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author | Andrei Karas <akaras@inbox.ru> | 2014-07-02 21:11:48 +0300 |
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committer | Andrei Karas <akaras@inbox.ru> | 2014-07-02 21:11:48 +0300 |
commit | c5ba04d8c4f303ad621bfb295a37668bc1b3bb9c (patch) | |
tree | a10646b7e9d9279df8bf2d5af7fb23a7f7f47a3f | |
parent | f1f04f512d284d12bf2c59e212800d7c24de323e (diff) | |
download | manaverse-c5ba04d8c4f303ad621bfb295a37668bc1b3bb9c.tar.gz manaverse-c5ba04d8c4f303ad621bfb295a37668bc1b3bb9c.tar.bz2 manaverse-c5ba04d8c4f303ad621bfb295a37668bc1b3bb9c.tar.xz manaverse-c5ba04d8c4f303ad621bfb295a37668bc1b3bb9c.zip |
Rename some variables in renderers.
-rw-r--r-- | src/render/mobileopenglgraphics.cpp | 8 | ||||
-rw-r--r-- | src/render/modernopenglgraphics.cpp | 82 | ||||
-rw-r--r-- | src/render/modernopenglgraphics.h | 6 | ||||
-rw-r--r-- | src/render/normalopenglgraphics.cpp | 8 | ||||
-rw-r--r-- | src/render/nullopenglgraphics.cpp | 8 | ||||
-rw-r--r-- | src/render/openglgraphicsdef.hpp | 2 | ||||
-rw-r--r-- | src/render/safeopenglgraphics.cpp | 8 |
7 files changed, 61 insertions, 61 deletions
diff --git a/src/render/mobileopenglgraphics.cpp b/src/render/mobileopenglgraphics.cpp index 555b8d33b..a38a291be 100644 --- a/src/render/mobileopenglgraphics.cpp +++ b/src/render/mobileopenglgraphics.cpp @@ -67,7 +67,7 @@ vVar[vp + 10] = static_cast<GLshort>(dstX + w); \ vVar[vp + 11] = static_cast<GLshort>(dstY + h); -GLuint MobileOpenGLGraphics::mLastImage = 0; +GLuint MobileOpenGLGraphics::mTextureBinded = 0; #ifdef DEBUG_DRAW_CALLS unsigned int MobileOpenGLGraphics::mDrawCalls = 0; unsigned int MobileOpenGLGraphics::mLastDrawCalls = 0; @@ -1096,7 +1096,7 @@ void MobileOpenGLGraphics::setTexturingAndBlending(const bool enable) } else { - mLastImage = 0; + mTextureBinded = 0; if (mAlpha && !mColorAlpha) { glDisable(GL_BLEND); @@ -1222,9 +1222,9 @@ void MobileOpenGLGraphics::drawNet(const int x1, const int y1, void MobileOpenGLGraphics::bindTexture(const GLenum target, const GLuint texture) { - if (mLastImage != texture) + if (mTextureBinded != texture) { - mLastImage = texture; + mTextureBinded = texture; glBindTexture(target, texture); } } diff --git a/src/render/modernopenglgraphics.cpp b/src/render/modernopenglgraphics.cpp index eb245e0de..231f83a67 100644 --- a/src/render/modernopenglgraphics.cpp +++ b/src/render/modernopenglgraphics.cpp @@ -76,7 +76,7 @@ var[vp + 22] = x2; \ var[vp + 23] = y2; -GLuint ModernOpenGLGraphics::mLastImage = 0; +GLuint ModernOpenGLGraphics::mTextureBinded = 0; #ifdef DEBUG_DRAW_CALLS unsigned int ModernOpenGLGraphics::mDrawCalls = 0; unsigned int ModernOpenGLGraphics::mLastDrawCalls = 0; @@ -99,9 +99,9 @@ ModernOpenGLGraphics::ModernOpenGLGraphics() : mVao(0U), mVbo(0U), mEbo(0U), - mVboCached(0U), - mEboCached(0U), - mAttributesCached(0U), + mVboBinded(0U), + mEboBinded(0U), + mAttributesBinded(0U), mColorAlpha(false), mTextureDraw(false), #ifdef DEBUG_BIND_TEXTURE @@ -194,7 +194,7 @@ void ModernOpenGLGraphics::postInit() mglBindVertexBuffer(0, mVbo, 0, 4 * sizeof(GLint)); mglVertexAttribBinding(mPosAttrib, 0); // mglVertexAttribIPointer(mPosAttrib, 4, GL_INT, 4 * sizeof(GLint), 0); - mAttributesCached = mVbo; + mAttributesBinded = mVbo; mglUniform2f(mScreenUniform, static_cast<float>(mWidth) / 2.0f, @@ -204,9 +204,9 @@ void ModernOpenGLGraphics::postInit() void ModernOpenGLGraphics::screenResized() { deleteGLObjects(); - mVboCached = 0U; - mEboCached = 0U; - mAttributesCached = 0U; + mVboBinded = 0U; + mEboBinded = 0U; + mAttributesBinded = 0U; postInit(); } @@ -284,7 +284,7 @@ void ModernOpenGLGraphics::drawQuad(const Image *const image A_UNUSED, x2, y2, texX2, texY2 }; -// logger->log("allocate: %d, %ld", mVboCached, sizeof(vertices)); +// logger->log("allocate: %d, %ld", mVboBinded, sizeof(vertices)); mglBufferData(GL_ARRAY_BUFFER, sizeof(vertices), vertices, GL_STREAM_DRAW); #ifdef DEBUG_DRAW_CALLS @@ -313,7 +313,7 @@ void ModernOpenGLGraphics::drawRescaledQuad(const Image *const image A_UNUSED, x2, y2, texX2, texY2 }; -// logger->log("allocate: %d, %ld", mVboCached, sizeof(vertices)); +// logger->log("allocate: %d, %ld", mVboBinded, sizeof(vertices)); mglBufferData(GL_ARRAY_BUFFER, sizeof(vertices), vertices, GL_STREAM_DRAW); #ifdef DEBUG_DRAW_CALLS @@ -368,8 +368,8 @@ void ModernOpenGLGraphics::testDraw() 800, 600, 800, 600 }; */ -// logger->log("allocate: %d, %ld", mVboCached, sizeof(vertices)); -// logger->log("allocate ebo: %d, %ld", mEboCached, sizeof(elements)); +// logger->log("allocate: %d, %ld", mVboBinded, sizeof(vertices)); +// logger->log("allocate ebo: %d, %ld", mEboBinded, sizeof(elements)); // mglBufferData(GL_ARRAY_BUFFER, sizeof(vertices), // vertices, GL_STREAM_DRAW); // mglBufferData(GL_ELEMENT_ARRAY_BUFFER, sizeof(elements), @@ -956,7 +956,7 @@ void ModernOpenGLGraphics::drawPoint(int x, int y) { x + clipArea.xOffset, y + clipArea.yOffset, 0, 0 }; -// logger->log("allocate: %d, %ld", mVboCached, sizeof(vertices)); +// logger->log("allocate: %d, %ld", mVboBinded, sizeof(vertices)); mglBufferData(GL_ARRAY_BUFFER, sizeof(vertices), vertices, GL_STREAM_DRAW); #ifdef DEBUG_DRAW_CALLS @@ -975,7 +975,7 @@ void ModernOpenGLGraphics::drawLine(int x1, int y1, int x2, int y2) x1 + clipArea.xOffset, y1 + clipArea.yOffset, 0, 0, x2 + clipArea.xOffset, y2 + clipArea.yOffset, 0, 0 }; -// logger->log("allocate: %d, %ld", mVboCached, sizeof(vertices)); +// logger->log("allocate: %d, %ld", mVboBinded, sizeof(vertices)); mglBufferData(GL_ARRAY_BUFFER, sizeof(vertices), vertices, GL_STREAM_DRAW); #ifdef DEBUG_DRAW_CALLS @@ -1001,7 +1001,7 @@ void ModernOpenGLGraphics::drawRectangle(const Rect& rect) x2, y1, 0, 0 }; -// logger->log("allocate: %d, %ld", mVboCached, sizeof(vertices)); +// logger->log("allocate: %d, %ld", mVboBinded, sizeof(vertices)); mglBufferData(GL_ARRAY_BUFFER, sizeof(vertices), vertices, GL_STREAM_DRAW); #ifdef DEBUG_DRAW_CALLS @@ -1027,7 +1027,7 @@ void ModernOpenGLGraphics::fillRectangle(const Rect& rect) x2, y2, 0, 0 }; -// logger->log("allocate: %d, %ld", mVboCached, sizeof(vertices)); +// logger->log("allocate: %d, %ld", mVboBinded, sizeof(vertices)); mglBufferData(GL_ARRAY_BUFFER, sizeof(vertices), vertices, GL_STREAM_DRAW); #ifdef DEBUG_DRAW_CALLS @@ -1141,9 +1141,9 @@ void ModernOpenGLGraphics::drawNet(const int x1, const int y1, void ModernOpenGLGraphics::bindTexture(const GLenum target, const GLuint texture) { - if (mLastImage != texture) + if (mTextureBinded != texture) { - mLastImage = texture; + mTextureBinded = texture; glBindTexture(target, texture); } } @@ -1154,32 +1154,32 @@ void ModernOpenGLGraphics::removeArray(const uint32_t sz, mglDeleteBuffers(sz, arr); for (size_t f = 0; f < sz; f ++) { - if (arr[f] == mVboCached) - mVboCached = 0; + if (arr[f] == mVboBinded) + mVboBinded = 0; // logger->log("delete buffers: %u", arr[f]); } } void ModernOpenGLGraphics::bindArrayBuffer(const GLuint vbo) { - if (mVboCached != vbo) + if (mVboBinded != vbo) { - mVboCached = vbo; + mVboBinded = vbo; // logger->log("bind array: %u", vbo); mglBindBuffer(GL_ARRAY_BUFFER, vbo); /* if (mglIsBuffer(vbo) != GL_TRUE) logger->log("bind wrong buffer: %u", vbo); */ - mAttributesCached = 0U; + mAttributesBinded = 0U; } } void ModernOpenGLGraphics::bindElementBuffer(const GLuint ebo) { - if (mEboCached != ebo) + if (mEboBinded != ebo) { - mEboCached = ebo; + mEboBinded = ebo; logger->log("bind element: %u", ebo); mglBindBuffer(GL_ELEMENT_ARRAY_BUFFER, ebo); /* @@ -1191,9 +1191,9 @@ void ModernOpenGLGraphics::bindElementBuffer(const GLuint ebo) void ModernOpenGLGraphics::bindArrayBufferAndAttributes(const GLuint vbo) { - if (mVboCached != vbo) + if (mVboBinded != vbo) { - mVboCached = vbo; + mVboBinded = vbo; // logger->log("bind array: %u", vbo); mglBindBuffer(GL_ARRAY_BUFFER, vbo); /* @@ -1201,17 +1201,17 @@ void ModernOpenGLGraphics::bindArrayBufferAndAttributes(const GLuint vbo) logger->log("bind wrong buffer: %u", vbo); */ - mAttributesCached = mVboCached; -// logger->log("bind vertex buffer: %u", mVboCached); - mglBindVertexBuffer(0, mVboCached, 0, 4 * sizeof(GLint)); + mAttributesBinded = mVboBinded; +// logger->log("bind vertex buffer: %u", mVboBinded); + mglBindVertexBuffer(0, mVboBinded, 0, 4 * sizeof(GLint)); // mglVertexAttribIPointer(mPosAttrib, 4, GL_INT, 4 * sizeof(GLint), 0); // mglVertexAttribBinding(mPosAttrib, 0); } - else if (mAttributesCached != mVboCached) + else if (mAttributesBinded != mVboBinded) { - mAttributesCached = mVboCached; -// logger->log("bind vertex buffer: %u", mVboCached); - mglBindVertexBuffer(0, mVboCached, 0, 4 * sizeof(GLint)); + mAttributesBinded = mVboBinded; +// logger->log("bind vertex buffer: %u", mVboBinded); + mglBindVertexBuffer(0, mVboBinded, 0, 4 * sizeof(GLint)); // mglVertexAttribIPointer(mPosAttrib, 4, GL_INT, 4 * sizeof(GLint), 0); // mglVertexAttribBinding(mPosAttrib, 0); } @@ -1219,10 +1219,10 @@ void ModernOpenGLGraphics::bindArrayBufferAndAttributes(const GLuint vbo) void ModernOpenGLGraphics::bindAttributes() { - if (mAttributesCached != mVboCached) + if (mAttributesBinded != mVboBinded) { - mAttributesCached = mVboCached; - mglBindVertexBuffer(0, mVboCached, 0, 4 * sizeof(GLint)); + mAttributesBinded = mVboBinded; + mglBindVertexBuffer(0, mVboBinded, 0, 4 * sizeof(GLint)); // mglVertexAttribIPointer(mPosAttrib, 4, GL_INT, 4 * sizeof(GLint), 0); // mglVertexAttribBinding(mPosAttrib, 0); } @@ -1310,7 +1310,7 @@ void ModernOpenGLGraphics::finalize(ImageVertexes *const vert) { bindArrayBuffer(*ivbo); /* - logger->log("allocate: %d, %ld", mVboCached, + logger->log("allocate: %d, %ld", mVboBinded, (*ivp) * sizeof(GLint)); */ mglBufferData(GL_ARRAY_BUFFER, (*ivp) * sizeof(GLint), @@ -1327,7 +1327,7 @@ void ModernOpenGLGraphics::finalize(ImageVertexes *const vert) void ModernOpenGLGraphics::drawTriangleArray(const int size) { -// logger->log("allocate: %d, %ld", mVboCached, size * sizeof(GLint)); +// logger->log("allocate: %d, %ld", mVboBinded, size * sizeof(GLint)); mglBufferData(GL_ARRAY_BUFFER, size * sizeof(GLint), mIntArray, GL_STREAM_DRAW); #ifdef DEBUG_DRAW_CALLS @@ -1339,7 +1339,7 @@ void ModernOpenGLGraphics::drawTriangleArray(const int size) void ModernOpenGLGraphics::drawTriangleArray(const GLint *const array, const int size) { -// logger->log("allocate: %d, %ld", mVboCached, size * sizeof(GLint)); +// logger->log("allocate: %d, %ld", mVboBinded, size * sizeof(GLint)); mglBufferData(GL_ARRAY_BUFFER, size * sizeof(GLint), array, GL_STREAM_DRAW); #ifdef DEBUG_DRAW_CALLS @@ -1350,7 +1350,7 @@ void ModernOpenGLGraphics::drawTriangleArray(const GLint *const array, void ModernOpenGLGraphics::drawLineArrays(const int size) { -// logger->log("allocate: %d, %ld", mVboCached, size * sizeof(GLint)); +// logger->log("allocate: %d, %ld", mVboBinded, size * sizeof(GLint)); mglBufferData(GL_ARRAY_BUFFER, size * sizeof(GLint), mIntArray, GL_STREAM_DRAW); #ifdef DEBUG_DRAW_CALLS diff --git a/src/render/modernopenglgraphics.h b/src/render/modernopenglgraphics.h index 86e9f7bf1..ed03ea6ca 100644 --- a/src/render/modernopenglgraphics.h +++ b/src/render/modernopenglgraphics.h @@ -131,9 +131,9 @@ class ModernOpenGLGraphics final : public Graphics GLuint mVao; GLuint mVbo; GLuint mEbo; - GLuint mVboCached; - GLuint mEboCached; - GLuint mAttributesCached; + GLuint mVboBinded; + GLuint mEboBinded; + GLuint mAttributesBinded; bool mColorAlpha; bool mTextureDraw; #ifdef DEBUG_BIND_TEXTURE diff --git a/src/render/normalopenglgraphics.cpp b/src/render/normalopenglgraphics.cpp index bbe6c8851..43191d369 100644 --- a/src/render/normalopenglgraphics.cpp +++ b/src/render/normalopenglgraphics.cpp @@ -82,7 +82,7 @@ namespace const void *vertPtr = nullptr; } // namespace -GLuint NormalOpenGLGraphics::mLastImage = 0; +GLuint NormalOpenGLGraphics::mTextureBinded = 0; #ifdef DEBUG_DRAW_CALLS unsigned int NormalOpenGLGraphics::mDrawCalls = 0; unsigned int NormalOpenGLGraphics::mLastDrawCalls = 0; @@ -1429,7 +1429,7 @@ void NormalOpenGLGraphics::setTexturingAndBlending(const bool enable) } else { - mLastImage = 0; + mTextureBinded = 0; if (mAlpha && !mColorAlpha) { glDisable(GL_BLEND); @@ -1534,9 +1534,9 @@ void NormalOpenGLGraphics::drawNet(const int x1, const int y1, void NormalOpenGLGraphics::bindTexture(const GLenum target, const GLuint texture) { - if (mLastImage != texture) + if (mTextureBinded != texture) { - mLastImage = texture; + mTextureBinded = texture; glBindTexture(target, texture); #ifdef DEBUG_BIND_TEXTURE mBinds ++; diff --git a/src/render/nullopenglgraphics.cpp b/src/render/nullopenglgraphics.cpp index 2c4d9f211..7cd6456ec 100644 --- a/src/render/nullopenglgraphics.cpp +++ b/src/render/nullopenglgraphics.cpp @@ -38,7 +38,7 @@ #include "debug.h" -GLuint NullOpenGLGraphics::mLastImage = 0; +GLuint NullOpenGLGraphics::mTextureBinded = 0; #ifdef DEBUG_DRAW_CALLS unsigned int NullOpenGLGraphics::mDrawCalls = 0; unsigned int NullOpenGLGraphics::mLastDrawCalls = 0; @@ -1021,7 +1021,7 @@ void NullOpenGLGraphics::setTexturingAndBlending(const bool enable) } else { - mLastImage = 0; + mTextureBinded = 0; if (mAlpha && !mColorAlpha) mAlpha = false; else if (!mAlpha && mColorAlpha) @@ -1099,8 +1099,8 @@ void NullOpenGLGraphics::drawNet(const int x1, const int y1, void NullOpenGLGraphics::bindTexture(const GLenum target A_UNUSED, const GLuint texture) { - if (mLastImage != texture) - mLastImage = texture; + if (mTextureBinded != texture) + mTextureBinded = texture; } inline void NullOpenGLGraphics::drawQuadArrayfi(const int size A_UNUSED) diff --git a/src/render/openglgraphicsdef.hpp b/src/render/openglgraphicsdef.hpp index 393803789..31bb798b4 100644 --- a/src/render/openglgraphicsdef.hpp +++ b/src/render/openglgraphicsdef.hpp @@ -45,7 +45,7 @@ public: static void bindTexture(const GLenum target, const GLuint texture); - static GLuint mLastImage; + static GLuint mTextureBinded; protected: void setTexturingAndBlending(const bool enable); diff --git a/src/render/safeopenglgraphics.cpp b/src/render/safeopenglgraphics.cpp index fc202df44..c67b84377 100644 --- a/src/render/safeopenglgraphics.cpp +++ b/src/render/safeopenglgraphics.cpp @@ -38,7 +38,7 @@ #include "debug.h" -GLuint SafeOpenGLGraphics::mLastImage = 0; +GLuint SafeOpenGLGraphics::mTextureBinded = 0; SafeOpenGLGraphics::SafeOpenGLGraphics() : mTexture(false), @@ -684,7 +684,7 @@ void SafeOpenGLGraphics::setTexturingAndBlending(const bool enable) } else { - mLastImage = 0; + mTextureBinded = 0; if (mAlpha && !mColorAlpha) { glDisable(GL_BLEND); @@ -728,9 +728,9 @@ void SafeOpenGLGraphics::drawRectangle(const Rect& rect, void SafeOpenGLGraphics::bindTexture(const GLenum target, const GLuint texture) { - if (mLastImage != texture) + if (mTextureBinded != texture) { - mLastImage = texture; + mTextureBinded = texture; glBindTexture(target, texture); } } |