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authorAndrei Karas <akaras@inbox.ru>2011-02-27 04:19:39 +0200
committerAndrei Karas <akaras@inbox.ru>2011-02-27 04:19:39 +0200
commit2c761897517b80fba818d2f3672b17ead9a7dd90 (patch)
treeff52c1d2f0b2771339890d1f258ebb426d6304ca
parent4eebbd313a182296ba561e2cdfebdebf473d0889 (diff)
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Remove debug log messages.
-rw-r--r--src/net/tmwa/beinghandler.cpp3
1 files changed, 0 insertions, 3 deletions
diff --git a/src/net/tmwa/beinghandler.cpp b/src/net/tmwa/beinghandler.cpp
index b6589e260..436b40d13 100644
--- a/src/net/tmwa/beinghandler.cpp
+++ b/src/net/tmwa/beinghandler.cpp
@@ -750,11 +750,8 @@ void BeingHandler::handleMessage(Net::MessageIn &msg)
case SMSG_BEING_NAME_RESPONSE2:
{
int len = msg.readInt16();
- logger->log("len: %d", len);
int beingId = msg.readInt32();
- logger->log("id: %d", beingId);
std::string str = msg.readString(len - 8);
- logger->log("str: %s", str.c_str());
if ((dstBeing = actorSpriteManager->findBeing(beingId)))
{
if (beingId == player_node->getId())