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author | Andrei Karas <akaras@inbox.ru> | 2011-11-14 04:44:27 +0300 |
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committer | Andrei Karas <akaras@inbox.ru> | 2011-11-14 21:11:03 +0300 |
commit | d5893e9326a529bcba55185024a9373a8d4096ba (patch) | |
tree | 58c04577844a00a19463ed0dfd6f1a692dff81be | |
parent | aad864d74e74e89e9d8ec11774d115046a3668cb (diff) | |
download | manaverse-d5893e9326a529bcba55185024a9373a8d4096ba.tar.gz manaverse-d5893e9326a529bcba55185024a9373a8d4096ba.tar.bz2 manaverse-d5893e9326a529bcba55185024a9373a8d4096ba.tar.xz manaverse-d5893e9326a529bcba55185024a9373a8d4096ba.zip |
Add equipment window background images.
Based on images from mana client.
-rw-r--r-- | data/graphics/gui/CMakeLists.txt | 1 | ||||
-rw-r--r-- | data/graphics/gui/Makefile.am | 1 | ||||
-rw-r--r-- | data/graphics/gui/equipmentbox.png | bin | 0 -> 12349 bytes | |||
-rw-r--r-- | src/gui/equipmentwindow.cpp | 120 | ||||
-rw-r--r-- | src/gui/equipmentwindow.h | 23 |
5 files changed, 101 insertions, 44 deletions
diff --git a/data/graphics/gui/CMakeLists.txt b/data/graphics/gui/CMakeLists.txt index a7c21e5ea..2c6e4b933 100644 --- a/data/graphics/gui/CMakeLists.txt +++ b/data/graphics/gui/CMakeLists.txt @@ -10,6 +10,7 @@ SET (FILES close_button.png colors.xml deepbox.png + equipmentbox.png hscroll_left_default.png hscroll_left_highlight.png hscroll_left_pressed.png diff --git a/data/graphics/gui/Makefile.am b/data/graphics/gui/Makefile.am index 6d04666a5..388d01663 100644 --- a/data/graphics/gui/Makefile.am +++ b/data/graphics/gui/Makefile.am @@ -13,6 +13,7 @@ gui_DATA = \ close_button.png \ colors.xml \ deepbox.png \ + equipmentbox.png \ hscroll_left_default.png \ hscroll_left_highlight.png \ hscroll_left_pressed.png \ diff --git a/data/graphics/gui/equipmentbox.png b/data/graphics/gui/equipmentbox.png Binary files differnew file mode 100644 index 000000000..a1a737a82 --- /dev/null +++ b/data/graphics/gui/equipmentbox.png diff --git a/src/gui/equipmentwindow.cpp b/src/gui/equipmentwindow.cpp index d3d230922..fbd92f931 100644 --- a/src/gui/equipmentwindow.cpp +++ b/src/gui/equipmentwindow.cpp @@ -42,6 +42,7 @@ #include "net/net.h" #include "resources/image.h" +#include "resources/imageset.h" #include "resources/iteminfo.h" #include "resources/resourcemanager.h" @@ -55,13 +56,16 @@ static const int BOX_WIDTH = 36; static const int BOX_HEIGHT = 36; +static const int BOX_X_PAD = (BOX_WIDTH - 32) / 2; +static const int BOX_Y_PAD = (BOX_HEIGHT - 32) / 2; EquipmentWindow::EquipmentWindow(Equipment *equipment, Being *being, bool foring): Window(_("Equipment"), false, nullptr, "equipment.xml"), mEquipment(equipment), mSelected(-1), - mForing(foring) + mForing(foring), + mImageSet(0) { mBeing = being; mItemPopup = new ItemPopup; @@ -119,6 +123,11 @@ EquipmentWindow::~EquipmentWindow() } delete_all(mBoxes); mBoxes.clear(); + if (mImageSet) + { + mImageSet->decRef(); + mImageSet = nullptr; + } } void EquipmentWindow::draw(gcn::Graphics *graphics) @@ -133,12 +142,12 @@ void EquipmentWindow::draw(gcn::Graphics *graphics) int i = 0; const int fontHeight = getFont()->getHeight(); - std::vector<std::pair<int, int>*>::const_iterator it; - std::vector<std::pair<int, int>*>::const_iterator it_end = mBoxes.end(); + std::vector<EquipmentBox*>::const_iterator it; + std::vector<EquipmentBox*>::const_iterator it_end = mBoxes.end(); for (it = mBoxes.begin(); it != it_end; ++ it, ++ i) { - std::pair<int, int> *box = *it; + EquipmentBox *box = *it; if (!box) continue; if (i == mSelected) @@ -146,14 +155,14 @@ void EquipmentWindow::draw(gcn::Graphics *graphics) mHighlightColor.a = getGuiAlpha(); // Set color to the highlight color g->setColor(mHighlightColor); - g->fillRectangle(gcn::Rectangle(box->first, - box->second, BOX_WIDTH, BOX_HEIGHT)); + g->fillRectangle(gcn::Rectangle(box->x, box->y, + BOX_WIDTH, BOX_HEIGHT)); } // Set color black g->setColor(mBorderColor); // Draw box border - g->drawRectangle(gcn::Rectangle(box->first, box->second, + g->drawRectangle(gcn::Rectangle(box->x, box->y, BOX_WIDTH, BOX_HEIGHT)); if (!mEquipment) @@ -168,17 +177,24 @@ void EquipmentWindow::draw(gcn::Graphics *graphics) { image->setAlpha(1.0f); // Ensure the image is drawn // with maximum opacity - g->drawImage(image, box->first + 2, box->second + 2); + g->drawImage(image, box->x + 2, box->y + 2); if (i == EQUIP_PROJECTILE_SLOT) { g->setColor(getForegroundColor()); graphics->drawText(toString(item->getQuantity()), - box->first + (BOX_WIDTH / 2), - box->second - fontHeight, + box->x + (BOX_WIDTH / 2), box->y - fontHeight, gcn::Graphics::CENTER); } } } + else + { + if (box->image) + { + g->drawImage(box->image, box->x + BOX_X_PAD, + box->y + BOX_Y_PAD); + } + } } } @@ -200,16 +216,16 @@ Item *EquipmentWindow::getItem(int x, int y) const if (!mEquipment) return nullptr; - std::vector<std::pair<int, int>*>::const_iterator it; - std::vector<std::pair<int, int>*>::const_iterator it_end = mBoxes.end(); + std::vector<EquipmentBox*>::const_iterator it; + std::vector<EquipmentBox*>::const_iterator it_end = mBoxes.end(); int i = 0; for (it = mBoxes.begin(); it != it_end; ++ it, ++ i) { - std::pair<int, int> *box = *it; + EquipmentBox *box = *it; if (!box) continue; - const gcn::Rectangle tRect(box->first, box->second, + const gcn::Rectangle tRect(box->x, box->y, BOX_WIDTH, BOX_HEIGHT); if (tRect.isPointInRect(x, y)) @@ -233,18 +249,17 @@ void EquipmentWindow::mousePressed(gcn::MouseEvent& mouseEvent) if (mForing) return; // Checks if any of the presses were in the equip boxes. - std::vector<std::pair<int, int>*>::const_iterator it; - std::vector<std::pair<int, int>*>::const_iterator - it_end = mBoxes.end(); + std::vector<EquipmentBox*>::const_iterator it; + std::vector<EquipmentBox*>::const_iterator it_end = mBoxes.end(); int i = 0; for (it = mBoxes.begin(); it != it_end; ++ it, ++ i) { - std::pair<int, int> *box = *it; + EquipmentBox *box = *it; if (!box) continue; Item *item = mEquipment->getEquipment(i); - const gcn::Rectangle tRect(box->first, box->second, + const gcn::Rectangle tRect(box->x, box->y, BOX_WIDTH, BOX_HEIGHT); if (tRect.isPointInRect(x, y) && item) @@ -351,6 +366,12 @@ void EquipmentWindow::fillBoxes() return; } + if (mImageSet) + mImageSet->decRef(); + + mImageSet = Theme::getImageSetFromTheme(XML::getProperty( + root, "image", "equipmentbox.png"), 32, 32); + for_each_xml_child_node(node, root) { if (xmlStrEqual(node->name, BAD_CAST "window")) @@ -358,7 +379,7 @@ void EquipmentWindow::fillBoxes() else if (xmlStrEqual(node->name, BAD_CAST "playerbox")) loadPlayerBox(node); else if (xmlStrEqual(node->name, BAD_CAST "slot")) - loadSlot(node); + loadSlot(node, mImageSet); } delete doc; } @@ -378,7 +399,7 @@ void EquipmentWindow::loadPlayerBox(xmlNodePtr playerBoxNode) XML::getProperty(playerBoxNode, "height", 168))); } -void EquipmentWindow::loadSlot(xmlNodePtr slotNode) +void EquipmentWindow::loadSlot(xmlNodePtr slotNode, ImageSet *imageset) { int slot = parseSlotName(XML::getProperty(slotNode, "name", "")); if (slot < 0) @@ -386,16 +407,22 @@ void EquipmentWindow::loadSlot(xmlNodePtr slotNode) const int x = XML::getProperty(slotNode, "x", 0) + getPadding(); const int y = XML::getProperty(slotNode, "y", 0) + getTitleBarHeight(); + const int imageIndex = XML::getProperty(slotNode, "image", -1); + Image *image = nullptr; + + if (imageset && imageIndex >= 0 && imageIndex < (signed)imageset->size()) + image = imageset->get(imageIndex); if (mBoxes[slot]) { - std::pair<int, int> *pair = mBoxes[slot]; - pair->first = x; - pair->second = y; + EquipmentBox *box = mBoxes[slot]; + box->x = x; + box->y = y; + box->image = image; } else { - mBoxes[slot] = new std::pair<int, int>(x, y); + mBoxes[slot] = new EquipmentBox(x, y, image); } } @@ -461,23 +488,34 @@ int EquipmentWindow::parseSlotName(std::string name) void EquipmentWindow::fillDefault() { - addBox(0, 90, 40); // torso - addBox(1, 8, 78); // gloves - addBox(2, 70, 0); // hat - addBox(3, 50, 253); // pants - addBox(4, 90, 253); // boots - addBox(5, 8, 213); // FREE - addBox(6, 129, 213); // wings - addBox(7, 50, 40); // scarf - addBox(8, 8, 168); // weapon - addBox(9, 129, 168); // shield - addBox(10, 129, 78); // ammo - addBox(11, 8, 123); // amulet - addBox(12, 129, 123); // ring + if (mImageSet) + mImageSet->decRef(); + + mImageSet = Theme::getImageSetFromTheme( + "equipmentbox.png", 32, 32); + + addBox(0, 90, 40, 0); // torso + addBox(1, 8, 78, 1); // gloves + addBox(2, 70, 0, 2); // hat + addBox(3, 50, 253, 3); // pants + addBox(4, 90, 253, 4); // boots + addBox(5, 8, 213, 5); // FREE + addBox(6, 129, 213, 6); // wings + addBox(7, 50, 40, 5); // scarf + addBox(8, 8, 168, 7); // weapon + addBox(9, 129, 168, 8); // shield + addBox(10, 129, 78, 9); // ammo + addBox(11, 8, 123, 5); // amulet + addBox(12, 129, 123, 5); // ring } -void EquipmentWindow::addBox(int idx, int x, int y) +void EquipmentWindow::addBox(int idx, int x, int y, int imageIndex) { - mBoxes[idx] = new std::pair<int, int>( - x + getPadding(), y + getTitleBarHeight()); + Image *image = nullptr; + + if (mImageSet && imageIndex >= 0 && imageIndex < (signed)mImageSet->size()) + image = mImageSet->get(imageIndex); + + mBoxes[idx] = new EquipmentBox(x + getPadding(), y + getTitleBarHeight(), + image); } diff --git a/src/gui/equipmentwindow.h b/src/gui/equipmentwindow.h index cadf27620..b7d71d49f 100644 --- a/src/gui/equipmentwindow.h +++ b/src/gui/equipmentwindow.h @@ -25,11 +25,14 @@ #include "equipment.h" #include "guichanfwd.h" +#include "localconsts.h" #include "gui/widgets/window.h" #include "utils/xml.h" +#include "resources/image.h" + #include <guichan/actionlistener.hpp> #include <vector> @@ -42,10 +45,23 @@ class Being; class Inventory; +class Image; +class ImageSet; class Item; class ItemPopup; class PlayerBox; +struct EquipmentBox +{ + EquipmentBox(int x0, int y0, Image *img) : + x(x0), y(y0), image(img) + { } + + int x; + int y; + Image *image; +}; + /** * Equipment dialog. * @@ -96,13 +112,13 @@ class EquipmentWindow : public Window, public gcn::ActionListener void fillDefault(); - void addBox(int idx, int x, int y); + void addBox(int idx, int x, int y, int imageIndex); void loadWindow(xmlNodePtr windowNode); void loadPlayerBox(xmlNodePtr playerBoxNode); - void loadSlot(xmlNodePtr slotNode); + void loadSlot(xmlNodePtr slotNode, ImageSet *imageset); int parseSlotName(std::string name); @@ -114,8 +130,9 @@ class EquipmentWindow : public Window, public gcn::ActionListener int mSelected; /**< Index of selected item. */ bool mForing; + ImageSet *mImageSet; Being *mBeing; - std::vector<std::pair<int, int>*> mBoxes; + std::vector<EquipmentBox*> mBoxes; gcn::Color mHighlightColor; gcn::Color mBorderColor; }; |