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authorAndrei Karas <akaras@inbox.ru>2011-04-26 21:56:11 +0300
committerAndrei Karas <akaras@inbox.ru>2011-04-26 21:56:11 +0300
commit8f10444e4ce4a4e25455f0a3857edc7ca74631e8 (patch)
tree7917730822f7bc090adc6af482eab843c79a389c
parent110134603554e06adab93a132ef8f82e55db68ad (diff)
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Impliment 3 attack lists. (priority, attack, ignore)
-rw-r--r--src/actorspritemanager.cpp173
-rw-r--r--src/avatar.h1
-rw-r--r--src/gui/popupmenu.cpp136
-rw-r--r--src/gui/popupmenu.h2
-rw-r--r--src/gui/socialwindow.cpp43
-rw-r--r--src/gui/viewport.cpp4
-rw-r--r--src/gui/viewport.h2
-rw-r--r--src/gui/widgets/avatarlistbox.cpp65
-rw-r--r--src/localplayer.cpp52
-rw-r--r--src/localplayer.h31
-rw-r--r--src/map.h6
11 files changed, 368 insertions, 147 deletions
diff --git a/src/actorspritemanager.cpp b/src/actorspritemanager.cpp
index 2f8c28ad5..6162ba727 100644
--- a/src/actorspritemanager.cpp
+++ b/src/actorspritemanager.cpp
@@ -96,6 +96,22 @@ class SortBeingFunctor
if (!being1 || !being2)
return false;
+ if (priorityBeings)
+ {
+ int w1 = defaultPriorityIndex;
+ int w2 = defaultPriorityIndex;
+ std::map<std::string, int>::iterator it1
+ = priorityBeings->find(being1->getName());
+ std::map<std::string, int>::iterator it2
+ = priorityBeings->find(being2->getName());
+ if (it1 != priorityBeings->end())
+ w1 = (*it1).second;
+ if (it2 != priorityBeings->end())
+ w2 = (*it2).second;
+
+ if (w1 != w2)
+ return w1 < w2;
+ }
if (being1->getDistance() != being2->getDistance())
return being1->getDistance() < being2->getDistance();
@@ -119,17 +135,17 @@ class SortBeingFunctor
if (d1 != d2)
return d1 < d2;
- if (beings)
+ if (attackBeings)
{
- int w1 = defaultIndex;
- int w2 = defaultIndex;
+ int w1 = defaultAttackIndex;
+ int w2 = defaultAttackIndex;
std::map<std::string, int>::iterator it1
- = beings->find(being1->getName());
+ = attackBeings->find(being1->getName());
std::map<std::string, int>::iterator it2
- = beings->find(being2->getName());
- if (it1 != beings->end())
+ = attackBeings->find(being2->getName());
+ if (it1 != attackBeings->end())
w1 = (*it1).second;
- if (it2 != beings->end())
+ if (it2 != attackBeings->end())
w2 = (*it2).second;
if (w1 != w2)
@@ -139,8 +155,10 @@ class SortBeingFunctor
return (being1->getName() < being2->getName());
}
int x, y;
- std::map<std::string, int> *beings;
- int defaultIndex;
+ std::map<std::string, int> *attackBeings;
+ int defaultAttackIndex;
+ std::map<std::string, int> *priorityBeings;
+ int defaultPriorityIndex;
} beingSorter;
@@ -187,28 +205,6 @@ void ActorSpriteManager::setPlayer(LocalPlayer *player)
Being *ActorSpriteManager::createBeing(int id, ActorSprite::Type type,
Uint16 subtype)
{
-/*
- for_actors
- {
- if ((*it)->getId() == id && (*it)->getType() == type)
- {
- if ((*it) && (*it)->getType() == Being::PLAYER)
- static_cast<Being*>(*it)->addToCache();
- if (player_node)
- {
- if (player_node->getTarget() == *it)
- player_node->setTarget(0);
- if (player_node->getPickUpTarget() == *it)
- player_node->unSetPickUpTarget();
- }
- if (viewport)
- viewport->clearHover(*it);
- mActors.erase(*it);
- delete *it;
- break;
- }
- }
-*/
Being *being = new Being(id, type, subtype, mMap);
mActors.insert(being);
@@ -621,35 +617,9 @@ Being *ActorSpriteManager::findNearestLivingBeing(int x, int y,
ActorSprite::Type type,
Being *excluded) const
{
- //Being *closestBeing = 0;
- //int dist = 0;
-
const int maxDist = maxTileDist * 32;
return findNearestLivingBeing(NULL, maxDist, type, x, y, excluded);
-
-/*
- for_actors
- {
- if ((*it)->getType() == ActorSprite::FLOOR_ITEM)
- continue;
-
- Being *being = static_cast<Being*>(*it);
- const Vector &pos = being->getPosition();
- int d = abs(((int) pos.x) - x) + abs(((int) pos.y) - y);
-
- if ((being->getType() == type || type == ActorSprite::UNKNOWN)
- && (d < dist || !closestBeing) // it is closer
- && being->isAlive() // no dead beings
- && being != excluded)
- {
- dist = d;
- closestBeing = being;
- }
- }
-
- return (maxDist >= dist) ? closestBeing : 0;
-*/
}
Being *ActorSpriteManager::findNearestLivingBeing(Being *aroundBeing,
@@ -677,9 +647,12 @@ Being *ActorSpriteManager::findNearestLivingBeing(Being *aroundBeing,
Being *closestBeing = 0;
std::set<std::string> attackMobs;
+ std::set<std::string> priorityMobs;
std::set<std::string> ignoreAttackMobs;
- std::map<std::string, int> mobsMap;
- int defaultIndex = 10000;
+ std::map<std::string, int> attackMobsMap;
+ std::map<std::string, int> priorityMobsMap;
+ int defaultAttackIndex = 10000;
+ int defaultPriorityIndex = 10000;
maxDist = maxDist * maxDist;
@@ -693,14 +666,20 @@ Being *ActorSpriteManager::findNearestLivingBeing(Being *aroundBeing,
if (filtered)
{
attackMobs = player_node->getAttackMobsSet();
+ priorityMobs = player_node->getPriorityAttackMobsSet();
ignoreAttackMobs = player_node->getIgnoreAttackMobsSet();
- mobsMap = player_node->getAttackMobsMap();
- beingSorter.beings = &mobsMap;
+ attackMobsMap = player_node->getAttackMobsMap();
+ priorityMobsMap = player_node->getPriorityAttackMobsMap();
+ beingSorter.attackBeings = &attackMobsMap;
+ beingSorter.priorityBeings = &priorityMobsMap;
if (ignoreAttackMobs.find("") != ignoreAttackMobs.end())
ignoreDefault = true;
- std::map<std::string, int>::iterator itr = mobsMap.find("");
- if (itr != mobsMap.end())
- defaultIndex = (*itr).second;
+ std::map<std::string, int>::iterator itr = attackMobsMap.find("");
+ if (itr != attackMobsMap.end())
+ defaultAttackIndex = (*itr).second;
+ itr = priorityMobsMap.find("");
+ if (itr != priorityMobsMap.end())
+ defaultPriorityIndex = (*itr).second;
}
if (cycleSelect)
@@ -727,7 +706,8 @@ Being *ActorSpriteManager::findNearestLivingBeing(Being *aroundBeing,
continue;
}
if (ignoreDefault && attackMobs.find(being->getName())
- == attackMobs.end())
+ == attackMobs.end() && priorityMobs.find(being->getName())
+ == priorityMobs.end())
{
continue;
}
@@ -747,16 +727,22 @@ Being *ActorSpriteManager::findNearestLivingBeing(Being *aroundBeing,
beingSorter.y = y;
if (filtered)
{
- beingSorter.beings = &mobsMap;
- beingSorter.defaultIndex = defaultIndex;
+ beingSorter.attackBeings = &attackMobsMap;
+ beingSorter.defaultAttackIndex = defaultAttackIndex;
+ beingSorter.priorityBeings = &priorityMobsMap;
+ beingSorter.defaultPriorityIndex = defaultPriorityIndex;
}
else
{
- beingSorter.beings = 0;
+ beingSorter.attackBeings = 0;
+ beingSorter.priorityBeings = 0;
}
sort(sortedBeings.begin(), sortedBeings.end(), beingSorter);
if (filtered)
- beingSorter.beings = 0;
+ {
+ beingSorter.attackBeings = 0;
+ beingSorter.priorityBeings = 0;
+ }
if (player_node->getTarget() == NULL)
{
@@ -800,7 +786,8 @@ Being *ActorSpriteManager::findNearestLivingBeing(Being *aroundBeing,
continue;
}
if (ignoreDefault && attackMobs.find(being->getName())
- == attackMobs.end())
+ == attackMobs.end() && priorityMobs.find(being->getName())
+ == priorityMobs.end())
{
continue;
}
@@ -810,6 +797,7 @@ Being *ActorSpriteManager::findNearestLivingBeing(Being *aroundBeing,
bool valid = validateBeing(aroundBeing, being, type, excluded, 50);
int d = being->getDistance();
+ int index = defaultPriorityIndex;
// logger->log("dist: %d", dist);
// logger->log("name: %s, %d, %d", being->getName().c_str(), (int)valid, d);
if (being->getType() != Being::MONSTER
@@ -823,31 +811,48 @@ Being *ActorSpriteManager::findNearestLivingBeing(Being *aroundBeing,
// logger->log("d:" + toString(d));
// logger->log("valid:" + toString(valid))
- if (valid && (d <= dist || closestBeing == 0))
+ if (valid && !filtered && (d <= dist || closestBeing == 0))
+ {
+ dist = d;
+ closestBeing = being;
+ }
+ else if (valid && filtered)
{
- if (closestBeing && filtered && d == dist)
+ int w2 = defaultPriorityIndex;
+ if (closestBeing)
{
- int w1 = defaultIndex;
- int w2 = defaultIndex;
- std::map<std::string, int>::iterator it1
- = mobsMap.find(closestBeing->getName());
std::map<std::string, int>::iterator it2
- = mobsMap.find(being->getName());
- if (it1 != mobsMap.end())
- w1 = (*it1).second;
- if (it2 != mobsMap.end())
+ = priorityMobsMap.find(being->getName());
+ if (it2 != priorityMobsMap.end())
w2 = (*it2).second;
- if (w2 < w1)
+ if (w2 < index)
{
dist = d;
closestBeing = being;
+ index = w2;
+ continue;
+ }
+ if (w2 == index && d <= dist)
+ {
+ dist = d;
+ closestBeing = being;
+ index = w2;
+ continue;
}
- continue;
}
- dist = d;
- closestBeing = being;
+ if (!closestBeing)
+ {
+ dist = d;
+ closestBeing = being;
+ std::map<std::string, int>::iterator it1
+ = priorityMobsMap.find(being->getName());
+ if (it1 != priorityMobsMap.end())
+ index = (*it1).second;
+ else
+ index = defaultPriorityIndex;
+ }
}
}
return (maxDist >= dist) ? closestBeing : 0;
diff --git a/src/avatar.h b/src/avatar.h
index 4ffceeb9f..83f4a586a 100644
--- a/src/avatar.h
+++ b/src/avatar.h
@@ -28,7 +28,6 @@
enum AvatarType
{
AVATAR_PLAYER = 0
-// AVATAR_PORTAL
};
class Avatar
diff --git a/src/gui/popupmenu.cpp b/src/gui/popupmenu.cpp
index 7b0688587..ad0cb275f 100644
--- a/src/gui/popupmenu.cpp
+++ b/src/gui/popupmenu.cpp
@@ -254,19 +254,19 @@ void PopupMenu::showPopup(int x, int y, Being *being)
if (config.getBoolValue("enableAttackFilter"))
{
mBrowserBox->addRow("##3---");
- if (player_node->isInAttackList(name))
+ if (player_node->isInAttackList(name)
+ || player_node->isInIgnoreAttackList(name)
+ || player_node->isInPriorityAttackList(name))
{
mBrowserBox->addRow(
_("@@remove attack|Remove from attack list@@"));
}
- else if (player_node->isInIgnoreAttackList(name))
- {
- mBrowserBox->addRow(
- _("@@remove attack|Remove from ignore list@@"));
- }
else
{
mBrowserBox->addRow(
+ _("@@add attack priority|Add "
+ "to priority attack list@@"));
+ mBrowserBox->addRow(
_("@@add attack|Add to attack list@@"));
mBrowserBox->addRow(
_("@@add attack ignore|Add to ignore list@@"));
@@ -1165,6 +1165,15 @@ void PopupMenu::handleLink(const std::string &link,
socialWindow->updateAttackFilter();
}
}
+ else if (link == "add attack priority" && being)
+ {
+ if (player_node && being->getType() == Being::MONSTER)
+ {
+ player_node->addPriorityAttackMob(being->getName());
+ if (socialWindow)
+ socialWindow->updateAttackFilter();
+ }
+ }
else if (link == "add attack ignore" && being)
{
if (player_node && being->getType() == Being::MONSTER)
@@ -1203,6 +1212,36 @@ void PopupMenu::handleLink(const std::string &link,
}
}
}
+ else if (link == "priority moveup")
+ {
+ if (player_node)
+ {
+ int idx = player_node->getPriorityAttackMobIndex(mNick);
+ if (idx > 0)
+ {
+ std::list<std::string> mobs
+ = player_node->getPriorityAttackMobs();
+ std::list<std::string>::iterator it = mobs.begin();
+ std::list<std::string>::iterator it2 = mobs.begin();
+ while (it != mobs.end())
+ {
+ if (*it == mNick)
+ {
+ -- it2;
+ mobs.splice(it2, mobs, it);
+ player_node->setPriorityAttackMobs(mobs);
+ player_node->rebuildPriorityAttackMobs();
+ break;
+ }
+ ++ it;
+ ++ it2;
+ }
+
+ if (socialWindow)
+ socialWindow->updateAttackFilter();
+ }
+ }
+ }
else if (link == "attack movedown")
{
if (player_node)
@@ -1236,6 +1275,40 @@ void PopupMenu::handleLink(const std::string &link,
}
}
}
+ else if (link == "priority movedown")
+ {
+ if (player_node)
+ {
+ int idx = player_node->getPriorityAttackMobIndex(mNick);
+ int size = player_node->getPriorityAttackMobsSize();
+ if (idx + 1 < size)
+ {
+ std::list<std::string> mobs
+ = player_node->getPriorityAttackMobs();
+ std::list<std::string>::iterator it = mobs.begin();
+ std::list<std::string>::iterator it2 = mobs.begin();
+ while (it != mobs.end())
+ {
+ if (*it == mNick)
+ {
+ ++ it2;
+ if (it2 == mobs.end())
+ break;
+
+ mobs.splice(it, mobs, it2);
+ player_node->setPriorityAttackMobs(mobs);
+ player_node->rebuildPriorityAttackMobs();
+ break;
+ }
+ ++ it;
+ ++ it2;
+ }
+
+ if (socialWindow)
+ socialWindow->updateAttackFilter();
+ }
+ }
+ }
else if (link == "attack remove")
{
if (player_node)
@@ -1606,7 +1679,7 @@ void PopupMenu::showPopup(int x, int y, ProgressBar *b)
}
void PopupMenu::showAttackMonsterPopup(int x, int y, std::string name,
- bool isAttack)
+ int type)
{
if (!player_node)
return;
@@ -1619,27 +1692,48 @@ void PopupMenu::showAttackMonsterPopup(int x, int y, std::string name,
mBrowserBox->addRow(_("(default)"));
else
mBrowserBox->addRow(name);
- if (isAttack)
+ switch (type)
{
- int idx = player_node->getAttackMobIndex(name);
- int size = player_node->getAttackMobsSize();
- if (idx > 0)
+ case MapItem::ATTACK:
{
+ int idx = player_node->getAttackMobIndex(name);
+ int size = player_node->getAttackMobsSize();
+ if (idx > 0)
+ {
+ mBrowserBox->addRow(strprintf(
+ "@@attack moveup|%s@@", _("Move up")));
+ }
+ if (idx + 1 < size)
+ {
+ mBrowserBox->addRow(strprintf(
+ "@@attack movedown|%s@@", _("Move down")));
+ }
mBrowserBox->addRow(strprintf(
- "@@attack moveup|%s@@", _("Move up")));
+ "@@attack remove|%s@@", _("Remove")));
+ break;
}
- if (idx + 1 < size)
+ case MapItem::PRIORITY:
{
+ int idx = player_node->getPriorityAttackMobIndex(name);
+ int size = player_node->getPriorityAttackMobsSize();
+ if (idx > 0)
+ {
+ mBrowserBox->addRow(strprintf(
+ "@@priority moveup|%s@@", _("Move up")));
+ }
+ if (idx + 1 < size)
+ {
+ mBrowserBox->addRow(strprintf(
+ "@@priority movedown|%s@@", _("Move down")));
+ }
mBrowserBox->addRow(strprintf(
- "@@attack movedown|%s@@", _("Move down")));
+ "@@attack remove|%s@@", _("Remove")));
+ break;
}
- mBrowserBox->addRow(strprintf(
- "@@attack remove|%s@@", _("Remove")));
- }
- else
- {
- mBrowserBox->addRow(strprintf(
- "@@attack remove|%s@@", _("Remove")));
+ case MapItem::IGNORE:
+ mBrowserBox->addRow(strprintf(
+ "@@attack remove|%s@@", _("Remove")));
+ break;
}
mBrowserBox->addRow("##3---");
diff --git a/src/gui/popupmenu.h b/src/gui/popupmenu.h
index 61720d417..208652083 100644
--- a/src/gui/popupmenu.h
+++ b/src/gui/popupmenu.h
@@ -118,7 +118,7 @@ class PopupMenu : public Popup, public LinkHandler
void showSpellPopup(int x, int y, TextCommand *cmd);
void showAttackMonsterPopup(int x, int y, std::string name,
- bool isAttack);
+ int type);
/**
* Shows the related popup menu when right click on the chat
diff --git a/src/gui/socialwindow.cpp b/src/gui/socialwindow.cpp
index c6ec12cd8..d25ca209d 100644
--- a/src/gui/socialwindow.cpp
+++ b/src/gui/socialwindow.cpp
@@ -808,7 +808,7 @@ public:
std::vector<Avatar*> *avatars = mBeings->getMembers();
- std::list<std::string> mobs = player_node->getAttackMobs();
+ std::list<std::string> mobs = player_node->getPriorityAttackMobs();
std::list<std::string>::iterator i = mobs.begin();
std::vector<Avatar*>::iterator ia = avatars->begin();
@@ -820,7 +820,7 @@ public:
}
avatars->clear();
- Avatar *ava = new Avatar(_("Selected mobs"));
+ Avatar *ava = new Avatar(_("Priority mobs"));
ava->setOnline(false);
ava->setLevel(-1);
ava->setType(MapItem::SEPARATOR);
@@ -844,7 +844,42 @@ public:
Avatar *ava = new Avatar(name);
ava->setOnline(true);
ava->setLevel(level);
- ava->setType(MapItem::MONSTER);
+ ava->setType(MapItem::PRIORITY);
+ ava->setX(0);
+ ava->setY(0);
+ avatars->push_back(ava);
+
+ ++ i;
+ }
+
+ ava = new Avatar(_("Attack mobs"));
+ ava->setOnline(false);
+ ava->setLevel(-1);
+ ava->setType(MapItem::SEPARATOR);
+ ava->setX(0);
+ ava->setY(0);
+ avatars->push_back(ava);
+
+ mobs = player_node->getAttackMobs();
+ i = mobs.begin();
+
+ while (i != mobs.end())
+ {
+ std::string name;
+ int level = -1;
+ if (*i == "")
+ {
+ name = _("(default)");
+ level = 0;
+ }
+ else
+ {
+ name = *i;
+ }
+ Avatar *ava = new Avatar(name);
+ ava->setOnline(true);
+ ava->setLevel(level);
+ ava->setType(MapItem::ATTACK);
ava->setX(0);
ava->setY(0);
avatars->push_back(ava);
@@ -879,7 +914,7 @@ public:
Avatar *ava = new Avatar(name);
ava->setOnline(false);
ava->setLevel(level);
- ava->setType(MapItem::MONSTER);
+ ava->setType(MapItem::IGNORE);
ava->setX(0);
ava->setY(0);
avatars->push_back(ava);
diff --git a/src/gui/viewport.cpp b/src/gui/viewport.cpp
index 9688c818a..478059f53 100644
--- a/src/gui/viewport.cpp
+++ b/src/gui/viewport.cpp
@@ -625,10 +625,10 @@ void Viewport::showPopup(int x, int y, ProgressBar *bar)
mPopupMenu->showPopup(x, y, bar);
}
-void Viewport::showAttackMonsterPopup(std::string name, bool isAttack)
+void Viewport::showAttackMonsterPopup(std::string name, int type)
{
mPopupMenu->showAttackMonsterPopup(getMouseX(), getMouseY(),
- name, isAttack);
+ name, type);
}
void Viewport::closePopupMenu()
diff --git a/src/gui/viewport.h b/src/gui/viewport.h
index 59db38e4c..d3a3bfe4b 100644
--- a/src/gui/viewport.h
+++ b/src/gui/viewport.h
@@ -160,7 +160,7 @@ class Viewport : public WindowContainer, public gcn::MouseListener,
void showSpellPopup(TextCommand *cmd);
- void showAttackMonsterPopup(std::string name, bool isAttack);
+ void showAttackMonsterPopup(std::string name, int type);
/**
* Shows the related popup menu when right click on the chat
diff --git a/src/gui/widgets/avatarlistbox.cpp b/src/gui/widgets/avatarlistbox.cpp
index f3bdb6a45..d16388837 100644
--- a/src/gui/widgets/avatarlistbox.cpp
+++ b/src/gui/widgets/avatarlistbox.cpp
@@ -308,42 +308,47 @@ void AvatarListBox::mousePressed(gcn::MouseEvent &event)
}
else if (event.getButton() == gcn::MouseEvent::RIGHT)
{
- if (ava->getType() == AVATAR_PLAYER)
+ switch (ava->getType())
{
- Being* being = actorSpriteManager->findBeingByName(
- model->getAvatarAt(selected)->getName(), Being::PLAYER);
- if (being)
- {
- viewport->showPopup(event.getX(), event.getY(), being);
- }
- else
+ case AVATAR_PLAYER:
{
- viewport->showPlayerPopup(
- model->getAvatarAt(selected)->getName());
- }
- }
- else if (ava->getType() == MapItem::MONSTER)
- {
- if (model->getAvatarAt(selected)->getLevel() == 0)
- {
- viewport->showAttackMonsterPopup("",
- model->getAvatarAt(selected)->getOnline());
+ Being* being = actorSpriteManager->findBeingByName(
+ model->getAvatarAt(selected)->getName(), Being::PLAYER);
+ if (being)
+ {
+ viewport->showPopup(event.getX(), event.getY(), being);
+ }
+ else
+ {
+ viewport->showPlayerPopup(
+ model->getAvatarAt(selected)->getName());
+ }
+ break;
}
- else
+ case MapItem::ATTACK:
+ case MapItem::PRIORITY:
+ case MapItem::IGNORE:
{
- viewport->showAttackMonsterPopup(
- model->getAvatarAt(selected)->getName(),
- model->getAvatarAt(selected)->getOnline());
+ std::string name;
+ if (model->getAvatarAt(selected)->getLevel() == 0)
+ name = "";
+ else
+ name = model->getAvatarAt(selected)->getName();
+
+ viewport->showAttackMonsterPopup(name,
+ model->getAvatarAt(selected)->getType());
+ break;
}
- }
- else
- {
- Map *map = viewport->getMap();
- Avatar *ava = model->getAvatarAt(selected);
- if (map && ava)
+ default:
{
- MapItem *mapItem = map->findPortalXY(ava->getX(), ava->getY());
- viewport->showPopup(mapItem);
+ Map *map = viewport->getMap();
+ Avatar *ava = model->getAvatarAt(selected);
+ if (map && ava)
+ {
+ MapItem *mapItem = map->findPortalXY(ava->getX(), ava->getY());
+ viewport->showPopup(mapItem);
+ }
+ break;
}
}
}
diff --git a/src/localplayer.cpp b/src/localplayer.cpp
index de6eef334..860b1cbe4 100644
--- a/src/localplayer.cpp
+++ b/src/localplayer.cpp
@@ -3806,11 +3806,14 @@ void LocalPlayer::checkNewName(Being *being)
void LocalPlayer::removeAttackMob(const std::string &name)
{
+ mPriorityAttackMobs.remove(name);
mAttackMobs.remove(name);
mIgnoreAttackMobs.remove(name);
+ mPriorityAttackMobsSet.erase(name);
mAttackMobsSet.erase(name);
mIgnoreAttackMobsSet.erase(name);
rebuildAttackMobs();
+ rebuildPriorityAttackMobs();
}
void LocalPlayer::addAttackMob(std::string name)
@@ -3836,6 +3839,32 @@ void LocalPlayer::addAttackMob(std::string name)
}
mAttackMobsSet.insert(name);
rebuildAttackMobs();
+ rebuildPriorityAttackMobs();
+}
+
+void LocalPlayer::addPriorityAttackMob(std::string name)
+{
+ int size = getPriorityAttackMobsSize();
+ if (size > 0)
+ {
+ int idx = getPriorityAttackMobIndex("");
+ if (idx + 1 == size)
+ {
+ std::list<std::string>::iterator itr = mPriorityAttackMobs.end();
+ -- itr;
+ mPriorityAttackMobs.insert(itr, name);
+ }
+ else
+ {
+ mPriorityAttackMobs.push_back(name);
+ }
+ }
+ else
+ {
+ mPriorityAttackMobs.push_back(name);
+ }
+ mPriorityAttackMobsSet.insert(name);
+ rebuildPriorityAttackMobs();
}
void LocalPlayer::addIgnoreAttackMob(std::string name)
@@ -3843,6 +3872,20 @@ void LocalPlayer::addIgnoreAttackMob(std::string name)
mIgnoreAttackMobs.push_back(name);
mIgnoreAttackMobsSet.insert(name);
rebuildAttackMobs();
+ rebuildPriorityAttackMobs();
+}
+
+void LocalPlayer::rebuildPriorityAttackMobs()
+{
+ mPriorityAttackMobsMap.clear();
+ std::list<std::string>::iterator i = mPriorityAttackMobs.begin();
+ int cnt = 0;
+ while (i != mPriorityAttackMobs.end())
+ {
+ mPriorityAttackMobsMap[*i] = cnt;
+ ++ i;
+ ++ cnt;
+ }
}
void LocalPlayer::rebuildAttackMobs()
@@ -3858,6 +3901,15 @@ void LocalPlayer::rebuildAttackMobs()
}
}
+int LocalPlayer::getPriorityAttackMobIndex(std::string name)
+{
+ std::map<std::string, int>::iterator i = mPriorityAttackMobsMap.find(name);
+ if (i == mPriorityAttackMobsMap.end())
+ return -1;
+
+ return (*i).second;
+}
+
int LocalPlayer::getAttackMobIndex(std::string name)
{
std::map<std::string, int>::iterator i = mAttackMobsMap.find(name);
diff --git a/src/localplayer.h b/src/localplayer.h
index f42258a82..b20a89786 100644
--- a/src/localplayer.h
+++ b/src/localplayer.h
@@ -64,7 +64,6 @@ enum
PICKUP_DROP_STEAL
};
-
/**
* The local player character.
*/
@@ -453,26 +452,43 @@ class LocalPlayer : public Being, public ActorSpriteListener,
bool isInAttackList(const std::string &name)
{ return mAttackMobsSet.find(name) != mAttackMobsSet.end(); }
+ bool isInPriorityAttackList(const std::string &name)
+ { return mPriorityAttackMobsSet.find(name)
+ != mPriorityAttackMobsSet.end(); }
+
bool isInIgnoreAttackList(const std::string &name)
{ return mIgnoreAttackMobsSet.find(name)
!= mIgnoreAttackMobsSet.end(); }
+/*
bool isInAttackOrIgnoreList(const std::string &name)
{ return mAttackMobsSet.find(name) != mAttackMobsSet.end() ||
mIgnoreAttackMobsSet.find(name) != mIgnoreAttackMobsSet.end(); }
+*/
void removeAttackMob(const std::string &name);
+ void addPriorityAttackMob(std::string name);
+
void addAttackMob(std::string name);
void addIgnoreAttackMob(std::string name);
+ std::list<std::string> getPriorityAttackMobs()
+ { return mPriorityAttackMobs; }
+
std::list<std::string> getAttackMobs()
{ return mAttackMobs; }
+ void setPriorityAttackMobs(std::list<std::string> mobs)
+ { mPriorityAttackMobs = mobs; }
+
void setAttackMobs(std::list<std::string> mobs)
{ mAttackMobs = mobs; }
+ int getPriorityAttackMobsSize()
+ { return mPriorityAttackMobs.size(); }
+
int getAttackMobsSize()
{ return mAttackMobs.size(); }
@@ -482,16 +498,26 @@ class LocalPlayer : public Being, public ActorSpriteListener,
std::set<std::string> getAttackMobsSet()
{ return mAttackMobsSet; }
+ std::set<std::string> getPriorityAttackMobsSet()
+ { return mPriorityAttackMobsSet; }
+
std::set<std::string> getIgnoreAttackMobsSet()
{ return mIgnoreAttackMobsSet; }
+ void rebuildPriorityAttackMobs();
+
void rebuildAttackMobs();
std::map<std::string, int> getAttackMobsMap()
{ return mAttackMobsMap; }
+ std::map<std::string, int> getPriorityAttackMobsMap()
+ { return mPriorityAttackMobsMap; }
+
int getAttackMobIndex(std::string name);
+ int getPriorityAttackMobIndex(std::string name);
+
void resetYellowBar();
protected:
@@ -620,10 +646,13 @@ class LocalPlayer : public Being, public ActorSpriteListener,
bool mServerAttack;
std::string mLastHitFrom;
std::string mWaitFor;
+ std::list<std::string> mPriorityAttackMobs;
std::list<std::string> mAttackMobs;
std::list<std::string> mIgnoreAttackMobs;
+ std::set<std::string> mPriorityAttackMobsSet;
std::set<std::string> mAttackMobsSet;
std::set<std::string> mIgnoreAttackMobsSet;
+ std::map<std::string, int> mPriorityAttackMobsMap;
std::map<std::string, int> mAttackMobsMap;
};
diff --git a/src/map.h b/src/map.h
index 11034a37e..135db5da4 100644
--- a/src/map.h
+++ b/src/map.h
@@ -585,8 +585,10 @@ class MapItem
ARROW_RIGHT = 7,
PORTAL = 8,
MUSIC = 9,
- MONSTER = 10,
- SEPARATOR = 11
+ ATTACK = 10,
+ PRIORITY = 11,
+ IGNORE = 12,
+ SEPARATOR = 13
};
MapItem();