraphics.h26
-rw-r--r--src/safeopenglgraphics.cpp11
-rw-r--r--src/safeopenglgraphics.h10
10 files changed, 107 insertions, 94 deletions
diff --git a/src/graphics.cpp b/src/graphics.cpp
index a0a9a9c12..16a1de4a2 100644
--- a/src/graphics.cpp
+++ b/src/graphics.cpp
@@ -369,7 +369,7 @@ bool Graphics::drawImage(const Image *image, int x, int y)
}
}
-bool Graphics::drawRescaledImage(Image *const image, int srcX, int srcY,
+bool Graphics::drawRescaledImage(const Image *const image, int srcX, int srcY,
int dstX, int dstY,
const int width, const int height,
const int desiredWidth,
@@ -659,12 +659,12 @@ void Graphics::drawImageRect2(GraphicsVertexes *const vert,
}
}
-void Graphics::drawImagePattern2(GraphicsVertexes *const vert,
+void Graphics::drawImagePattern2(const GraphicsVertexes *const vert,
const Image *const img)
{
// here not checking input parameters
- std::vector<DoubleRect*> *const arr = vert->getRectsSDL();
+ const std::vector<DoubleRect*> *const arr = vert->getRectsSDLconst();
for (std::vector<DoubleRect*>::const_iterator it = arr->begin(),
it_end = arr->end(); it != it_end; ++it)
@@ -742,7 +742,7 @@ bool Graphics::calcImageRect(GraphicsVertexes *const vert,
void Graphics::calcImagePattern(GraphicsVertexes* const vert,
const Image *const image,
const int x, const int y,
- const int w, const int h)
+ const int w, const int h) const
{
// Check that preconditions for blitting are met.
if (!vert || !mTarget || !image || !image->mSDLSurface || !vert->sdl)
@@ -794,11 +794,11 @@ void Graphics::calcImagePattern(GraphicsVertexes* const vert,
void Graphics::calcTile(ImageVertexes *const vert A_UNUSED,
const Image *const image A_UNUSED,
- int x A_UNUSED, int y A_UNUSED)
+ int x A_UNUSED, int y A_UNUSED) const
{
}
-void Graphics::calcTile(ImageVertexes *const vert, int x, int y)
+void Graphics::calcTile(ImageVertexes *const vert, int x, int y) const
{
// Check that preconditions for blitting are met.
if (!vert || !vert->image || !vert->image->mSDLSurface)
@@ -828,7 +828,7 @@ void Graphics::calcTile(ImageVertexes *const vert, int x, int y)
}
}
-void Graphics::drawTile(ImageVertexes *const vert)
+void Graphics::drawTile(const ImageVertexes *const vert)
{
// vert and img must be != 0
const Image *const img = vert->image;
diff --git a/src/graphics.h b/src/graphics.h
index 6ef38350a..7a5dc41a5 100644
--- a/src/graphics.h
+++ b/src/graphics.h
@@ -139,7 +139,7 @@ class Graphics : public gcn::SDLGraphics
/**
* Draws a resclaled version of the image
*/
- bool drawRescaledImage(Image *const image,
+ bool drawRescaledImage(const Image *const image,
const int srcX, const int srcY,
const int dstX, const int dstY,
const int width, const int height,
@@ -155,7 +155,7 @@ class Graphics : public gcn::SDLGraphics
/**
* Draws a resclaled version of the image
*/
- virtual bool drawRescaledImage(Image *const image, int srcX,
+ virtual bool drawRescaledImage(const Image *const image, int srcX,
int srcY, int dstX, int dstY,
const int width, const int height,
const int desiredWidth,
@@ -214,19 +214,19 @@ class Graphics : public gcn::SDLGraphics
virtual void calcImagePattern(GraphicsVertexes *const vert,
const Image *const image,
const int x, const int y,
- const int w, const int h);
+ const int w, const int h) const;
virtual void calcTile(ImageVertexes *const vert,
- const Image *const image, int x, int y);
+ const Image *const image, int x, int y) const;
- virtual void calcTile(ImageVertexes *const vert, int x, int y);
+ virtual void calcTile(ImageVertexes *const vert, int x, int y) const;
- virtual void drawTile(ImageVertexes *const vert);
+ virtual void drawTile(const ImageVertexes *const vert);
virtual void drawImageRect2(GraphicsVertexes *const vert,
const ImageRect &imgRect);
- virtual void drawImagePattern2(GraphicsVertexes *const vert,
+ virtual void drawImagePattern2(const GraphicsVertexes *const vert,
const Image *const img);
bool calcWindow(GraphicsVertexes *const vert,
diff --git a/src/graphicsvertexes.cpp b/src/graphicsvertexes.cpp
index aefe594fd..3574ffe27 100644
--- a/src/graphicsvertexes.cpp
+++ b/src/graphicsvertexes.cpp
@@ -270,6 +270,11 @@ std::vector<DoubleRect*> *GraphicsVertexes::getRectsSDL()
return &sdl[mPtr].mList;
}
+const std::vector<DoubleRect*> *GraphicsVertexes::getRectsSDLconst() const
+{
+ return &sdl[mPtr].mList;
+}
+
ImageVertexes::ImageVertexes() :
image(nullptr)
{
diff --git a/src/graphicsvertexes.h b/src/graphicsvertexes.h
index dbec25395..cce9491c1 100644
--- a/src/graphicsvertexes.h
+++ b/src/graphicsvertexes.h
@@ -146,7 +146,7 @@ class ImageVertexes final
~ImageVertexes();
- Image *image;
+ const Image *image;
DoubleRects sdl;
#ifdef USE_OPENGL
@@ -181,6 +181,8 @@ class GraphicsVertexes final
std::vector<DoubleRect*> *getRectsSDL();
+ const std::vector<DoubleRect*> *getRectsSDLconst() const;
+
void incPtr(const int num = 1)
{ mPtr += num; }
@@ -190,6 +192,9 @@ class GraphicsVertexes final
#ifdef USE_OPENGL
NormalOpenGLGraphicsVertexes &getOGL() A_WARN_UNUSED
{ return ogl[mPtr]; }
+
+ const NormalOpenGLGraphicsVertexes &getOGLconst() const A_WARN_UNUSED
+ { return ogl[mPtr]; }
#endif
int getX() const A_WARN_UNUSED
diff --git a/src/mobileopenglgraphics.cpp b/src/mobileopenglgraphics.cpp
index dcfe18a92..0a4029621 100644
--- a/src/mobileopenglgraphics.cpp
+++ b/src/mobileopenglgraphics.cpp
@@ -220,8 +220,9 @@ bool MobileOpenGLGraphics::drawImage2(const Image *const image,
return true;
}
-bool MobileOpenGLGraphics::drawRescaledImage(Image *const image, int srcX,
- int srcY, int dstX, int dstY,
+bool MobileOpenGLGraphics::drawRescaledImage(const Image *const image,
+ int srcX, int srcY,
+ int dstX, int dstY,
const int width, const int height,
const int desiredWidth,
const int desiredHeight,
@@ -234,8 +235,9 @@ bool MobileOpenGLGraphics::drawRescaledImage(Image *const image, int srcX,
useColor, true);
}
-bool MobileOpenGLGraphics::drawRescaledImage(Image *const image, int srcX,
- int srcY, int dstX, int dstY,
+bool MobileOpenGLGraphics::drawRescaledImage(const Image *const image,
+ int srcX, int srcY,
+ int dstX, int dstY,
const int width, const int height,
const int desiredWidth,
const int desiredHeight,
@@ -500,7 +502,8 @@ void MobileOpenGLGraphics::drawRescaledImagePattern(const Image *const image,
// }
}
-void MobileOpenGLGraphics::drawImagePattern2(GraphicsVertexes *const vert,
+void MobileOpenGLGraphics::drawImagePattern2(const GraphicsVertexes
+ *const vert,
const Image *const image)
{
if (!image)
@@ -513,25 +516,26 @@ void MobileOpenGLGraphics::drawImagePattern2(GraphicsVertexes *const vert,
bindTexture(OpenGLImageHelper::mTextureType, image->mGLImage);
setTexturingAndBlending(true);
- drawVertexes(vert->getOGL());
+ drawVertexes(vert->getOGLconst());
}
-inline void MobileOpenGLGraphics::drawVertexes(NormalOpenGLGraphicsVertexes
+inline void MobileOpenGLGraphics::drawVertexes(const
+ NormalOpenGLGraphicsVertexes
&ogl)
{
- std::vector<GLshort*> &shortVertPool = ogl.mShortVertPool;
+ const std::vector<GLshort*> &shortVertPool = ogl.mShortVertPool;
std::vector<GLshort*>::const_iterator iv;
- std::vector<GLshort*>::const_iterator iv_end = shortVertPool.end();
- std::vector<int> &vp = ogl.mVp;
+ const std::vector<GLshort*>::const_iterator iv_end = shortVertPool.end();
+ const std::vector<int> &vp = ogl.mVp;
std::vector<int>::const_iterator ivp;
- std::vector<int>::const_iterator ivp_end = vp.end();
+ const std::vector<int>::const_iterator ivp_end = vp.end();
// Draw a set of textured rectangles
// if (OpenGLImageHelper::mTextureType == GL_TEXTURE_2D)
{
- std::vector<GLfloat*> &floatTexPool = ogl.mFloatTexPool;
+ const std::vector<GLfloat*> &floatTexPool = ogl.mFloatTexPool;
std::vector<GLfloat*>::const_iterator ft;
- std::vector<GLfloat*>::const_iterator ft_end = floatTexPool.end();
+ const std::vector<GLfloat*>::const_iterator ft_end = floatTexPool.end();
for (iv = shortVertPool.begin(), ft = floatTexPool.begin(),
ivp = vp.begin();
@@ -547,7 +551,7 @@ inline void MobileOpenGLGraphics::drawVertexes(NormalOpenGLGraphicsVertexes
void MobileOpenGLGraphics::calcImagePattern(GraphicsVertexes *const vert,
const Image *const image,
const int x, const int y,
- const int w, const int h)
+ const int w, const int h) const
{
if (!image)
{
@@ -651,7 +655,7 @@ void MobileOpenGLGraphics::calcImagePattern(GraphicsVertexes *const vert,
void MobileOpenGLGraphics::calcTile(ImageVertexes *const vert,
const Image *const image,
- int dstX, int dstY)
+ int dstX, int dstY) const
{
if (!vert || !image)
return;
@@ -735,11 +739,11 @@ void MobileOpenGLGraphics::calcTile(ImageVertexes *const vert,
ogl.switchVp(vp);
}
-void MobileOpenGLGraphics::drawTile(ImageVertexes *const vert)
+void MobileOpenGLGraphics::drawTile(const ImageVertexes *const vert)
{
if (!vert)
return;
- Image *image = vert->image;
+ const Image *image = vert->image;
setColorAlpha(image->mAlpha);
#ifdef DEBUG_BIND_TEXTURE
@@ -1001,7 +1005,7 @@ void MobileOpenGLGraphics::setTexturingAndBlending(bool enable)
}
void MobileOpenGLGraphics::drawRectangle(const gcn::Rectangle& rect,
- bool filled)
+ const bool filled)
{
BLOCK_START("Graphics::drawRectangle")
setTexturingAndBlending(false);
@@ -1111,7 +1115,7 @@ void MobileOpenGLGraphics::bindTexture(GLenum target, GLuint texture)
}
}
-inline void MobileOpenGLGraphics::drawTriangleArrayfs(int size)
+inline void MobileOpenGLGraphics::drawTriangleArrayfs(const int size)
{
glVertexPointer(2, GL_SHORT, 0, mShortVertArray);
glTexCoordPointer(2, GL_FLOAT, 0, mFloatTexArray);
@@ -1137,7 +1141,7 @@ inline void MobileOpenGLGraphics::drawTriangleArrayfs(GLshort *const
glDrawArrays(GL_TRIANGLES, 0, size / 2);
}
-inline void MobileOpenGLGraphics::drawLineArrays(int size)
+inline void MobileOpenGLGraphics::drawLineArrays(const int size)
{
glVertexPointer(2, GL_SHORT, 0, mShortVertArray);
diff --git a/src/mobileopenglgraphics.h b/src/mobileopenglgraphics.h
index 046fb1f0e..78d24d5fc 100644
--- a/src/mobileopenglgraphics.h
+++ b/src/mobileopenglgraphics.h
@@ -62,7 +62,7 @@ class MobileOpenGLGraphics final : public Graphics
/**
* Draws a resclaled version of the image
*/
- bool drawRescaledImage(Image *const image, int srcX, int srcY,
+ bool drawRescaledImage(const Image *const image, int srcX, int srcY,
int dstX, int dstY,
const int width, const int height,
const int desiredWidth, const int desiredHeight,
@@ -71,7 +71,7 @@ class MobileOpenGLGraphics final : public Graphics
/**
* Used to get the smooth rescale option over the standard function.
*/
- bool drawRescaledImage(Image *const image, int srcX, int srcY,
+ bool drawRescaledImage(const Image *const image, int srcX, int srcY,
int dstX, int dstY,
const int width, const int height,
const int desiredWidth, const int desiredHeight,
@@ -93,14 +93,14 @@ class MobileOpenGLGraphics final : public Graphics
void calcImagePattern(GraphicsVertexes *const vert,
const Image *const image,
const int x, const int y,
- const int w, const int h) override;
+ const int w, const int h) const override;
void calcTile(ImageVertexes *const vert, const Image *const image,
- int x, int y) override;
+ int x, int y) const override;
- void drawTile(ImageVertexes *const vert) override;
+ void drawTile(const ImageVertexes *const vert) override;
- void drawImagePattern2(GraphicsVertexes *const vert,
+ void drawImagePattern2(const GraphicsVertexes *const vert,
const Image *const image) override;
void updateScreen() override;
@@ -119,7 +119,7 @@ class MobileOpenGLGraphics final : public Graphics
void drawLine(int x1, int y1, int x2, int y2);
- void drawRectangle(const gcn::Rectangle &rect, bool filled);
+ void drawRectangle(const gcn::Rectangle &rect, const bool filled);
void drawRectangle(const gcn::Rectangle &rect);
@@ -131,11 +131,11 @@ class MobileOpenGLGraphics final : public Graphics
GLfloat *floatTexArray,
const int size);
- inline void drawTriangleArrayfs(int size);
+ inline void drawTriangleArrayfs(const int size);
- inline void drawLineArrays(int size);
+ inline void drawLineArrays(const int size);
- inline void drawVertexes(NormalOpenGLGraphicsVertexes &ogl);
+ inline void drawVertexes(const NormalOpenGLGraphicsVertexes &ogl);
void initArrays() override;
@@ -177,8 +177,6 @@ class MobileOpenGLGraphics final : public Graphics
void setTexturingAndBlending(bool enable);
- void logString(const char *format, GLenum num);
-
void updateMemoryInfo();
void debugBindTexture(const Image *image);
diff --git a/src/normalopenglgraphics.cpp b/src/normalopenglgraphics.cpp
index 188a57d69..eff2a62b9 100644
--- a/src/normalopenglgraphics.cpp
+++ b/src/normalopenglgraphics.cpp
@@ -263,7 +263,7 @@ bool NormalOpenGLGraphics::drawImage2(const Image *const image,
return true;
}
-bool NormalOpenGLGraphics::drawRescaledImage(Image *const image, int srcX,
+bool NormalOpenGLGraphics::drawRescaledImage(const Image *const image, int srcX,
int srcY, int dstX, int dstY,
const int width, const int height,
const int desiredWidth,
@@ -277,8 +277,9 @@ bool NormalOpenGLGraphics::drawRescaledImage(Image *const image, int srcX,
useColor, true);
}
-bool NormalOpenGLGraphics::drawRescaledImage(Image *const image, int srcX,
- int srcY, int dstX, int dstY,
+bool NormalOpenGLGraphics::drawRescaledImage(const Image *const image,
+ int srcX, int srcY,
+ int dstX, int dstY,
const int width, const int height,
const int desiredWidth,
const int desiredHeight,
@@ -618,7 +619,7 @@ void NormalOpenGLGraphics::drawRescaledImagePattern(const Image *const image,
}
}
-void NormalOpenGLGraphics::drawImagePattern2(GraphicsVertexes *const vert,
+void NormalOpenGLGraphics::drawImagePattern2(const GraphicsVertexes *const vert,
const Image *const image)
{
if (!image)
@@ -631,25 +632,26 @@ void NormalOpenGLGraphics::drawImagePattern2(GraphicsVertexes *const vert,
bindTexture(OpenGLImageHelper::mTextureType, image->mGLImage);
setTexturingAndBlending(true);
- drawVertexes(vert->getOGL());
+ drawVertexes(vert->getOGLconst());
}
-inline void NormalOpenGLGraphics::drawVertexes(NormalOpenGLGraphicsVertexes
+inline void NormalOpenGLGraphics::drawVertexes(const
+ NormalOpenGLGraphicsVertexes
&ogl)
{
- std::vector<GLint*> &intVertPool = ogl.mIntVertPool;
+ const std::vector<GLint*> &intVertPool = ogl.mIntVertPool;
std::vector<GLint*>::const_iterator iv;
- std::vector<GLint*>::const_iterator iv_end = intVertPool.end();
- std::vector<int> &vp = ogl.mVp;
+ const std::vector<GLint*>::const_iterator iv_end = intVertPool.end();
+ const std::vector<int> &vp = ogl.mVp;
std::vector<int>::const_iterator ivp;
- std::vector<int>::const_iterator ivp_end = vp.end();
+ const std::vector<int>::const_iterator ivp_end = vp.end();
// Draw a set of textured rectangles
if (OpenGLImageHelper::mTextureType == GL_TEXTURE_2D)
{
- std::vector<GLfloat*> &floatTexPool = ogl.mFloatTexPool;
+ const std::vector<GLfloat*> &floatTexPool = ogl.mFloatTexPool;
std::vector<GLfloat*>::const_iterator ft;
- std::vector<GLfloat*>::const_iterator ft_end = floatTexPool.end();
+ const std::vector<GLfloat*>::const_iterator ft_end = floatTexPool.end();
for (iv = intVertPool.begin(), ft = floatTexPool.begin(),
ivp = vp.begin();
@@ -662,9 +664,9 @@ inline void NormalOpenGLGraphics::drawVertexes(NormalOpenGLGraphicsVertexes
}
else
{
- std::vector<GLint*> &intTexPool = ogl.mIntTexPool;
+ const std::vector<GLint*> &intTexPool = ogl.mIntTexPool;
std::vector<GLint*>::const_iterator it;
- std::vector<GLint*>::const_iterator it_end = intTexPool.end();
+ const std::vector<GLint*>::const_iterator it_end = intTexPool.end();
for (iv = intVertPool.begin(), it = intTexPool.begin(),
ivp = vp.begin();
@@ -680,7 +682,7 @@ inline void NormalOpenGLGraphics::drawVertexes(NormalOpenGLGraphicsVertexes
void NormalOpenGLGraphics::calcImagePattern(GraphicsVertexes *const vert,
const Image *const image,
const int x, const int y,
- const int w, const int h)
+ const int w, const int h) const
{
if (!image)
{
@@ -820,7 +822,7 @@ void NormalOpenGLGraphics::calcImagePattern(GraphicsVertexes *const vert,
void NormalOpenGLGraphics::calcTile(ImageVertexes *const vert,
const Image *const image,
- int dstX, int dstY)
+ int dstX, int dstY) const
{
if (!vert || !image)
return;
@@ -930,11 +932,11 @@ void NormalOpenGLGraphics::calcTile(ImageVertexes *const vert,
ogl.switchVp(vp);
}
-void NormalOpenGLGraphics::drawTile(ImageVertexes *const vert)
+void NormalOpenGLGraphics::drawTile(const ImageVertexes *const vert)
{
if (!vert)
return;
- Image *image = vert->image;
+ const Image *image = vert->image;
setColorAlpha(image->mAlpha);
#ifdef DEBUG_BIND_TEXTURE
@@ -1196,7 +1198,7 @@ void NormalOpenGLGraphics::setTexturingAndBlending(bool enable)
}
void NormalOpenGLGraphics::drawRectangle(const gcn::Rectangle& rect,
- bool filled)
+ const bool filled)
{
BLOCK_START("Graphics::drawRectangle")
const float offset = filled ? 0 : 0.5f;
@@ -1286,7 +1288,7 @@ void NormalOpenGLGraphics::bindTexture(GLenum target, GLuint texture)
}
}
-inline void NormalOpenGLGraphics::drawQuadArrayfi(int size)
+inline void NormalOpenGLGraphics::drawQuadArrayfi(const int size)
{
glVertexPointer(2, GL_INT, 0, mIntVertArray);
glTexCoordPointer(2, GL_FLOAT, 0, mFloatTexArray);
@@ -1310,7 +1312,7 @@ inline void NormalOpenGLGraphics::drawQuadArrayfi(GLint *const intVertArray,
glDrawArrays(GL_QUADS, 0, size / 2);
}
-inline void NormalOpenGLGraphics::drawQuadArrayii(int size)
+inline void NormalOpenGLGraphics::drawQuadArrayii(const int size)
{
glVertexPointer(2, GL_INT, 0, mIntVertArray);
glTexCoordPointer(2, GL_INT, 0, mIntTexArray);
@@ -1334,7 +1336,7 @@ inline void NormalOpenGLGraphics::drawQuadArrayii(GLint *const intVertArray,
glDrawArrays(GL_QUADS, 0, size / 2);
}
-inline void NormalOpenGLGraphics::drawLineArrayi(int size)
+inline void NormalOpenGLGraphics::drawLineArrayi(const int size)
{
glVertexPointer(2, GL_INT, 0, mIntVertArray);
@@ -1344,7 +1346,7 @@ inline void NormalOpenGLGraphics::drawLineArrayi(int size)
glDrawArrays(GL_LINES, 0, size / 2);
}
-inline void NormalOpenGLGraphics::drawLineArrayf(int size)
+inline void NormalOpenGLGraphics::drawLineArrayf(const int size)
{
glVertexPointer(2, GL_FLOAT, 0, mFloatTexArray);
diff --git a/src/normalopenglgraphics.h b/src/normalopenglgraphics.h
index 5894aa957..0c5bb40ac 100644
--- a/src/normalopenglgraphics.h
+++ b/src/normalopenglgraphics.h
@@ -62,7 +62,7 @@ class NormalOpenGLGraphics final : public Graphics
/**
* Draws a resclaled version of the image
*/
- bool drawRescaledImage(Image *const image, int srcX, int srcY,
+ bool drawRescaledImage(const Image *const image, int srcX, int srcY,
int dstX, int dstY,
const int width, const int height,
const int desiredWidth, const int desiredHeight,
@@ -71,7 +71,7 @@ class NormalOpenGLGraphics final : public Graphics
/**
* Used to get the smooth rescale option over the standard function.
*/
- bool drawRescaledImage(Image *const image, int srcX, int srcY,
+ bool drawRescaledImage(const Image *const image, int srcX, int srcY,
int dstX, int dstY,
const int width, const int height,
const int desiredWidth, const int desiredHeight,
@@ -93,14 +93,14 @@ class NormalOpenGLGraphics final : public Graphics
void calcImagePattern(GraphicsVertexes *const vert,
const Image *const image,
const int x, const int y,
- const int w, const int h) override;
+ const int w, const int h) const override;
void calcTile(ImageVertexes *const vert, const Image *const image,
- int x, int y) override;
+ int x, int y) const override;
- void drawTile(ImageVertexes *const vert) override;
+ void drawTile(const ImageVertexes *const vert) override;
- void drawImagePattern2(GraphicsVertexes *const vert,
+ void drawImagePattern2(const GraphicsVertexes *const vert,
const Image *const image) override;
void updateScreen() override;
@@ -119,7 +119,7 @@ class NormalOpenGLGraphics final : public Graphics
void drawLine(int x1, int y1, int x2, int y2);
- void drawRectangle(const gcn::Rectangle &rect, bool filled);
+ void drawRectangle(const gcn::Rectangle &rect, const bool filled);
void drawRectangle(const gcn::Rectangle &rect);
@@ -127,23 +127,23 @@ class NormalOpenGLGraphics final : public Graphics
void setTargetPlane(int width, int height);
- inline void drawQuadArrayfi(int size);
+ inline void drawQuadArrayfi(const int size);
inline void drawQuadArrayfi(GLint *intVertArray,
GLfloat *floatTexArray,
const int size);
- inline void drawQuadArrayii(int size);
+ inline void drawQuadArrayii(const int size);
inline void drawQuadArrayii(GLint *intVertArray,
GLint *intTexArray,
const int size);
- inline void drawLineArrayi(int size);
+ inline void drawLineArrayi(const int size);
- inline void drawLineArrayf(int size);
+ inline void drawLineArrayf(const int size);
- inline void drawVertexes(NormalOpenGLGraphicsVertexes &ogl);
+ inline void drawVertexes(const NormalOpenGLGraphicsVertexes &ogl);
void initArrays() override;
@@ -185,8 +185,6 @@ class NormalOpenGLGraphics final : public Graphics
void setTexturingAndBlending(bool enable);
- void logString(const char *format, GLenum num);
-
void updateMemoryInfo();
void debugBindTexture(const Image *image);
diff --git a/src/safeopenglgraphics.cpp b/src/safeopenglgraphics.cpp
index 9ca2340d0..6142627f1 100644
--- a/src/safeopenglgraphics.cpp
+++ b/src/safeopenglgraphics.cpp
@@ -169,7 +169,7 @@ bool SafeOpenGLGraphics::drawImage2(const Image *const image,
return true;
}
-bool SafeOpenGLGraphics::drawRescaledImage(Image *const image, int srcX,
+bool SafeOpenGLGraphics::drawRescaledImage(const Image *const image, int srcX,
int srcY, int dstX, int dstY,
const int width, const int height,
const int desiredWidth,
@@ -183,7 +183,7 @@ bool SafeOpenGLGraphics::drawRescaledImage(Image *const image, int srcX,
useColor, true);
}
-bool SafeOpenGLGraphics::drawRescaledImage(Image *const image, int srcX,
+bool SafeOpenGLGraphics::drawRescaledImage(const Image *const image, int srcX,
int srcY, int dstX, int dstY,
const int width, const int height,
const int desiredWidth,
@@ -355,11 +355,11 @@ bool SafeOpenGLGraphics::calcImageRect(GraphicsVertexes *const vert,
void SafeOpenGLGraphics::calcTile(ImageVertexes *const vert A_UNUSED,
const Image *const image A_UNUSED,
- int x A_UNUSED, int y A_UNUSED)
+ int x A_UNUSED, int y A_UNUSED) const
{
}
-void SafeOpenGLGraphics::drawTile(ImageVertexes *const vert A_UNUSED)
+void SafeOpenGLGraphics::drawTile(const ImageVertexes *const vert A_UNUSED)
{
}
@@ -592,7 +592,8 @@ void SafeOpenGLGraphics::setTexturingAndBlending(bool enable)
}
}
-void SafeOpenGLGraphics::drawRectangle(const gcn::Rectangle& rect, bool filled)
+void SafeOpenGLGraphics::drawRectangle(const gcn::Rectangle& rect,
+ const bool filled)
{
BLOCK_START("Graphics::drawRectangle")
const float offset = filled ? 0 : 0.5f;
diff --git a/src/safeopenglgraphics.h b/src/safeopenglgraphics.h
index b377874ad..1b84689df 100644
--- a/src/safeopenglgraphics.h
+++ b/src/safeopenglgraphics.h
@@ -55,7 +55,7 @@ class SafeOpenGLGraphics final : public Graphics
/**
* Draws a resclaled version of the image
*/
- bool drawRescaledImage(Image *const image, int srcX, int srcY,
+ bool drawRescaledImage(const Image *const image, int srcX, int srcY,
int dstX, int dstY,
const int width, const int height,
const int desiredWidth, const int desiredHeight,
@@ -64,7 +64,7 @@ class SafeOpenGLGraphics final : public Graphics
/**
* Used to get the smooth rescale option over the standard function.
*/
- bool drawRescaledImage(Image *const image, int srcX, int srcY,
+ bool drawRescaledImage(const Image *const image, int srcX, int srcY,
int dstX, int dstY,
const int width, const int height,
const int desiredWidth, const int desiredHeight,
@@ -100,9 +100,9 @@ class SafeOpenGLGraphics final : public Graphics
const ImageRect &imgRect) override;
void calcTile(ImageVertexes *const vert, const Image *const image,
- int x, int y) override;
+ int x, int y) const override;
- void drawTile(ImageVertexes *const vert) override;
+ void drawTile(const ImageVertexes *const vert) override;
void updateScreen() override;
@@ -120,7 +120,7 @@ class SafeOpenGLGraphics final : public Graphics
void drawLine(int x1, int y1, int x2, int y2);
- void drawRectangle(const gcn::Rectangle &rect, bool filled);
+ void drawRectangle(const gcn::Rectangle &rect, const bool filled);
void drawRectangle(const gcn::Rectangle &rect);